dri/swrast: drop TODO list

This commit is contained in:
George Sapountzis
2008-05-23 22:52:19 +03:00
parent d4510e53d8
commit 44e05f0870
-30
View File
@@ -19,36 +19,6 @@
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/* TODO:
* - depth 8 (ci8, r3g3b2 ?)
* - XMesaResizeBuffers() ?
* add it to __DRIcoreExtension or own extension (GL_MESA_resize_buffers) ?
* - GLX_MESA_copy_sub_buffer
* - GLX_EXT_texture_from_pixmap
*
* BUGS:
* - winpos, glxpixmap: draw half width only with xorg at depth 16,
* they somehow manage to get a wrong drawable with depth 32,
* the "depth 32" visual is the composite overlay visual which is the
* only available single-buffer visual with glx_visuals "min" ...
*
* there is clearly something wrong with GLX visual setup, the assumption
* that GLX runs before composite no longer holds ...
*
* at depth 16:
* with glx_visuals "min", the composite overlay visual is added
* with glx_visuals "all", segfaults when moving cursor over glx window
*
* - texobj: loses textures at depth 32
* - texcyl: crashes mesa with "Linear Filtrered"
*
* DONE:
* - round image (i.e. backbuffer) pitch to 32 bits
* - depth 16
* - front-buffer rendering - depths, wincopy
* - GLX_SGI_make_current_read (wincopy with front)
*/
#include <GL/gl.h>
#include <GL/internal/dri_interface.h>
#include "context.h"