mesa: add note about immutable textures for _mesa_test_texobj_completeness()
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@@ -406,6 +406,10 @@ incomplete(struct gl_texture_object *t, const char *fmt, ...)
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* The gl_texture_object::Complete flag will be set to GL_TRUE or GL_FALSE
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* accordingly.
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*
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* XXX TODO: For immutable textures (GL_ARB_texture_storage) we can skip
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* many of the checks below since we know the mipmap images will have
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* consistent sizes.
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*
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* \param ctx GL context.
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* \param t texture object.
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*
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