zink: remove tcs shader keys
these never did anything and need a rework to become useful, assuming I even find a case where such a thing would be needed Reviewed-by: Dave Airlie <airlied@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12660>
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@@ -158,11 +158,7 @@ static void
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shader_key_tcs_gen(struct zink_context *ctx, struct zink_shader *zs,
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struct zink_shader *shaders[ZINK_SHADER_COUNT], struct zink_shader_key *key)
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{
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struct zink_tcs_key *tcs_key = &key->key.tcs;
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key->size = sizeof(struct zink_tcs_key);
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tcs_key->vertices_per_patch = ctx->gfx_pipeline_state.vertices_per_patch + 1;
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tcs_key->vs_outputs_written = shaders[PIPE_SHADER_VERTEX]->nir->info.outputs_written;
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key->size = 0;
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}
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typedef void (*zink_shader_key_gen)(struct zink_context *ctx, struct zink_shader *zs,
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@@ -206,7 +202,7 @@ get_shader_module_for_stage(struct zink_context *ctx, struct zink_shader *zs, st
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shader_key_vtbl[stage](ctx, zs, prog->shaders, &key);
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/* this is default variant if there is no default or it matches the default */
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if (prog->default_variant_key[pstage]) {
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if (pstage != PIPE_SHADER_TESS_CTRL && prog->default_variant_key[pstage]) {
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const struct keybox *tmp = prog->default_variant_key[pstage];
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/* if comparing against the existing default, use the base variant key size since
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* we're only checking the stage-specific data
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@@ -39,11 +39,6 @@ struct zink_fs_key {
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bool force_dual_color_blend;
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};
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struct zink_tcs_key {
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unsigned vertices_per_patch;
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uint64_t vs_outputs_written;
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};
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struct zink_shader_key_base {
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uint32_t inlined_uniform_values[MAX_INLINABLE_UNIFORMS];
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};
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@@ -58,7 +53,6 @@ struct zink_shader_key {
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/* reuse vs key for now with tes/gs since we only use clip_halfz */
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struct zink_vs_key vs;
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struct zink_fs_key fs;
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struct zink_tcs_key tcs;
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} key;
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struct zink_shader_key_base base;
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unsigned inline_uniforms:1;
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