i965: Use _mesa_geometric_ functions appropriately
Change references to gl_framebuffer::Width, Height, MaxNumLayers and Visual::samples to use the _mesa_geometry_ convenience functions for those places where the geometry of the gl_framebuffer is needed (in contrast to the geometry of the intersection of the attachments of the gl_framebuffer). This patch is to pave the way to enable GL_ARB_framebuffer_no_attachments on Gen7 and higher in i965. Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Signed-off-by: Kevin Rogovin <kevin.rogovin@intel.com>
This commit is contained in:
committed by
Martin Peres
parent
51f4b51151
commit
41b6db225f
@@ -32,6 +32,7 @@
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#include "brw_context.h"
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#include "brw_state.h"
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#include "brw_defines.h"
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#include "main/framebuffer.h"
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static void
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upload_clip_vp(struct brw_context *brw)
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@@ -59,7 +60,9 @@ brw_upload_clip_unit(struct brw_context *brw)
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struct brw_clip_unit_state *clip;
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/* _NEW_BUFFERS */
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struct gl_framebuffer *fb = ctx->DrawBuffer;
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const struct gl_framebuffer *fb = ctx->DrawBuffer;
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const float fb_width = (float)_mesa_geometric_width(fb);
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const float fb_height = (float)_mesa_geometric_height(fb);
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upload_clip_vp(brw);
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@@ -127,8 +130,8 @@ brw_upload_clip_unit(struct brw_context *brw)
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/* enable guardband clipping if we can */
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if (ctx->ViewportArray[0].X == 0 &&
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ctx->ViewportArray[0].Y == 0 &&
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ctx->ViewportArray[0].Width == (float) fb->Width &&
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ctx->ViewportArray[0].Height == (float) fb->Height)
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ctx->ViewportArray[0].Width == fb_width &&
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ctx->ViewportArray[0].Height == fb_height)
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{
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clip->clip5.guard_band_enable = 1;
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clip->clip6.clipper_viewport_state_ptr =
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@@ -39,6 +39,7 @@
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#include "brw_state.h"
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#include "brw_defines.h"
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#include "main/framebuffer.h"
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#include "main/fbobject.h"
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#include "main/glformats.h"
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@@ -46,12 +47,14 @@
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static void upload_drawing_rect(struct brw_context *brw)
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{
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struct gl_context *ctx = &brw->ctx;
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const struct gl_framebuffer *fb = ctx->DrawBuffer;
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const unsigned int fb_width = _mesa_geometric_width(fb);
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const unsigned int fb_height = _mesa_geometric_height(fb);
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BEGIN_BATCH(4);
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OUT_BATCH(_3DSTATE_DRAWING_RECTANGLE << 16 | (4 - 2));
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OUT_BATCH(0); /* xmin, ymin */
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OUT_BATCH(((ctx->DrawBuffer->Width - 1) & 0xffff) |
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((ctx->DrawBuffer->Height - 1) << 16));
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OUT_BATCH(((fb_width - 1) & 0xffff) | ((fb_height - 1) << 16));
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OUT_BATCH(0);
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ADVANCE_BATCH();
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}
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@@ -767,7 +770,7 @@ static void upload_polygon_stipple_offset(struct brw_context *brw)
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* works just fine, and there's no window system to worry about.
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*/
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if (_mesa_is_winsys_fbo(ctx->DrawBuffer))
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OUT_BATCH((32 - (ctx->DrawBuffer->Height & 31)) & 31);
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OUT_BATCH((32 - (_mesa_geometric_height(ctx->DrawBuffer) & 31)) & 31);
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else
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OUT_BATCH(0);
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ADVANCE_BATCH();
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@@ -52,6 +52,12 @@ static void upload_sf_vp(struct brw_context *brw)
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sizeof(*sfv), 32, &brw->sf.vp_offset);
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memset(sfv, 0, sizeof(*sfv));
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/* Accessing the fields Width and Height of gl_framebuffer to produce the
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* values to program the viewport and scissor is fine as long as the
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* gl_framebuffer has atleast one attachment.
