radeonsi: Initial geometry shader support
Partly based on the corresponding r600g work by Vadim Girlin and Dave Airlie. Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
committed by
Michel Dänzer
parent
51f89a03e1
commit
404b29d765
@@ -67,6 +67,7 @@
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#define R600_CONTEXT_PS_PARTIAL_FLUSH (1 << 16)
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#define R600_CONTEXT_WAIT_3D_IDLE (1 << 17)
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#define R600_CONTEXT_WAIT_CP_DMA_IDLE (1 << 18)
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#define R600_CONTEXT_VGT_FLUSH (1 << 19)
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/* Debug flags. */
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/* logging */
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@@ -1426,4 +1426,5 @@ void radeon_llvm_dispose(struct radeon_llvm_context * ctx)
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LLVMDisposeModule(ctx->soa.bld_base.base.gallivm->module);
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LLVMContextDispose(ctx->soa.bld_base.base.gallivm->context);
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FREE(ctx->temps);
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ctx->temps = NULL;
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}
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@@ -57,6 +57,7 @@ static void si_blitter_begin(struct pipe_context *ctx, enum si_blitter_op op)
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util_blitter_save_stencil_ref(sctx->blitter, &sctx->stencil_ref);
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util_blitter_save_rasterizer(sctx->blitter, sctx->queued.named.rasterizer);
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util_blitter_save_fragment_shader(sctx->blitter, sctx->ps_shader);
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util_blitter_save_geometry_shader(sctx->blitter, sctx->gs_shader);
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util_blitter_save_vertex_shader(sctx->blitter, sctx->vs_shader);
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util_blitter_save_vertex_elements(sctx->blitter, sctx->vertex_elements);
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if (sctx->queued.named.viewport) {
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@@ -242,6 +242,8 @@ static void si_emit_descriptors(struct si_context *sctx,
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static unsigned si_get_shader_user_data_base(unsigned shader)
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{
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switch (shader) {
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case SI_SHADER_EXPORT:
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return R_00B330_SPI_SHADER_USER_DATA_ES_0;
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case PIPE_SHADER_VERTEX:
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return R_00B130_SPI_SHADER_USER_DATA_VS_0;
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case PIPE_SHADER_GEOMETRY:
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@@ -489,6 +491,100 @@ static void si_set_constant_buffer(struct pipe_context *ctx, uint shader, uint s
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si_update_descriptors(sctx, &buffers->desc);
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}
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/* RING BUFFERS */
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void si_set_ring_buffer(struct pipe_context *ctx, uint shader, uint slot,
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struct pipe_constant_buffer *input,
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unsigned stride, unsigned num_records,
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bool add_tid, bool swizzle,
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unsigned element_size, unsigned index_stride)
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{
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struct si_context *sctx = (struct si_context *)ctx;
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struct si_buffer_resources *buffers = &sctx->const_buffers[shader];
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if (shader >= SI_NUM_SHADERS)
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return;
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/* The stride field in the resource descriptor has 14 bits */
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assert(stride < (1 << 14));
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slot += NUM_PIPE_CONST_BUFFERS + 1;
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assert(slot < buffers->num_buffers);
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pipe_resource_reference(&buffers->buffers[slot], NULL);
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if (input && input->buffer) {
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uint64_t va;
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va = r600_resource_va(ctx->screen, input->buffer);
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switch (element_size) {
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default:
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assert(!"Unsupported ring buffer element size");
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case 0:
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case 2:
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element_size = 0;
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break;
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case 4:
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element_size = 1;
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break;
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case 8:
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element_size = 2;
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break;
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case 16:
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element_size = 3;
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break;
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}
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switch (index_stride) {
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default:
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assert(!"Unsupported ring buffer index stride");
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case 0:
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case 8:
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index_stride = 0;
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break;
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case 16:
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index_stride = 1;
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break;
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case 32:
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index_stride = 2;
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break;
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case 64:
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index_stride = 3;
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break;
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}
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/* Set the descriptor. */
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uint32_t *desc = buffers->desc_data[slot];
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desc[0] = va;
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desc[1] = S_008F04_BASE_ADDRESS_HI(va >> 32) |
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S_008F04_STRIDE(stride) |
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S_008F04_SWIZZLE_ENABLE(swizzle);
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desc[2] = num_records;
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desc[3] = S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X) |
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S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y) |
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S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z) |
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S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W) |
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S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT) |
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S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32) |
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S_008F0C_ELEMENT_SIZE(element_size) |
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S_008F0C_INDEX_STRIDE(index_stride) |
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S_008F0C_ADD_TID_ENABLE(add_tid);
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pipe_resource_reference(&buffers->buffers[slot], input->buffer);
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r600_context_bo_reloc(&sctx->b, &sctx->b.rings.gfx,
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(struct r600_resource*)input->buffer,
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buffers->shader_usage);
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buffers->desc.enabled_mask |= 1 << slot;
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} else {
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/* Clear the descriptor. */
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memset(buffers->desc_data[slot], 0, sizeof(uint32_t) * 4);
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buffers->desc.enabled_mask &= ~(1 << slot);
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}
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buffers->desc.dirty_mask |= 1 << slot;
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si_update_descriptors(sctx, &buffers->desc);
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}
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/* STREAMOUT BUFFERS */
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static void si_set_streamout_targets(struct pipe_context *ctx,
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@@ -825,7 +921,7 @@ void si_init_all_descriptors(struct si_context *sctx)
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for (i = 0; i < SI_NUM_SHADERS; i++) {
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si_init_buffer_resources(sctx, &sctx->const_buffers[i],
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NUM_CONST_BUFFERS, i, SI_SGPR_CONST,
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RADEON_USAGE_READ);
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RADEON_USAGE_READWRITE);
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si_init_sampler_views(sctx, &sctx->samplers[i].views, i);
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@@ -83,6 +83,16 @@ static void si_destroy_context(struct pipe_context *context)
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pipe_resource_reference(&sctx->null_const_buf.buffer, NULL);
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r600_resource_reference(&sctx->border_color_table, NULL);
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if (sctx->gs_on) {
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si_pm4_free_state(sctx, sctx->gs_on, 0);
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}
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if (sctx->gs_off) {
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si_pm4_free_state(sctx, sctx->gs_off, 0);
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}
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if (sctx->gs_rings) {
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si_pm4_free_state(sctx, sctx->gs_rings, 0);
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}
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if (sctx->dummy_pixel_shader) {
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sctx->b.b.delete_fs_state(&sctx->b.b, sctx->dummy_pixel_shader);
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}
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@@ -75,7 +75,9 @@ struct si_surface {
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};
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#define SI_NUM_ATOMS(sctx) (sizeof((sctx)->atoms)/sizeof((sctx)->atoms.array[0]))
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#define SI_NUM_SHADERS (PIPE_SHADER_FRAGMENT+1)
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#define SI_SHADER_EXPORT (PIPE_SHADER_GEOMETRY+1)
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#define SI_NUM_SHADERS (SI_SHADER_EXPORT+1)
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struct si_context {
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struct r600_common_context b;
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@@ -112,6 +114,7 @@ struct si_context {
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/* for saving when using blitter */
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struct pipe_stencil_ref stencil_ref;
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struct si_pipe_shader_selector *ps_shader;
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struct si_pipe_shader_selector *gs_shader;
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struct si_pipe_shader_selector *vs_shader;
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struct si_cs_shader_state cs_shader_state;
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/* shader information */
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@@ -138,8 +141,13 @@ struct si_context {
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/* With rasterizer discard, there doesn't have to be a pixel shader.
