zink: fix mesh and task shader pipeline statistics

Fixes: 9d0e73335a - zink: enable GL_EXT_mesh_shader
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38086>
This commit is contained in:
Marek Olšák
2025-10-27 13:58:07 -04:00
committed by Marge Bot
parent c544f42a79
commit 41a8c4d37c
+3 -1
View File
@@ -119,7 +119,9 @@ pipeline_statistic_convert(enum pipe_statistics_query_index idx)
[PIPE_STAT_QUERY_PS_INVOCATIONS] = VK_QUERY_PIPELINE_STATISTIC_FRAGMENT_SHADER_INVOCATIONS_BIT,
[PIPE_STAT_QUERY_HS_INVOCATIONS] = VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_CONTROL_SHADER_PATCHES_BIT,
[PIPE_STAT_QUERY_DS_INVOCATIONS] = VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_EVALUATION_SHADER_INVOCATIONS_BIT,
[PIPE_STAT_QUERY_CS_INVOCATIONS] = VK_QUERY_PIPELINE_STATISTIC_COMPUTE_SHADER_INVOCATIONS_BIT
[PIPE_STAT_QUERY_CS_INVOCATIONS] = VK_QUERY_PIPELINE_STATISTIC_COMPUTE_SHADER_INVOCATIONS_BIT,
[PIPE_STAT_QUERY_MS_INVOCATIONS] = VK_QUERY_PIPELINE_STATISTIC_MESH_SHADER_INVOCATIONS_BIT_EXT,
[PIPE_STAT_QUERY_TS_INVOCATIONS] = VK_QUERY_PIPELINE_STATISTIC_TASK_SHADER_INVOCATIONS_BIT_EXT,
};
assert(idx < ARRAY_SIZE(map));
return map[idx];