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*/
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assert(ctx->DrawBuffer->_HasAttachments);
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if (render_to_fbo) {
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y_scale = 1.0;
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y_bias = 0;
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@@ -41,6 +41,7 @@
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#include "brw_gs.h"
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#include "brw_wm.h"
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#include "brw_cs.h"
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#include "main/framebuffer.h"
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static const struct brw_tracked_state *gen4_atoms[] =
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{
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@@ -660,6 +661,7 @@ brw_upload_pipeline_state(struct brw_context *brw,
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int i;
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static int dirty_count = 0;
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struct brw_state_flags state = brw->state.pipelines[pipeline];
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unsigned int fb_samples = _mesa_geometric_samples(ctx->DrawBuffer);
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brw_select_pipeline(brw, pipeline);
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@@ -696,8 +698,8 @@ brw_upload_pipeline_state(struct brw_context *brw,
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brw->ctx.NewDriverState |= BRW_NEW_META_IN_PROGRESS;
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}
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if (brw->num_samples != ctx->DrawBuffer->Visual.samples) {
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brw->num_samples = ctx->DrawBuffer->Visual.samples;
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if (brw->num_samples != fb_samples) {
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brw->num_samples = fb_samples;
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brw->ctx.NewDriverState |= BRW_NEW_NUM_SAMPLES;
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}
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@@ -36,6 +36,7 @@
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#include "main/formats.h"
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#include "main/fbobject.h"
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#include "main/samplerobj.h"
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#include "main/framebuffer.h"
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#include "program/prog_parameter.h"
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#include "program/program.h"
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#include "intel_mipmap_tree.h"
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@@ -462,7 +463,7 @@ static void brw_wm_populate_key( struct brw_context *brw,
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GLuint lookup = 0;
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GLuint line_aa;
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bool program_uses_dfdy = fp->program.UsesDFdy;
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bool multisample_fbo = ctx->DrawBuffer->Visual.samples > 1;
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const bool multisample_fbo = _mesa_geometric_samples(ctx->DrawBuffer) > 1;
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memset(key, 0, sizeof(*key));
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@@ -561,7 +562,7 @@ static void brw_wm_populate_key( struct brw_context *brw,
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* drawable height in order to invert the Y axis.
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*/
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if (fp->program.Base.InputsRead & VARYING_BIT_POS) {
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key->drawable_height = ctx->DrawBuffer->Height;
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key->drawable_height = _mesa_geometric_height(ctx->DrawBuffer);
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}
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if ((fp->program.Base.InputsRead & VARYING_BIT_POS) || program_uses_dfdy) {
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@@ -580,7 +581,7 @@ static void brw_wm_populate_key( struct brw_context *brw,
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key->persample_shading =
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_mesa_get_min_invocations_per_fragment(ctx, &fp->program, true) > 1;
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if (key->persample_shading)
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key->persample_2x = ctx->DrawBuffer->Visual.samples == 2;
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key->persample_2x = _mesa_geometric_samples(ctx->DrawBuffer) == 2;
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key->compute_pos_offset =
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_mesa_get_min_invocations_per_fragment(ctx, &fp->program, false) > 1 &&
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@@ -35,6 +35,7 @@
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#include "main/mtypes.h"
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#include "main/samplerobj.h"
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#include "program/prog_parameter.h"
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#include "main/framebuffer.h"
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#include "intel_mipmap_tree.h"
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#include "intel_batchbuffer.h"
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@@ -738,6 +739,9 @@ brw_update_renderbuffer_surfaces(struct brw_context *brw,
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uint32_t *surf_offset)
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{
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GLuint i;
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const unsigned int w = _mesa_geometric_width(fb);
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const unsigned int h = _mesa_geometric_height(fb);