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* In that case, we bind this one: */
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void *dummy_pixel_shader;
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struct si_pm4_state *gs_on;
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struct si_pm4_state *gs_off;
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struct si_pm4_state *gs_rings;
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struct r600_atom cache_flush;
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struct pipe_constant_buffer null_const_buf; /* used for set_constant_buffer(NULL) on CIK */
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struct pipe_constant_buffer esgs_ring;
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struct pipe_constant_buffer gsvs_ring;
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/* SI state handling */
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union si_state queued;
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@@ -45,13 +45,23 @@
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#include <errno.h>
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struct si_shader_output_values
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{
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LLVMValueRef values[4];
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unsigned name;
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unsigned index;
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unsigned usage;
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};
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struct si_shader_context
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{
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struct radeon_llvm_context radeon_bld;
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struct tgsi_parse_context parse;
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struct tgsi_token * tokens;
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struct si_pipe_shader *shader;
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struct si_shader *gs_for_vs;
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unsigned type; /* TGSI_PROCESSOR_* specifies the type of shader. */
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unsigned gs_next_vertex;
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int param_streamout_config;
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int param_streamout_write_index;
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int param_streamout_offset[4];
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@@ -87,6 +97,16 @@ static struct si_shader_context * si_shader_context(
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#define LOCAL_ADDR_SPACE 3
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#define USER_SGPR_ADDR_SPACE 8
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#define SENDMSG_GS 2
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#define SENDMSG_GS_DONE 3
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#define SENDMSG_GS_OP_NOP (0 << 4)
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#define SENDMSG_GS_OP_CUT (1 << 4)
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#define SENDMSG_GS_OP_EMIT (2 << 4)
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#define SENDMSG_GS_OP_EMIT_CUT (3 << 4)
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/**
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* Build an LLVM bytecode indexed load using LLVMBuildGEP + LLVMBuildLoad
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*
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@@ -200,6 +220,82 @@ static void declare_input_vs(
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}
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}
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static void declare_input_gs(
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struct radeon_llvm_context *radeon_bld,
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unsigned input_index,
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const struct tgsi_full_declaration *decl)
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{
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/* Nothing to do, inputs are handled in fetch_input_gs() below */
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}
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static LLVMValueRef fetch_input_gs(
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struct lp_build_tgsi_context *bld_base,
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const struct tgsi_full_src_register *reg,
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enum tgsi_opcode_type type,
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unsigned swizzle)
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{
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struct lp_build_context *base = &bld_base->base;
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struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
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struct lp_build_context *uint = &si_shader_ctx->radeon_bld.soa.bld_base.uint_bld;
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struct gallivm_state *gallivm = base->gallivm;
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LLVMTypeRef i32 = LLVMInt32TypeInContext(gallivm->context);
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LLVMValueRef vtx_offset;
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LLVMValueRef t_list_ptr;
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LLVMValueRef t_list;
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LLVMValueRef args[9];
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unsigned vtx_offset_param;
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if (!reg->Register.Dimension)
