vbo: remove unused prototype

This commit is contained in:
Brian Paul
2010-05-27 09:30:43 -06:00
parent 9aae67ca3a
commit 4225c4e1b0
-3
View File
@@ -195,7 +195,4 @@ void vbo_exec_do_EvalCoord2f( struct vbo_exec_context *exec,
void vbo_exec_do_EvalCoord1f( struct vbo_exec_context *exec,
GLfloat u);
extern GLboolean
vbo_validate_shaders(GLcontext *ctx);
#endif