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const unsigned int s = _mesa_geometric_samples(fb);
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/* Update surfaces for drawing buffers */
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if (fb->_NumColorDrawBuffers >= 1) {
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@@ -748,17 +752,15 @@ brw_update_renderbuffer_surfaces(struct brw_context *brw,
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surf_offset[surf_index] =
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brw->vtbl.update_renderbuffer_surface(
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brw, fb->_ColorDrawBuffers[i],
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fb->MaxNumLayers > 0, i, surf_index);
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_mesa_geometric_layers(fb) > 0, i, surf_index);
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} else {
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brw->vtbl.emit_null_surface_state(
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brw, fb->Width, fb->Height, fb->Visual.samples,
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brw->vtbl.emit_null_surface_state(brw, w, h, s,
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&surf_offset[surf_index]);
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}
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}
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} else {
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const uint32_t surf_index = render_target_start;
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brw->vtbl.emit_null_surface_state(
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brw, fb->Width, fb->Height, fb->Visual.samples,
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brw->vtbl.emit_null_surface_state(brw, w, h, s,
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&surf_offset[surf_index]);
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}
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}
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@@ -31,6 +31,7 @@
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#include "brw_util.h"
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#include "intel_batchbuffer.h"
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#include "main/fbobject.h"
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#include "main/framebuffer.h"
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static void
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upload_clip_state(struct brw_context *brw)
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@@ -145,11 +146,14 @@ upload_clip_state(struct brw_context *brw)
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* the viewport, so we can ignore this restriction.
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*/
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if (brw->gen < 8) {
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const float fb_width = (float)_mesa_geometric_width(fb);
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const float fb_height = (float)_mesa_geometric_height(fb);
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for (unsigned i = 0; i < ctx->Const.MaxViewports; i++) {
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if (ctx->ViewportArray[i].X != 0 ||
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ctx->ViewportArray[i].Y != 0 ||
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ctx->ViewportArray[i].Width != (float) fb->Width ||
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ctx->ViewportArray[i].Height != (float) fb->Height) {
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ctx->ViewportArray[i].Width != fb_width ||
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ctx->ViewportArray[i].Height != fb_height) {
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dw2 &= ~GEN6_CLIP_GB_TEST;
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break;
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}
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@@ -179,7 +183,7 @@ upload_clip_state(struct brw_context *brw)
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dw2);
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OUT_BATCH(U_FIXED(0.125, 3) << GEN6_CLIP_MIN_POINT_WIDTH_SHIFT |
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U_FIXED(255.875, 3) << GEN6_CLIP_MAX_POINT_WIDTH_SHIFT |
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(fb->MaxNumLayers > 0 ? 0 : GEN6_CLIP_FORCE_ZERO_RTAINDEX) |
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(_mesa_geometric_layers(fb) > 0 ? 0 : GEN6_CLIP_FORCE_ZERO_RTAINDEX) |
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((ctx->Const.MaxViewports - 1) & GEN6_CLIP_MAX_VP_INDEX_MASK));
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ADVANCE_BATCH();
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}
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@@ -26,6 +26,7 @@
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#include "brw_context.h"
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#include "brw_defines.h"
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#include "brw_multisample_state.h"
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#include "main/framebuffer.h"
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void
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gen6_get_sample_position(struct gl_context *ctx,
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@@ -34,7 +35,7 @@ gen6_get_sample_position(struct gl_context *ctx,
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{
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uint8_t bits;
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switch (fb->Visual.samples) {
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switch (_mesa_geometric_samples(fb)) {
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case 1:
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result[0] = result[1] = 0.5f;
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return;
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@@ -39,6 +39,8 @@ gen6_upload_scissor_state(struct brw_context *brw)
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const bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