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return NULL;
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if (swizzle == ~0) {
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LLVMValueRef values[TGSI_NUM_CHANNELS];
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unsigned chan;
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for (chan = 0; chan < TGSI_NUM_CHANNELS; chan++) {
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values[chan] = fetch_input_gs(bld_base, reg, type, chan);
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}
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return lp_build_gather_values(bld_base->base.gallivm, values,
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TGSI_NUM_CHANNELS);
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}
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/* Get the vertex offset parameter */
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vtx_offset_param = reg->Dimension.Index;
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if (vtx_offset_param < 2) {
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vtx_offset_param += SI_PARAM_VTX0_OFFSET;
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} else {
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assert(vtx_offset_param < 6);
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vtx_offset_param += SI_PARAM_VTX2_OFFSET - 2;
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}
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vtx_offset = lp_build_mul_imm(uint,
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LLVMGetParam(si_shader_ctx->radeon_bld.main_fn,
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vtx_offset_param),
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4);
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/* Load the ESGS ring resource descriptor */
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t_list_ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_CONST);
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t_list = build_indexed_load(si_shader_ctx, t_list_ptr,
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lp_build_const_int32(gallivm,
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NUM_PIPE_CONST_BUFFERS + 1));
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args[0] = t_list;
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args[1] = vtx_offset;
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args[2] = lp_build_const_int32(gallivm,
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((reg->Register.Index * 4) + swizzle) * 256);
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args[3] = uint->zero;
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args[4] = uint->one; /* OFFEN */
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args[5] = uint->zero; /* IDXEN */
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args[6] = uint->one; /* GLC */
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args[7] = uint->zero; /* SLC */
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args[8] = uint->zero; /* TFE */
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return LLVMBuildBitCast(gallivm->builder,
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build_intrinsic(gallivm->builder,
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"llvm.SI.buffer.load.dword.i32.i32",
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i32, args, 9,
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LLVMReadOnlyAttribute | LLVMNoUnwindAttribute),
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tgsi2llvmtype(bld_base, type), "");
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}
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static void declare_input_fs(
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struct radeon_llvm_context *radeon_bld,
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unsigned input_index,
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@@ -458,8 +554,7 @@ static LLVMValueRef fetch_constant(
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/* Initialize arguments for the shader export intrinsic */
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static void si_llvm_init_export_args(struct lp_build_tgsi_context *bld_base,
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struct tgsi_full_declaration *d,
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unsigned index,
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LLVMValueRef *values,
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unsigned target,
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LLVMValueRef *args)
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{
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@@ -490,12 +585,8 @@ static void si_llvm_init_export_args(struct lp_build_tgsi_context *bld_base,
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if (compressed) {
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/* Pixel shader needs to pack output values before export */
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for (chan = 0; chan < 2; chan++ ) {
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LLVMValueRef *out_ptr =
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si_shader_ctx->radeon_bld.soa.outputs[index];
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args[0] = LLVMBuildLoad(base->gallivm->builder,
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out_ptr[2 * chan], "");
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args[1] = LLVMBuildLoad(base->gallivm->builder,
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out_ptr[2 * chan + 1], "");
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args[0] = values[2 * chan];
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args[1] = values[2 * chan + 1];
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args[chan + 5] =
