main: Add TEXTURE_CUBE_MAP support for glCompressedTextureSubImage3D.

v2: Review from Anuj Phogat
   - Remove redundant copies of the cube map block comment
   - Replace redundant "if (!texImage) return;" statements with
     assert(texImage)

Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
This commit is contained in:
Laura Ekstrand
2015-01-06 15:27:32 -08:00
parent 70eab80f80
commit 4080c330fa
2 changed files with 133 additions and 28 deletions
+131 -27
View File
@@ -4735,30 +4735,19 @@ _mesa_CompressedTexImage3D(GLenum target, GLint level,
void
_mesa_compressed_texture_sub_image(struct gl_context *ctx, GLuint dims,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage,
GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLint zoffset,
GLsizei width, GLsizei height,
GLsizei depth,
GLenum format, GLsizei imageSize,
const GLvoid *data, bool dsa)
const GLvoid *data)
{
struct gl_texture_image *texImage;
if (compressed_subtexture_error_check(ctx, dims, texObj, target,
level, xoffset, yoffset, zoffset,
width, height, depth,
format, imageSize, dsa)) {
return;
}
FLUSH_VERTICES(ctx, 0);
_mesa_lock_texture(ctx, texObj);
{
texImage = _mesa_select_tex_image(texObj, target, level);
assert(texImage);
if (width > 0 && height > 0 && depth > 0) {
ctx->Driver.CompressedTexSubImage(ctx, dims, texImage,
xoffset, yoffset, zoffset,
@@ -4782,6 +4771,8 @@ _mesa_CompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset,
GLsizei imageSize, const GLvoid *data)
{
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
GET_CURRENT_CONTEXT(ctx);
if (compressed_subtexture_target_check(ctx, target, 1, format, false,
@@ -4793,9 +4784,19 @@ _mesa_CompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset,
if (!texObj)
return;
_mesa_compressed_texture_sub_image(ctx, 1, texObj, target, level,
if (compressed_subtexture_error_check(ctx, 1, texObj, target,
level, xoffset, 0, 0,
width, 1, 1,
format, imageSize, false)) {
return;
}
texImage = _mesa_select_tex_image(texObj, target, level);
assert(texImage);
_mesa_compressed_texture_sub_image(ctx, 1, texObj, texImage, target, level,
xoffset, 0, 0, width, 1, 1,
format, imageSize, data, false);
format, imageSize, data);
}
void GLAPIENTRY
@@ -4804,6 +4805,8 @@ _mesa_CompressedTextureSubImage1D(GLuint texture, GLint level, GLint xoffset,
GLsizei imageSize, const GLvoid *data)
{
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
GET_CURRENT_CONTEXT(ctx);
texObj = _mesa_lookup_texture_err(ctx, texture,
@@ -4817,9 +4820,20 @@ _mesa_CompressedTextureSubImage1D(GLuint texture, GLint level, GLint xoffset,
return;
}
_mesa_compressed_texture_sub_image(ctx, 1, texObj, texObj->Target, level,
if (compressed_subtexture_error_check(ctx, 1, texObj, texObj->Target,
level, xoffset, 0, 0,
width, 1, 1,
format, imageSize, true)) {
return;
}
texImage = _mesa_select_tex_image(texObj, texObj->Target, level);
assert(texImage);
_mesa_compressed_texture_sub_image(ctx, 1, texObj, texImage,
texObj->Target, level,
xoffset, 0, 0, width, 1, 1,
format, imageSize, data, true);
format, imageSize, data);
}
@@ -4830,6 +4844,8 @@ _mesa_CompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset,
const GLvoid *data)
{
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
GET_CURRENT_CONTEXT(ctx);
if (compressed_subtexture_target_check(ctx, target, 2, format, false,
@@ -4841,9 +4857,20 @@ _mesa_CompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset,
if (!texObj)
return;
_mesa_compressed_texture_sub_image(ctx, 2, texObj, target, level,
if (compressed_subtexture_error_check(ctx, 2, texObj, target,
level, xoffset, yoffset, 0,
width, height, 1,
format, imageSize, false)) {
return;
}
texImage = _mesa_select_tex_image(texObj, target, level);
assert(texImage);
_mesa_compressed_texture_sub_image(ctx, 2, texObj, texImage, target, level,
xoffset, yoffset, 0, width, height, 1,
format, imageSize, data, false);
format, imageSize, data);
}
void GLAPIENTRY
@@ -4854,6 +4881,8 @@ _mesa_CompressedTextureSubImage2D(GLuint texture, GLint level, GLint xoffset,
const GLvoid *data)
{