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struct gen6_scissor_rect *scissor;
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uint32_t scissor_state_offset;
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const unsigned int fb_width= _mesa_geometric_width(ctx->DrawBuffer);
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const unsigned int fb_height = _mesa_geometric_height(ctx->DrawBuffer);
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scissor = brw_state_batch(brw, AUB_TRACE_SCISSOR_STATE,
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sizeof(*scissor) * ctx->Const.MaxViewports, 32,
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@@ -56,7 +58,11 @@ gen6_upload_scissor_state(struct brw_context *brw)
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for (unsigned i = 0; i < ctx->Const.MaxViewports; i++) {
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int bbox[4];
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_mesa_scissor_bounding_box(ctx, ctx->DrawBuffer, i, bbox);
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bbox[0] = 0;
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bbox[1] = fb_width;
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bbox[2] = 0;
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bbox[3] = fb_height;
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_mesa_intersect_scissor_bounding_box(ctx, i, bbox);
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if (bbox[0] == bbox[1] || bbox[2] == bbox[3]) {
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/* If the scissor was out of bounds and got clamped to 0 width/height
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@@ -80,8 +86,8 @@ gen6_upload_scissor_state(struct brw_context *brw)
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/* memory: Y=0=top */
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scissor[i].xmin = bbox[0];
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scissor[i].xmax = bbox[1] - 1;
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scissor[i].ymin = ctx->DrawBuffer->Height - bbox[3];
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scissor[i].ymax = ctx->DrawBuffer->Height - bbox[2] - 1;
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scissor[i].ymin = fb_height - bbox[3];
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scissor[i].ymax = fb_height - bbox[2] - 1;
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}
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}
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BEGIN_BATCH(2);
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@@ -31,6 +31,7 @@
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#include "brw_util.h"
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#include "main/macros.h"
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#include "main/fbobject.h"
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#include "main/framebuffer.h"
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#include "intel_batchbuffer.h"
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/**
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@@ -273,7 +274,7 @@ upload_sf_state(struct brw_context *brw)
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int i;
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/* _NEW_BUFFER */
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bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
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bool multisampled_fbo = ctx->DrawBuffer->Visual.samples > 1;
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const bool multisampled_fbo = _mesa_geometric_samples(ctx->DrawBuffer) > 1;
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const int urb_entry_read_offset = BRW_SF_URB_ENTRY_READ_OFFSET;
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float point_size;
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@@ -30,6 +30,7 @@
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#include "brw_defines.h"
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#include "intel_batchbuffer.h"
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#include "main/fbobject.h"
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#include "main/framebuffer.h"
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#include "main/viewport.h"
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/* The clip VP defines the guardband region where expensive clipping is skipped
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@@ -93,10 +94,10 @@ gen6_upload_sf_vp(struct brw_context *brw)
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/* _NEW_BUFFERS */
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if (render_to_fbo) {
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y_scale = 1.0;
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y_bias = 0;
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y_bias = 0.0;
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} else {
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y_scale = -1.0;
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y_bias = ctx->DrawBuffer->Height;
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y_bias = (float)_mesa_geometric_height(ctx->DrawBuffer);
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}
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for (unsigned i = 0; i < ctx->Const.MaxViewports; i++) {
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@@ -33,6 +33,7 @@
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#include "program/program.h"
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#include "program/prog_parameter.h"
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#include "program/prog_statevars.h"
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#include "main/framebuffer.h"
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#include "intel_batchbuffer.h"
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static void
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@@ -284,7 +285,7 @@ upload_wm_state(struct brw_context *brw)
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const struct brw_wm_prog_data *prog_data = brw->wm.prog_data;
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/* _NEW_BUFFERS */
