zink: wait for idle on context-destroy
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
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@@ -54,6 +54,10 @@ zink_context_destroy(struct pipe_context *pctx)
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{
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struct zink_context *ctx = zink_context(pctx);
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struct zink_screen *screen = zink_screen(pctx->screen);
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if (vkQueueWaitIdle(ctx->queue) != VK_SUCCESS)
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debug_printf("vkQueueWaitIdle failed\n");
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for (int i = 0; i < ARRAY_SIZE(ctx->cmdbufs); ++i)
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vkFreeCommandBuffers(screen->dev, ctx->cmdpool, 1, &ctx->cmdbufs[i].cmdbuf);
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vkDestroyCommandPool(screen->dev, ctx->cmdpool, NULL);
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