getteximage: fix _mesa_GetTextureSubImage()
Oops.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=100088
Fixes: 5ae54c0cf7 ("getteximage: avoid to lookup textures with id 0")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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@@ -1461,7 +1461,7 @@ _mesa_GetTextureSubImage(GLuint texture, GLint level,
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struct gl_texture_object *texObj = NULL;
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if (texture > 0)
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_mesa_lookup_texture(ctx, texture);
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texObj = _mesa_lookup_texture(ctx, texture);
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if (!texObj) {
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_mesa_error(ctx, GL_INVALID_VALUE, "%s(texture)", caller);
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