st/glx: Correctly set buffer_mask of a visual.

Stupid typos again..
This commit is contained in:
Chia-I Wu
2010-03-13 17:39:14 +08:00
parent f91d8c6885
commit 418b9ac299
+3 -3
View File
@@ -666,11 +666,11 @@ XMesaVisual XMesaCreateVisual( Display *display,
v->stvis.buffer_mask = ST_ATTACHMENT_FRONT_LEFT_MASK;
if (db_flag)
v->stvis.buffer_mask = ST_ATTACHMENT_BACK_LEFT_MASK;
v->stvis.buffer_mask |= ST_ATTACHMENT_BACK_LEFT_MASK;
if (stereo_flag) {
v->stvis.buffer_mask = ST_ATTACHMENT_FRONT_RIGHT_MASK;
v->stvis.buffer_mask |= ST_ATTACHMENT_FRONT_RIGHT_MASK;
if (db_flag)
v->stvis.buffer_mask = ST_ATTACHMENT_BACK_RIGHT_MASK;
v->stvis.buffer_mask |= ST_ATTACHMENT_BACK_RIGHT_MASK;
}
v->stvis.color_format = choose_pixel_format(v);