Remove redundant initalization of MaxTextureUnits

This commit is contained in:
Ian Romanick
2008-07-09 08:57:02 -07:00
parent a5f02368d2
commit 442c195c4a
-1
View File
@@ -134,7 +134,6 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis,
ctx->Const.Max3DTextureLevels = 9;
ctx->Const.MaxCubeTextureLevels = 12;
ctx->Const.MaxTextureRectSize = (1<<11);
ctx->Const.MaxTextureUnits = BRW_MAX_TEX_UNIT;
/* ctx->Const.MaxNativeVertexProgramTemps = 32; */