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build_intrinsic(base->gallivm->builder,
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"llvm.SI.packf16",
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@@ -512,14 +603,10 @@ static void si_llvm_init_export_args(struct lp_build_tgsi_context *bld_base,
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/* Set COMPR flag */
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args[4] = uint->one;
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} else {
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for (chan = 0; chan < 4; chan++ ) {
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LLVMValueRef out_ptr =
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si_shader_ctx->radeon_bld.soa.outputs[index][chan];
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for (chan = 0; chan < 4; chan++ )
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/* +5 because the first output value will be
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* the 6th argument to the intrinsic. */
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args[chan + 5] = LLVMBuildLoad(base->gallivm->builder,
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out_ptr, "");
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}
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args[chan + 5] = values[chan];
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/* Clear COMPR flag */
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args[4] = uint->zero;
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@@ -546,21 +633,36 @@ static void si_llvm_init_export_args(struct lp_build_tgsi_context *bld_base,
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* stage. */
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}
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/* Load from output pointers and initialize arguments for the shader export intrinsic */
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static void si_llvm_init_export_args_load(struct lp_build_tgsi_context *bld_base,
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LLVMValueRef *out_ptr,
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unsigned target,
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LLVMValueRef *args)
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{
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struct gallivm_state *gallivm = bld_base->base.gallivm;
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LLVMValueRef values[4];
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int i;
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for (i = 0; i < 4; i++)
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values[i] = LLVMBuildLoad(gallivm->builder, out_ptr[i], "");
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si_llvm_init_export_args(bld_base, values, target, args);
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}
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static void si_alpha_test(struct lp_build_tgsi_context *bld_base,
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unsigned index)
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LLVMValueRef *out_ptr)
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{
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struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
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struct gallivm_state *gallivm = bld_base->base.gallivm;
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if (si_shader_ctx->shader->key.ps.alpha_func != PIPE_FUNC_NEVER) {
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LLVMValueRef out_ptr = si_shader_ctx->radeon_bld.soa.outputs[index][3];
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LLVMValueRef alpha_ref = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn,
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SI_PARAM_ALPHA_REF);
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LLVMValueRef alpha_pass =
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lp_build_cmp(&bld_base->base,
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si_shader_ctx->shader->key.ps.alpha_func,
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LLVMBuildLoad(gallivm->builder, out_ptr, ""),
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LLVMBuildLoad(gallivm->builder, out_ptr[3], ""),
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alpha_ref);
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LLVMValueRef arg =
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lp_build_select(&bld_base->base,
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@@ -580,19 +682,8 @@ static void si_alpha_test(struct lp_build_tgsi_context *bld_base,
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}
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}
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static void si_alpha_to_one(struct lp_build_tgsi_context *bld_base,
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unsigned index)
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{
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struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
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/* set alpha to one */
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LLVMBuildStore(bld_base->base.gallivm->builder,
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bld_base->base.one,
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si_shader_ctx->radeon_bld.soa.outputs[index][3]);
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||||
}
|
||||
|
||||
static void si_llvm_emit_clipvertex(struct lp_build_tgsi_context * bld_base,
|
||||
LLVMValueRef (*pos)[9], unsigned index)
|
||||
LLVMValueRef (*pos)[9], LLVMValueRef *out_elts)
|
||||
{
|
||||
struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
|
||||
struct si_pipe_shader *shader = si_shader_ctx->shader;