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const bool multisampled_fbo = ctx->DrawBuffer->Visual.samples > 1;
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const bool multisampled_fbo = _mesa_geometric_samples(ctx->DrawBuffer) > 1;
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/* In case of non 1x per sample shading, only one of SIMD8 and SIMD16
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* should be enabled. We do 'SIMD16 only' dispatch if a SIMD16 shader
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@@ -27,6 +27,7 @@
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#include "brw_util.h"
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#include "main/macros.h"
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#include "main/fbobject.h"
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#include "main/framebuffer.h"
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#include "intel_batchbuffer.h"
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static void
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@@ -109,7 +110,7 @@ upload_sf_state(struct brw_context *brw)
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float point_size;
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/* _NEW_BUFFERS */
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bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
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bool multisampled_fbo = ctx->DrawBuffer->Visual.samples > 1;
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const bool multisampled_fbo = _mesa_geometric_samples(ctx->DrawBuffer) > 1;
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dw1 = GEN6_SF_STATISTICS_ENABLE;
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@@ -26,6 +26,7 @@
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#include "brw_defines.h"
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#include "intel_batchbuffer.h"
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#include "main/fbobject.h"
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#include "main/framebuffer.h"
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#include "main/viewport.h"
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static void
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@@ -45,10 +46,10 @@ gen7_upload_sf_clip_viewport(struct brw_context *brw)
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/* _NEW_BUFFERS */
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if (render_to_fbo) {
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y_scale = 1.0;
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y_bias = 0;
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y_bias = 0.0;
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} else {
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y_scale = -1.0;
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y_bias = ctx->DrawBuffer->Height;
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y_bias = (float)_mesa_geometric_height(ctx->DrawBuffer);
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}
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for (unsigned i = 0; i < ctx->Const.MaxViewports; i++) {
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@@ -30,6 +30,7 @@
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#include "program/program.h"
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#include "program/prog_parameter.h"
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#include "program/prog_statevars.h"
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#include "main/framebuffer.h"
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#include "intel_batchbuffer.h"
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static void
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@@ -45,7 +46,7 @@ upload_wm_state(struct brw_context *brw)
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uint32_t dw1, dw2;
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/* _NEW_BUFFERS */
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bool multisampled_fbo = ctx->DrawBuffer->Visual.samples > 1;
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const bool multisampled_fbo = _mesa_geometric_samples(ctx->DrawBuffer) > 1;
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dw1 = dw2 = 0;
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dw1 |= GEN7_WM_STATISTICS_ENABLE;
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@@ -26,6 +26,7 @@
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#include "brw_defines.h"
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#include "intel_batchbuffer.h"
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#include "main/fbobject.h"
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#include "main/framebuffer.h"
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#include "main/viewport.h"
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static void
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@@ -33,6 +34,7 @@ gen8_upload_sf_clip_viewport(struct brw_context *brw)
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{
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struct gl_context *ctx = &brw->ctx;
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float y_scale, y_bias;
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const float fb_height = (float)_mesa_geometric_height(ctx->DrawBuffer);
|
||||
const bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
|
||||
|
||||
float *vp = brw_state_batch(brw, AUB_TRACE_SF_VP_STATE,
|
||||
@@ -47,7 +49,7 @@ gen8_upload_sf_clip_viewport(struct brw_context *brw)
|
||||
y_bias = 0;
|
||||
} else {
|
||||
y_scale = -1.0;
|
||||
y_bias = ctx->DrawBuffer->Height;
|
||||
y_bias = fb_height;
|
||||
}
|
||||
|
||||
for (unsigned i = 0; i < ctx->Const.MaxViewports; i++) {
|
||||
@@ -116,8 +118,8 @@ gen8_upload_sf_clip_viewport(struct brw_context *brw)
|
||||
} else {
|
||||
vp[12] = ctx->ViewportArray[i].X;
|
||||
vp[13] = viewport_Xmax - 1;
|
||||
vp[14] = ctx->DrawBuffer->Height - viewport_Ymax;
|
||||
vp[15] = ctx->DrawBuffer->Height - ctx->ViewportArray[i].Y - 1;
|
||||
vp[14] = fb_height - viewport_Ymax;
|
||||
vp[15] = fb_height - ctx->ViewportArray[i].Y - 1;
|
||||
}
|
||||
|
||||
vp += 16;
|
||||
|
||||
Reference in New Issue
Block a user