mesa/main: clean up extension-check for GL_SAMPLE_SHADING
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
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@@ -882,9 +882,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
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/* GL_ARB_sample_shading */
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case GL_SAMPLE_SHADING:
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if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
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if (!_mesa_has_ARB_sample_shading(ctx) && !_mesa_is_gles3(ctx))
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goto invalid_enum_error;
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CHECK_EXTENSION(ARB_sample_shading);
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if (ctx->Multisample.SampleShading == state)
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return;
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FLUSH_VERTICES(ctx, ctx->DriverFlags.NewSampleShading ? 0 :
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@@ -1766,9 +1765,8 @@ _mesa_IsEnabled( GLenum cap )
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/* ARB_sample_shading */
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case GL_SAMPLE_SHADING:
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if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
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if (!_mesa_has_ARB_sample_shading(ctx) && !_mesa_is_gles3(ctx))
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goto invalid_enum_error;
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CHECK_EXTENSION(ARB_sample_shading);
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return ctx->Multisample.SampleShading;
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case GL_BLEND_ADVANCED_COHERENT_KHR:
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