mesa: added comment
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@@ -1005,6 +1005,7 @@ StateVars = [
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( "GL_MAX_SAMPLES", GLint, ["ctx->Const.MaxSamples"], "",
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["ARB_framebuffer_object"] ),
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# GL_APPLE_vertex_array_object
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( "GL_VERTEX_ARRAY_BINDING_APPLE", GLint, ["ctx->Array.ArrayObj->Name"], "",
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["APPLE_vertex_array_object"] ),
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]
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