|
||||
@@ -601,17 +692,11 @@ static void si_llvm_emit_clipvertex(struct lp_build_tgsi_context * bld_base,
|
||||
unsigned reg_index;
|
||||
unsigned chan;
|
||||
unsigned const_chan;
|
||||
LLVMValueRef out_elts[4];
|
||||
LLVMValueRef base_elt;
|
||||
LLVMValueRef ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_CONST);
|
||||
LLVMValueRef constbuf_index = lp_build_const_int32(base->gallivm, NUM_PIPE_CONST_BUFFERS);
|
||||
LLVMValueRef const_resource = build_indexed_load(si_shader_ctx, ptr, constbuf_index);
|
||||
|
||||
for (chan = 0; chan < TGSI_NUM_CHANNELS; chan++) {
|
||||
LLVMValueRef out_ptr = si_shader_ctx->radeon_bld.soa.outputs[index][chan];
|
||||
out_elts[chan] = LLVMBuildLoad(base->gallivm->builder, out_ptr, "");
|
||||
}
|
||||
|
||||
for (reg_index = 0; reg_index < 2; reg_index ++) {
|
||||
LLVMValueRef *args = pos[2 + reg_index];
|
||||
|
||||
@@ -874,113 +959,104 @@ static int si_store_shader_io_attribs(struct si_shader *shader,
|
||||
assert(i < Elements(shader->output));
|
||||
shader->output[i].name = d->Semantic.Name;
|
||||
shader->output[i].sid = d->Semantic.Index;
|
||||
shader->output[i].interpolate = d->Interp.Interpolate;
|
||||
shader->output[i].index = d->Range.First;
|
||||
shader->output[i].usage = d->Declaration.UsageMask;
|
||||
break;
|
||||
}
|
||||
|
||||
return i;
|
||||
}
|
||||
|
||||
static void si_llvm_emit_vs_epilogue(struct lp_build_tgsi_context * bld_base)
|
||||
/* Generate export instructions for hardware VS shader stage */
|
||||
static void si_llvm_export_vs(struct lp_build_tgsi_context *bld_base,
|
||||
struct si_shader_output_values *outputs,
|
||||
unsigned noutput)
|
||||
{
|
||||
struct si_shader_context * si_shader_ctx = si_shader_context(bld_base);
|
||||
struct si_shader * shader = &si_shader_ctx->shader->shader;
|
||||
struct lp_build_context * base = &bld_base->base;
|
||||
struct lp_build_context * uint =
|
||||
&si_shader_ctx->radeon_bld.soa.bld_base.uint_bld;
|
||||
struct tgsi_parse_context *parse = &si_shader_ctx->parse;
|
||||
LLVMValueRef args[9];
|
||||
LLVMValueRef pos_args[4][9] = { { 0 } };
|
||||
unsigned semantic_name;
|
||||
LLVMValueRef psize_value = NULL, edgeflag_value = NULL, layer_value = NULL;
|
||||
unsigned semantic_name, semantic_index, semantic_usage;
|
||||
unsigned target;
|
||||
unsigned param_count = 0;
|
||||
unsigned pos_idx;
|
||||
int psize_index = -1, edgeflag_index = -1, layer_index = -1;
|
||||
int i;
|
||||
|
||||
if (si_shader_ctx->shader->selector->so.num_outputs) {
|
||||
si_llvm_emit_streamout(si_shader_ctx);
|
||||
}
|
||||
|
||||
while (!tgsi_parse_end_of_tokens(parse)) {
|
||||
struct tgsi_full_declaration *d =
|
||||
&parse->FullToken.FullDeclaration;
|
||||
unsigned target;
|
||||
unsigned index;
|
||||
for (i = 0; i < noutput; i++) {
|
||||
semantic_name = outputs[i].name;
|
||||
semantic_index = outputs[i].index;
|
||||
semantic_usage = outputs[i].usage;
|
||||
|
||||
tgsi_parse_token(parse);
|
||||
|
||||
if (parse->FullToken.Token.Type != TGSI_TOKEN_TYPE_DECLARATION)
|
||||
continue;
|
||||
|
||||
i = si_store_shader_io_attribs(shader, d);
|
||||
if (i < 0)
|
||||
continue;
|
||||
|
||||
semantic_name = d->Semantic.Name;
|
||||
handle_semantic:
|
||||
for (index = d->Range.First; index <= d->Range.Last; index++) {
|
||||
/* Select the correct target */
|
||||
switch(semantic_name) {
|
||||
case TGSI_SEMANTIC_PSIZE:
|
||||
shader->vs_out_misc_write = true;
|
||||
shader->vs_out_point_size = true;
|
||||
psize_index = index;
|
||||
/* Select the correct target */
|
||||
switch(semantic_name) {
|
||||
case TGSI_SEMANTIC_PSIZE:
|
||||
shader->vs_out_misc_write = true;
|
||||
shader->vs_out_point_size = true;
|
||||
psize_value = outputs[i].values[0];
|
||||
continue;
|
||||
case TGSI_SEMANTIC_EDGEFLAG:
|
||||
shader->vs_out_misc_write = true;
|
||||
shader->vs_out_edgeflag = true;
|
||||
edgeflag_value = outputs[i].values[0];
|
||||
continue;
|
||||
case TGSI_SEMANTIC_LAYER:
|
||||
shader->vs_out_misc_write = true;
|
||||
shader->vs_out_layer = true;
|
||||
layer_value = outputs[i].values[0];
|
||||
continue;
|
||||
case TGSI_SEMANTIC_POSITION:
|
||||
target = V_008DFC_SQ_EXP_POS;
|
||||
break;
|
||||
case TGSI_SEMANTIC_COLOR:
|
||||
case TGSI_SEMANTIC_BCOLOR:
|
||||
target = V_008DFC_SQ_EXP_PARAM + param_count;
|
||||
shader->output[i].param_offset = param_count;
|
||||
param_count++;
|
||||
break;
|
||||
case TGSI_SEMANTIC_CLIPDIST:
|
||||
if (!(si_shader_ctx->shader->key.vs.ucps_enabled &
|
||||
(1 << semantic_index)))
|
||||
continue;
|
||||
case TGSI_SEMANTIC_EDGEFLAG:
|
||||
shader->vs_out_misc_write = true;
|
||||
shader->vs_out_edgeflag = true;
|
||||
edgeflag_index = index;
|
||||
continue;
|
||||
case TGSI_SEMANTIC_LAYER:
|
||||
shader->vs_out_misc_write = true;
|
||||
shader->vs_out_layer = true;
|
||||
layer_index = index;
|
||||
continue;
|
||||
case TGSI_SEMANTIC_POSITION:
|
||||
target = V_008DFC_SQ_EXP_POS;
|
||||
break;
|
||||
case TGSI_SEMANTIC_COLOR:
|
||||
case TGSI_SEMANTIC_BCOLOR:
|
||||
target = V_008DFC_SQ_EXP_PARAM + param_count;
|
||||
shader->output[i].param_offset = param_count;
|
||||
param_count++;
|
||||
break;
|
||||
case TGSI_SEMANTIC_CLIPDIST:
|
||||
if (!(si_shader_ctx->shader->key.vs.ucps_enabled &
|
||||
(1 << d->Semantic.Index)))
|
||||
continue;
|
||||
shader->clip_dist_write |=
|
||||
d->Declaration.UsageMask << (d->Semantic.Index << 2);
|
||||
target = V_008DFC_SQ_EXP_POS + 2 + d->Semantic.Index;
|
||||
break;
|
||||
case TGSI_SEMANTIC_CLIPVERTEX:
|
||||
si_llvm_emit_clipvertex(bld_base, pos_args, index);
|
||||
continue;
|
||||
case TGSI_SEMANTIC_FOG:
|
||||
case TGSI_SEMANTIC_GENERIC:
|
||||
target = V_008DFC_SQ_EXP_PARAM + param_count;
|
||||
shader->output[i].param_offset = param_count;
|
||||
param_count++;
|
||||
break;
|
||||
default:
|
||||
target = 0;
|
||||
fprintf(stderr,
|
||||
"Warning: SI unhandled vs output type:%d\n",
|
||||
semantic_name);
|
||||
}
|
||||
shader->clip_dist_write |=
|
