mesa/es3.1: Enable GL_ARB_vertex_attrib_binding functionality for GLES 3.1
Signed-off-by: Marta Lofstedt <marta.lofstedt@intel.com>
This commit is contained in:
committed by
Marta Lofstedt
parent
cf293e518e
commit
419210005a
@@ -899,12 +899,12 @@ get_vertex_array_attrib(struct gl_context *ctx,
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}
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goto error;
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case GL_VERTEX_ATTRIB_BINDING:
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if (_mesa_is_desktop_gl(ctx)) {
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if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles31(ctx)) {
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return array->VertexBinding - VERT_ATTRIB_GENERIC0;
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}
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goto error;
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case GL_VERTEX_ATTRIB_RELATIVE_OFFSET:
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if (_mesa_is_desktop_gl(ctx)) {
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if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles31(ctx)) {
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return array->RelativeOffset;
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}
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goto error;
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@@ -1682,7 +1682,7 @@ vertex_array_vertex_buffer(struct gl_context *ctx,
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return;
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}
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if (ctx->API == API_OPENGL_CORE && ctx->Version >= 44 &&
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if (((ctx->API == API_OPENGL_CORE && ctx->Version >= 44) || _mesa_is_gles31(ctx)) &&
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stride > ctx->Const.MaxVertexAttribStride) {
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_mesa_error(ctx, GL_INVALID_VALUE, "%s(stride=%d > "
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"GL_MAX_VERTEX_ATTRIB_STRIDE)", func, stride);
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@@ -1732,7 +1732,7 @@ _mesa_BindVertexBuffer(GLuint bindingIndex, GLuint buffer, GLintptr offset,
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* "An INVALID_OPERATION error is generated if no vertex array object
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* is bound."
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*/
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if (ctx->API == API_OPENGL_CORE &&
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if ((ctx->API == API_OPENGL_CORE || _mesa_is_gles31(ctx)) &&
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ctx->Array.VAO == ctx->Array.DefaultVAO) {
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"glBindVertexBuffer(No array object bound)");
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@@ -1954,7 +1954,7 @@ vertex_attrib_format(GLuint attribIndex, GLint size, GLenum type,
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* is an oversight. In the OpenGL 4.3 (Core Profile) spec, it applies
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* to all three functions.
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*/
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if (ctx->API == API_OPENGL_CORE &&
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if ((ctx->API == API_OPENGL_CORE || _mesa_is_gles31(ctx)) &&
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ctx->Array.VAO == ctx->Array.DefaultVAO) {
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"%s(No array object bound)", func);
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@@ -2142,7 +2142,7 @@ _mesa_VertexAttribBinding(GLuint attribIndex, GLuint bindingIndex)
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* "An INVALID_OPERATION error is generated if no vertex array object
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* is bound."
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*/
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if (ctx->API == API_OPENGL_CORE &&
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if ((ctx->API == API_OPENGL_CORE || _mesa_is_gles31(ctx)) &&
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ctx->Array.VAO == ctx->Array.DefaultVAO) {
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"glVertexAttribBinding(No array object bound)");
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@@ -2216,7 +2216,7 @@ _mesa_VertexBindingDivisor(GLuint bindingIndex, GLuint divisor)
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* "An INVALID_OPERATION error is generated if no vertex array object
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* is bound."
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*/
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if (ctx->API == API_OPENGL_CORE &&
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if ((ctx->API == API_OPENGL_CORE || _mesa_is_gles31(ctx)) &&
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ctx->Array.VAO == ctx->Array.DefaultVAO) {
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"glVertexBindingDivisor(No array object bound)");
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