draw: Prevent clipped vertices overflow.
Some pathological triangles cause a theoritically impossible number of clipped vertices. The clipper will still assert, but at least release builds will not crash, while this problem is further investigated.
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@@ -263,6 +263,8 @@ do_clip_tri( struct draw_stage *stage,
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clipmask &= ~(1<<plane_idx);
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assert(n < MAX_CLIPPED_VERTICES);
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if (n >= MAX_CLIPPED_VERTICES)
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return;
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inlist[n] = inlist[0]; /* prevent rotation of vertices */
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for (i = 1; i <= n; i++) {
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@@ -272,16 +274,22 @@ do_clip_tri( struct draw_stage *stage,
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if (!IS_NEGATIVE(dp_prev)) {
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assert(outcount < MAX_CLIPPED_VERTICES);
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if (outcount >= MAX_CLIPPED_VERTICES)
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return;
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outlist[outcount++] = vert_prev;
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}
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if (DIFFERENT_SIGNS(dp, dp_prev)) {
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struct vertex_header *new_vert;
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assert(tmpnr < MAX_CLIPPED_VERTICES+1);
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assert(tmpnr < MAX_CLIPPED_VERTICES + 1);
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if (tmpnr >= MAX_CLIPPED_VERTICES + 1)
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return;
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new_vert = clipper->stage.tmp[tmpnr++];
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assert(outcount < MAX_CLIPPED_VERTICES);
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if (outcount >= MAX_CLIPPED_VERTICES)
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return;
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outlist[outcount++] = new_vert;
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if (IS_NEGATIVE(dp)) {
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@@ -326,6 +334,8 @@ do_clip_tri( struct draw_stage *stage,
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if (stage->draw->rasterizer->flatshade_first) {
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if (inlist[0] != header->v[0]) {
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assert(tmpnr < MAX_CLIPPED_VERTICES + 1);
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if (tmpnr >= MAX_CLIPPED_VERTICES + 1)
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return;
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inlist[0] = dup_vert(stage, inlist[0], tmpnr++);
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copy_colors(stage, inlist[0], header->v[0]);
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}
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@@ -333,6 +343,8 @@ do_clip_tri( struct draw_stage *stage,
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else {
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if (inlist[0] != header->v[2]) {
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assert(tmpnr < MAX_CLIPPED_VERTICES + 1);
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if (tmpnr >= MAX_CLIPPED_VERTICES + 1)
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return;
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inlist[0] = dup_vert(stage, inlist[0], tmpnr++);
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copy_colors(stage, inlist[0], header->v[2]);
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}
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