||||
semantic_usage << (semantic_index << 2);
|
||||
target = V_008DFC_SQ_EXP_POS + 2 + semantic_index;
|
||||
break;
|
||||
case TGSI_SEMANTIC_CLIPVERTEX:
|
||||
si_llvm_emit_clipvertex(bld_base, pos_args, outputs[i].values);
|
||||
continue;
|
||||
case TGSI_SEMANTIC_FOG:
|
||||
case TGSI_SEMANTIC_GENERIC:
|
||||
target = V_008DFC_SQ_EXP_PARAM + param_count;
|
||||
shader->output[i].param_offset = param_count;
|
||||
param_count++;
|
||||
break;
|
||||
default:
|
||||
target = 0;
|
||||
fprintf(stderr,
|
||||
"Warning: SI unhandled vs output type:%d\n",
|
||||
semantic_name);
|
||||
}
|
||||
|
||||
si_llvm_init_export_args(bld_base, d, index, target, args);
|
||||
si_llvm_init_export_args(bld_base, outputs[i].values, target, args);
|
||||
|
||||
if (target >= V_008DFC_SQ_EXP_POS &&
|
||||
target <= (V_008DFC_SQ_EXP_POS + 3)) {
|
||||
memcpy(pos_args[target - V_008DFC_SQ_EXP_POS],
|
||||
args, sizeof(args));
|
||||
} else {
|
||||
lp_build_intrinsic(base->gallivm->builder,
|
||||
"llvm.SI.export",
|
||||
LLVMVoidTypeInContext(base->gallivm->context),
|
||||
args, 9);
|
||||
}
|
||||
if (target >= V_008DFC_SQ_EXP_POS &&
|
||||
target <= (V_008DFC_SQ_EXP_POS + 3)) {
|
||||
memcpy(pos_args[target - V_008DFC_SQ_EXP_POS],
|
||||
args, sizeof(args));
|
||||
} else {
|
||||
lp_build_intrinsic(base->gallivm->builder,
|
||||
"llvm.SI.export",
|
||||
LLVMVoidTypeInContext(base->gallivm->context),
|
||||
args, 9);
|
||||
}
|
||||
|
||||
if (semantic_name == TGSI_SEMANTIC_CLIPDIST) {
|
||||
@@ -1017,31 +1093,27 @@ handle_semantic:
|
||||
pos_args[1][7] = base->zero; /* Z */
|
||||
pos_args[1][8] = base->zero; /* W */
|
||||
|
||||
if (shader->vs_out_point_size) {
|
||||
pos_args[1][5] = LLVMBuildLoad(base->gallivm->builder,
|
||||
si_shader_ctx->radeon_bld.soa.outputs[psize_index][0], "");
|
||||
}
|
||||
if (shader->vs_out_point_size)
|
||||
pos_args[1][5] = psize_value;
|
||||
|
||||
if (shader->vs_out_edgeflag) {
|
||||
LLVMValueRef output = LLVMBuildLoad(base->gallivm->builder,
|
||||
si_shader_ctx->radeon_bld.soa.outputs[edgeflag_index][0], "");
|
||||
|
||||
/* The output is a float, but the hw expects an integer
|
||||
* with the first bit containing the edge flag. */
|
||||
output = LLVMBuildFPToUI(base->gallivm->builder, output,
|
||||
bld_base->uint_bld.elem_type, "");
|
||||
|
||||
output = lp_build_min(&bld_base->int_bld, output, bld_base->int_bld.one);
|
||||
edgeflag_value = LLVMBuildFPToUI(base->gallivm->builder,
|
||||
edgeflag_value,
|
||||
bld_base->uint_bld.elem_type, "");
|
||||
edgeflag_value = lp_build_min(&bld_base->int_bld,
|
||||
edgeflag_value,
|
||||
bld_base->int_bld.one);
|
||||
|
||||
/* The LLVM intrinsic expects a float. */
|
||||
pos_args[1][6] = LLVMBuildBitCast(base->gallivm->builder, output,
|
||||
pos_args[1][6] = LLVMBuildBitCast(base->gallivm->builder,
|
||||
edgeflag_value,
|
||||
base->elem_type, "");
|
||||
}
|
||||
|
||||
if (shader->vs_out_layer) {
|
||||
pos_args[1][7] = LLVMBuildLoad(base->gallivm->builder,
|
||||
si_shader_ctx->radeon_bld.soa.outputs[layer_index][0], "");
|
||||
}
|
||||
if (shader->vs_out_layer)
|
||||
pos_args[1][7] = layer_value;
|
||||
}
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
@@ -1067,6 +1139,116 @@ handle_semantic:
|
||||
}
|
||||
}
|
||||
|
||||
static void si_llvm_emit_es_epilogue(struct lp_build_tgsi_context * bld_base)
|
||||
{
|
||||
struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
|
||||
struct gallivm_state *gallivm = bld_base->base.gallivm;
|
||||
struct si_pipe_shader *shader = si_shader_ctx->shader;
|
||||
struct tgsi_parse_context *parse = &si_shader_ctx->parse;
|
||||
LLVMTypeRef i32 = LLVMInt32TypeInContext(gallivm->context);
|
||||
LLVMValueRef t_list_ptr;
|
||||
LLVMValueRef t_list;
|
||||
unsigned chan;
|
||||
int i;
|
||||
|
||||
while (!tgsi_parse_end_of_tokens(parse)) {
|
||||
struct tgsi_full_declaration *d =
|
||||
&parse->FullToken.FullDeclaration;
|
||||
|
||||
tgsi_parse_token(parse);
|
||||
|
||||
if (parse->FullToken.Token.Type != TGSI_TOKEN_TYPE_DECLARATION)
|
||||
continue;
|
||||
|
||||
si_store_shader_io_attribs(&shader->shader, d);
|
||||
}
|
||||
|
||||
/* Load the ESGS ring resource descriptor */
|
||||
t_list_ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_CONST);
|
||||
t_list = build_indexed_load(si_shader_ctx, t_list_ptr,
|
||||
lp_build_const_int32(gallivm,
|
||||
NUM_PIPE_CONST_BUFFERS + 1));
|
||||
|
||||
for (i = 0; i < shader->shader.noutput; i++) {
|
||||
LLVMValueRef *out_ptr =
|
||||
si_shader_ctx->radeon_bld.soa.outputs[shader->shader.output[i].index];
|
||||
|
||||
for (chan = 0; chan < 4; chan++) {
|
||||
LLVMValueRef out_val = LLVMBuildLoad(gallivm->builder, out_ptr[chan], "");
|
||||
LLVMValueRef voffset =
|
||||
lp_build_const_int32(gallivm, (4 * i + chan) * 4);
|
||||
LLVMValueRef soffset =
|
||||
LLVMGetParam(si_shader_ctx->radeon_bld.main_fn,
|
||||
SI_PARAM_ES2GS_OFFSET);
|
||||
|
||||
out_val = LLVMBuildBitCast(gallivm->builder, out_val, i32, "");
|
||||
|
||||
build_tbuffer_store(si_shader_ctx, t_list, out_val, 1,
|
||||
voffset, soffset, 0,
|
||||
V_008F0C_BUF_DATA_FORMAT_32,
|
||||
V_008F0C_BUF_NUM_FORMAT_UINT,
|
||||
1, 0, 1, 1, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void si_llvm_emit_gs_epilogue(struct lp_build_tgsi_context *bld_base)
|
||||
{
|
||||
struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
|
||||
struct gallivm_state *gallivm = bld_base->base.gallivm;
|
||||
LLVMValueRef args[2];
|
||||
|
||||
args[0] = lp_build_const_int32(gallivm, SENDMSG_GS_OP_NOP | SENDMSG_GS_DONE);
|
||||
args[1] = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_GS_WAVE_ID);
|
||||
build_intrinsic(gallivm->builder, "llvm.SI.sendmsg",
|
||||
LLVMVoidTypeInContext(gallivm->context), args, 2,
|
||||
LLVMNoUnwindAttribute);
|
||||
}
|
||||
|
||||
static void si_llvm_emit_vs_epilogue(struct lp_build_tgsi_context * bld_base)
|
||||
{
|
||||
struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
|
