mesa: more mtypes.h cleanups

Add more from pepp

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14437>
This commit is contained in:
Dave Airlie
2022-01-07 16:27:02 +10:00
committed by Marge Bot
parent 090f900173
commit 4346f39299
13 changed files with 7 additions and 13 deletions
-1
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@@ -17,7 +17,6 @@
#include "polygon.h"
#include "readpix.h"
#include "texparam.h"
#include "mtypes.h"
#include "viewport.h"
#include "vbo/vbo.h"
#include "api_exec_decl.h"
+3 -1
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@@ -29,7 +29,6 @@
#include "glheader.h"
#include "main/mtypes.h"
#include "compiler/shader_enums.h"
#include "util/mesa-sha1.h"
@@ -46,6 +45,9 @@ struct gl_program;
struct gl_program_resource;
struct gl_shader;
struct gl_shader_program;
struct gl_resource_name;
struct gl_shared_state;
struct gl_uniform_block;
extern GLbitfield
_mesa_get_shader_flags(void);
-1
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@@ -54,7 +54,6 @@ having three separate program parameter arrays.
#include "main/glheader.h"
#include "main/context.h"
#include "main/mtypes.h"
#include "arbprogparse.h"
#include "programopt.h"
#include "prog_parameter.h"
+1 -1
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@@ -27,7 +27,7 @@
#include "main/glheader.h"
#include "main/mtypes.h"
#include "main/shader_types.h"
#include "main/shaderobj.h"
#include "program/prog_cache.h"
+1 -1
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@@ -29,7 +29,7 @@
*/
#include "main/mtypes.h"
#include "main/shader_types.h"
#include "prog_parameter.h"
#include "prog_parameter_layout.h"
#include "prog_instruction.h"
-1
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@@ -36,7 +36,6 @@
#include "main/blend.h"
#include "main/macros.h"
#include "main/mtypes.h"
#include "main/fbobject.h"
#include "prog_statevars.h"
#include "prog_parameter.h"
+1 -1
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@@ -27,7 +27,7 @@
#include "compiler/nir/nir_builder.h"
#include "compiler/glsl/list.h"
#include "main/mtypes.h"
#include "main/shader_types.h"
#include "util/ralloc.h"
#include "prog_to_nir.h"
-1
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@@ -24,7 +24,6 @@
#ifndef PROG_TO_NIR_H
#define PROG_TO_NIR_H
#include "main/mtypes.h"
#include "compiler/nir/nir.h"
#ifdef __cplusplus
-1
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@@ -33,7 +33,6 @@
#include "main/macros.h"
#include "main/mtypes.h"
#include "main/glformats.h"
#include "main/samplerobj.h"
#include "main/teximage.h"
@@ -43,7 +43,6 @@
#include "main/shaderobj.h"
#include "main/uniforms.h"
#include "main/shaderapi.h"
#include "main/shaderimage.h"
#include "program/prog_instruction.h"
#include "pipe/p_context.h"
+1 -1
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@@ -25,9 +25,9 @@
#ifndef ST_GLSL_TO_TGSI_H
#define ST_GLSL_TO_TGSI_H
#include "main/glheader.h"
#include "pipe/p_defines.h"
#include "pipe/p_shader_tokens.h"
#include "main/mtypes.h"
#ifdef __cplusplus
extern "C" {
-1
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@@ -34,7 +34,6 @@
#ifndef ST_PROGRAM_H
#define ST_PROGRAM_H
#include "main/mtypes.h"
#include "main/atifragshader.h"
#include "program/program.h"
#include "pipe/p_state.h"
-1
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@@ -25,7 +25,6 @@
#define ST_SHADER_CACHE_H
#include "st_context.h"
#include "main/mtypes.h"
#include "pipe/p_state.h"
#include "util/blob.h"
#include "util/disk_cache.h"