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
GET_CURRENT_CONTEXT(ctx);
texObj = _mesa_lookup_texture_err(ctx, texture,
@@ -4867,9 +4896,20 @@ _mesa_CompressedTextureSubImage2D(GLuint texture, GLint level, GLint xoffset,
return;
}
_mesa_compressed_texture_sub_image(ctx, 2, texObj, texObj->Target, level,
if (compressed_subtexture_error_check(ctx, 2, texObj, texObj->Target,
level, xoffset, yoffset, 0,
width, height, 1,
format, imageSize, true)) {
return;
}
texImage = _mesa_select_tex_image(texObj, texObj->Target, level);
assert(texImage);
_mesa_compressed_texture_sub_image(ctx, 2, texObj, texImage,
texObj->Target, level,
xoffset, yoffset, 0, width, height, 1,
format, imageSize, data, true);
format, imageSize, data);
}
void GLAPIENTRY
@@ -4879,6 +4919,8 @@ _mesa_CompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset,
GLsizei imageSize, const GLvoid *data)
{
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
GET_CURRENT_CONTEXT(ctx);
if (compressed_subtexture_target_check(ctx, target, 3, format, false,
@@ -4890,10 +4932,21 @@ _mesa_CompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset,
if (!texObj)
return;
_mesa_compressed_texture_sub_image(ctx, 3, texObj, target, level,
if (compressed_subtexture_error_check(ctx, 3, texObj, target,
level, xoffset, yoffset, zoffset,
width, height, depth,
format, imageSize, false)) {
return;
}
texImage = _mesa_select_tex_image(texObj, target, level);
assert(texImage);
_mesa_compressed_texture_sub_image(ctx, 3, texObj, texImage, target, level,
xoffset, yoffset, zoffset,
width, height, depth,
format, imageSize, data, false);
format, imageSize, data);
}
void GLAPIENTRY
@@ -4904,6 +4957,8 @@ _mesa_CompressedTextureSubImage3D(GLuint texture, GLint level, GLint xoffset,
const GLvoid *data)
{
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
GET_CURRENT_CONTEXT(ctx);
texObj = _mesa_lookup_texture_err(ctx, texture,
@@ -4917,10 +4972,59 @@ _mesa_CompressedTextureSubImage3D(GLuint texture, GLint level, GLint xoffset,
return;
}
_mesa_compressed_texture_sub_image(ctx, 3, texObj, texObj->Target, level,
xoffset, yoffset, zoffset,
width, height, depth,
format, imageSize, data, true);
if (compressed_subtexture_error_check(ctx, 3, texObj, texObj->Target,
level, xoffset, yoffset, zoffset,
width, height, depth,
format, imageSize, true)) {
return;
}
/* Must handle special case GL_TEXTURE_CUBE_MAP. */
if (texObj->Target == GL_TEXTURE_CUBE_MAP) {
const char *pixels = data;
int i;
GLint image_stride;
/* Make sure the texture object is a proper cube.
* (See texturesubimage in teximage.c for details on why this check is
* performed.)
*/
if (!_mesa_cube_level_complete(texObj, level)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glCompressedTextureSubImage3D(cube map incomplete)");
return;
}
/* Copy in each face. */
for (i = 0; i < 6; ++i) {
texImage = texObj->Image[i][level];
assert(texImage);
_mesa_compressed_texture_sub_image(ctx, 3, texObj, texImage,
texObj->Target, level,
xoffset, yoffset, zoffset,
width, height, 1,
format, imageSize, pixels);
/* Compressed images don't have a client format */
image_stride = _mesa_format_image_size(texImage->TexFormat,
texImage->Width,
texImage->Height, 1);
pixels += image_stride;
imageSize -= image_stride;
}
}
else {
texImage = _mesa_select_tex_image(texObj, texObj->Target, level);
assert(texImage);
_mesa_compressed_texture_sub_image(ctx, 3, texObj, texImage,
texObj->Target, level,
xoffset, yoffset, zoffset,
width, height, depth,
format, imageSize, data);
}
}
static mesa_format
+2 -1
View File
@@ -181,13 +181,14 @@ _mesa_texture_sub_image(struct gl_context *ctx, GLuint dims,
extern void
_mesa_compressed_texture_sub_image(struct gl_context *ctx, GLuint dims,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage,
GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLint zoffset,
GLsizei width, GLsizei height,
GLsizei depth,
GLenum format, GLsizei imageSize,
const GLvoid *data, bool dsa);
const GLvoid *data);
extern void
_mesa_copy_texture_sub_image(struct gl_context *ctx, GLuint dims,