||||
struct gallivm_state *gallivm = bld_base->base.gallivm;
|
||||
struct si_pipe_shader *shader = si_shader_ctx->shader;
|
||||
struct tgsi_parse_context *parse = &si_shader_ctx->parse;
|
||||
struct si_shader_output_values *outputs = NULL;
|
||||
unsigned noutput = 0;
|
||||
int i;
|
||||
|
||||
while (!tgsi_parse_end_of_tokens(parse)) {
|
||||
struct tgsi_full_declaration *d =
|
||||
&parse->FullToken.FullDeclaration;
|
||||
unsigned index;
|
||||
|
||||
tgsi_parse_token(parse);
|
||||
|
||||
if (parse->FullToken.Token.Type != TGSI_TOKEN_TYPE_DECLARATION)
|
||||
continue;
|
||||
|
||||
i = si_store_shader_io_attribs(&shader->shader, d);
|
||||
if (i < 0)
|
||||
continue;
|
||||
|
||||
outputs = REALLOC(outputs, noutput * sizeof(outputs[0]),
|
||||
(noutput + 1) * sizeof(outputs[0]));
|
||||
for (index = d->Range.First; index <= d->Range.Last; index++) {
|
||||
outputs[noutput].name = d->Semantic.Name;
|
||||
outputs[noutput].index = d->Semantic.Index;
|
||||
outputs[noutput].usage = d->Declaration.UsageMask;
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
outputs[noutput].values[i] =
|
||||
LLVMBuildLoad(gallivm->builder,
|
||||
si_shader_ctx->radeon_bld.soa.outputs[index][i],
|
||||
"");
|
||||
}
|
||||
noutput++;
|
||||
}
|
||||
|
||||
si_llvm_export_vs(bld_base, outputs, noutput);
|
||||
FREE(outputs);
|
||||
}
|
||||
|
||||
static void si_llvm_emit_fs_epilogue(struct lp_build_tgsi_context * bld_base)
|
||||
{
|
||||
struct si_shader_context * si_shader_ctx = si_shader_context(bld_base);
|
||||
@@ -1114,10 +1296,14 @@ static void si_llvm_emit_fs_epilogue(struct lp_build_tgsi_context * bld_base)
|
||||
case TGSI_SEMANTIC_COLOR:
|
||||
target = V_008DFC_SQ_EXP_MRT + d->Semantic.Index;
|
||||
if (si_shader_ctx->shader->key.ps.alpha_to_one)
|
||||
si_alpha_to_one(bld_base, index);
|
||||
LLVMBuildStore(bld_base->base.gallivm->builder,
|
||||
bld_base->base.one,
|
||||
si_shader_ctx->radeon_bld.soa.outputs[index][3]);
|
||||
|
||||
if (d->Semantic.Index == 0 &&
|
||||
si_shader_ctx->shader->key.ps.alpha_func != PIPE_FUNC_ALWAYS)
|
||||
si_alpha_test(bld_base, index);
|
||||
si_alpha_test(bld_base,
|
||||
si_shader_ctx->radeon_bld.soa.outputs[index]);
|
||||
break;
|
||||
default:
|
||||
target = 0;
|
||||
@@ -1126,7 +1312,9 @@ static void si_llvm_emit_fs_epilogue(struct lp_build_tgsi_context * bld_base)
|
||||
semantic_name);
|
||||
}
|
||||
|
||||
si_llvm_init_export_args(bld_base, d, index, target, args);
|
||||
si_llvm_init_export_args_load(bld_base,
|
||||
si_shader_ctx->radeon_bld.soa.outputs[index],
|
||||
target, args);
|
||||
|
||||
if (semantic_name == TGSI_SEMANTIC_COLOR) {
|
||||
/* If there is an export instruction waiting to be emitted, do so now. */
|
||||
@@ -1144,8 +1332,9 @@ static void si_llvm_emit_fs_epilogue(struct lp_build_tgsi_context * bld_base)
|
||||
if (shader->fs_write_all && shader->output[i].sid == 0 &&
|
||||
si_shader_ctx->shader->key.ps.nr_cbufs > 1) {
|
||||
for (int c = 1; c < si_shader_ctx->shader->key.ps.nr_cbufs; c++) {
|
||||
si_llvm_init_export_args(bld_base, d, index,
|
||||
V_008DFC_SQ_EXP_MRT + c, args);
|
||||
si_llvm_init_export_args_load(bld_base,
|
||||
si_shader_ctx->radeon_bld.soa.outputs[index],
|
||||
V_008DFC_SQ_EXP_MRT + c, args);
|
||||
lp_build_intrinsic(base->gallivm->builder,
|
||||
"llvm.SI.export",
|
||||
LLVMVoidTypeInContext(base->gallivm->context),
|
||||
@@ -1658,6 +1847,93 @@ static void si_llvm_emit_ddxy(
|
||||
|
||||
#endif /* HAVE_LLVM >= 0x0304 */
|
||||
|
||||
/* Emit one vertex from the geometry shader */
|
||||
static void si_llvm_emit_vertex(
|
||||
const struct lp_build_tgsi_action *action,
|
||||
struct lp_build_tgsi_context *bld_base,
|
||||
struct lp_build_emit_data *emit_data)
|
||||
{
|
||||
struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
|
||||
struct si_shader *shader = &si_shader_ctx->shader->shader;
|
||||
struct gallivm_state *gallivm = bld_base->base.gallivm;
|
||||
LLVMTypeRef i32 = LLVMInt32TypeInContext(gallivm->context);
|
||||
LLVMValueRef t_list_ptr;
|
||||
LLVMValueRef t_list;
|
||||
LLVMValueRef args[2];
|
||||
unsigned chan;
|
||||
int i;
|
||||
|
||||
/* Load the GSVS ring resource descriptor */
|
||||
t_list_ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_CONST);
|
||||
t_list = build_indexed_load(si_shader_ctx, t_list_ptr,
|
||||
lp_build_const_int32(gallivm,
|
||||
NUM_PIPE_CONST_BUFFERS + 2));
|
||||
|
||||
if (shader->noutput == 0) {
|
||||
struct tgsi_parse_context *parse = &si_shader_ctx->parse;
|
||||
|
||||
while (!tgsi_parse_end_of_tokens(parse)) {
|
||||
tgsi_parse_token(parse);
|
||||
|
||||
if (parse->FullToken.Token.Type == TGSI_TOKEN_TYPE_DECLARATION)
|
||||
si_store_shader_io_attribs(shader,
|
||||
&parse->FullToken.FullDeclaration);
|
||||
}
|
||||
}
|
||||
|
||||
/* Write vertex attribute values to GSVS ring */
|
||||
for (i = 0; i < shader->noutput; i++) {
|
||||
LLVMValueRef *out_ptr =
|
||||
si_shader_ctx->radeon_bld.soa.outputs[shader->output[i].index];
|
||||
|
||||
for (chan = 0; chan < 4; chan++) {
|
||||
LLVMValueRef out_val = LLVMBuildLoad(gallivm->builder, out_ptr[chan], "");
|
||||
LLVMValueRef voffset =
|
||||
lp_build_const_int32(gallivm,
|
||||
((i * 4 + chan) *
|
||||
shader->gs_max_out_vertices +
|
||||
si_shader_ctx->gs_next_vertex) * 4);
|
||||
LLVMValueRef soffset =
|
||||
LLVMGetParam(si_shader_ctx->radeon_bld.main_fn,
|
||||
SI_PARAM_GS2VS_OFFSET);
|
||||
|
||||
out_val = LLVMBuildBitCast(gallivm->builder, out_val, i32, "");
|
||||
|
||||
build_tbuffer_store(si_shader_ctx, t_list, out_val, 1,
|
||||
voffset, soffset, 0,
|
||||
V_008F0C_BUF_DATA_FORMAT_32,
|
||||
V_008F0C_BUF_NUM_FORMAT_UINT,
|
||||
1, 0, 1, 1, 0);
|
||||
}
|
||||
}
|
||||
si_shader_ctx->gs_next_vertex++;
|
||||
|
||||
/* Signal vertex emission */
|
||||
args[0] = lp_build_const_int32(gallivm, SENDMSG_GS_OP_EMIT | SENDMSG_GS);
|
||||
args[1] = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_GS_WAVE_ID);
|
||||
