nv50: fucking horrible hack, I really hate G8x shaders..
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@@ -135,10 +135,18 @@ emit(struct nv50_pc *pc, unsigned op, struct nv50_reg *dst,
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struct nv50_reg *src0, struct nv50_reg *src1, struct nv50_reg *src2)
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{
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struct nv50_program *p = pc->p;
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struct nv50_reg *tmp = NULL, *tmp2 = NULL;
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struct nv50_reg *tmp0 = NULL, *tmp = NULL, *tmp2 = NULL;
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unsigned inst[2] = { 0, 0 };
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/* Grr.. Fun restrictions on where attribs can be sourced from.. */
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if (src0 && (src0->type == P_CONST || src0->type == P_IMMD) &&
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(op == 0xc || op == 0xe)) {
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tmp = src1;
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src1 = src0;
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src0 = tmp;
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tmp = NULL;
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}
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if (src1 && src1->type == P_ATTR) {
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tmp = alloc_temp(pc, dst);
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emit(pc, 1, tmp, src1, NULL, NULL);
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@@ -243,6 +251,7 @@ emit(struct nv50_pc *pc, unsigned op, struct nv50_reg *dst,
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}
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}
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if (tmp0) free_temp(pc, tmp0);
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if (tmp) free_temp(pc, tmp);
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if (tmp2) free_temp(pc, tmp2);
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