build_intrinsic(gallivm->builder, "llvm.SI.sendmsg",
|
||||
LLVMVoidTypeInContext(gallivm->context), args, 2,
|
||||
LLVMNoUnwindAttribute);
|
||||
}
|
||||
|
||||
/* Cut one primitive from the geometry shader */
|
||||
static void si_llvm_emit_primitive(
|
||||
const struct lp_build_tgsi_action *action,
|
||||
struct lp_build_tgsi_context *bld_base,
|
||||
struct lp_build_emit_data *emit_data)
|
||||
{
|
||||
struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
|
||||
struct gallivm_state *gallivm = bld_base->base.gallivm;
|
||||
LLVMValueRef args[2];
|
||||
|
||||
/* Signal primitive cut */
|
||||
args[0] = lp_build_const_int32(gallivm, SENDMSG_GS_OP_CUT | SENDMSG_GS);
|
||||
args[1] = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_GS_WAVE_ID);
|
||||
build_intrinsic(gallivm->builder, "llvm.SI.sendmsg",
|
||||
LLVMVoidTypeInContext(gallivm->context), args, 2,
|
||||
LLVMNoUnwindAttribute);
|
||||
}
|
||||
|
||||
static const struct lp_build_tgsi_action tex_action = {
|
||||
.fetch_args = tex_fetch_args,
|
||||
.emit = build_tex_intrinsic,
|
||||
@@ -1712,6 +1988,7 @@ static void create_function(struct si_shader_context *si_shader_ctx)
|
||||
{
|
||||
struct lp_build_tgsi_context *bld_base = &si_shader_ctx->radeon_bld.soa.bld_base;
|
||||
struct gallivm_state *gallivm = bld_base->base.gallivm;
|
||||
struct si_pipe_shader *shader = si_shader_ctx->shader;
|
||||
LLVMTypeRef params[21], f32, i8, i32, v2i32, v3i32;
|
||||
unsigned i, last_sgpr, num_params;
|
||||
|
||||
@@ -1736,20 +2013,24 @@ static void create_function(struct si_shader_context *si_shader_ctx)
|
||||
params[SI_PARAM_SO_BUFFER] = params[SI_PARAM_CONST];
|
||||
params[SI_PARAM_START_INSTANCE] = i32;
|
||||
num_params = SI_PARAM_START_INSTANCE+1;
|
||||
if (shader->key.vs.as_es) {
|
||||
params[SI_PARAM_ES2GS_OFFSET] = i32;
|
||||
num_params++;
|
||||
} else {
|
||||
/* The locations of the other parameters are assigned dynamically. */
|
||||
|
||||
/* The locations of the other parameters are assigned dynamically. */
|
||||
/* Streamout SGPRs. */
|
||||
if (shader->selector->so.num_outputs) {
|
||||
params[si_shader_ctx->param_streamout_config = num_params++] = i32;
|
||||
params[si_shader_ctx->param_streamout_write_index = num_params++] = i32;
|
||||
}
|
||||
/* A streamout buffer offset is loaded if the stride is non-zero. */
|
||||
for (i = 0; i < 4; i++) {
|
||||
if (!shader->selector->so.stride[i])
|
||||
continue;
|
||||
|
||||
/* Streamout SGPRs. */
|
||||
if (si_shader_ctx->shader->selector->so.num_outputs) {
|
||||
params[si_shader_ctx->param_streamout_config = num_params++] = i32;
|
||||
params[si_shader_ctx->param_streamout_write_index = num_params++] = i32;
|
||||
}
|
||||
/* A streamout buffer offset is loaded if the stride is non-zero. */
|
||||
for (i = 0; i < 4; i++) {
|
||||
if (!si_shader_ctx->shader->selector->so.stride[i])
|
||||
continue;
|
||||
|
||||
params[si_shader_ctx->param_streamout_offset[i] = num_params++] = i32;
|
||||
params[si_shader_ctx->param_streamout_offset[i] = num_params++] = i32;
|
||||
}
|
||||
}
|
||||
|
||||
last_sgpr = num_params-1;
|
||||
@@ -1761,6 +2042,23 @@ static void create_function(struct si_shader_context *si_shader_ctx)
|
||||
params[si_shader_ctx->param_instance_id = num_params++] = i32;
|
||||
break;
|
||||
|
||||
case TGSI_PROCESSOR_GEOMETRY:
|
||||
params[SI_PARAM_GS2VS_OFFSET] = i32;
|
||||
params[SI_PARAM_GS_WAVE_ID] = i32;
|
||||
last_sgpr = SI_PARAM_GS_WAVE_ID;
|
||||
|
||||
/* VGPRs */
|
||||
params[SI_PARAM_VTX0_OFFSET] = i32;
|
||||
params[SI_PARAM_VTX1_OFFSET] = i32;
|
||||
params[SI_PARAM_PRIMITIVE_ID] = i32;
|
||||
params[SI_PARAM_VTX2_OFFSET] = i32;
|
||||
params[SI_PARAM_VTX3_OFFSET] = i32;
|
||||
params[SI_PARAM_VTX4_OFFSET] = i32;
|
||||
params[SI_PARAM_VTX5_OFFSET] = i32;
|
||||
params[SI_PARAM_GS_INSTANCE_ID] = i32;
|
||||
num_params = SI_PARAM_GS_INSTANCE_ID+1;
|
||||
break;
|
||||
|
||||
case TGSI_PROCESSOR_FRAGMENT:
|
||||
params[SI_PARAM_ALPHA_REF] = f32;
|
||||
params[SI_PARAM_PRIM_MASK] = i32;
|
||||
@@ -1812,8 +2110,9 @@ static void create_function(struct si_shader_context *si_shader_ctx)
|
||||
}
|
||||
|
||||
#if HAVE_LLVM >= 0x0304
|
||||
if (bld_base->info->opcode_count[TGSI_OPCODE_DDX] > 0 ||
|
||||
bld_base->info->opcode_count[TGSI_OPCODE_DDY] > 0)
|
||||
if (bld_base->info &&
|
||||
(bld_base->info->opcode_count[TGSI_OPCODE_DDX] > 0 ||
|
||||
bld_base->info->opcode_count[TGSI_OPCODE_DDY] > 0))
|
||||
si_shader_ctx->ddxy_lds =
|
||||
LLVMAddGlobalInAddressSpace(gallivm->module,
|
||||
LLVMArrayType(i32, 64),
|
||||
@@ -1993,6 +2292,91 @@ int si_compile_llvm(struct si_context *sctx, struct si_pipe_shader *shader,
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Generate code for the hardware VS shader stage to go with a geometry shader */
|
||||
static int si_generate_gs_copy_shader(struct si_context *sctx,
|
||||
struct si_shader_context *si_shader_ctx,
|
||||
bool dump)
|
||||
{
|
||||
struct gallivm_state *gallivm = &si_shader_ctx->radeon_bld.gallivm;
|
||||
struct lp_build_tgsi_context *bld_base = &si_shader_ctx->radeon_bld.soa.bld_base;
|
||||
struct lp_build_context *base = &bld_base->base;
|
||||
struct lp_build_context *uint = &bld_base->uint_bld;
|
||||
struct si_shader *gs = &si_shader_ctx->shader->selector->current->shader;
|
||||
struct si_shader_output_values *outputs;
|
||||
LLVMValueRef t_list_ptr, t_list;
|
||||
LLVMValueRef args[9];
|
||||
int i, r;
|
||||
|
||||
outputs = MALLOC(gs->noutput * sizeof(outputs[0]));
|
||||
|
||||
si_shader_ctx->type = TGSI_PROCESSOR_VERTEX;
|
||||
si_shader_ctx->gs_for_vs = gs;
|
||||
|
||||
radeon_llvm_context_init(&si_shader_ctx->radeon_bld);
|
||||
|
||||
create_meta_data(si_shader_ctx);
|
||||
create_function(si_shader_ctx);
|
||||
preload_streamout_buffers(si_shader_ctx);
|
||||
|
||||
/* Load the GSVS ring resource descriptor */
|
||||
t_list_ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_CONST);
|
||||
t_list = build_indexed_load(si_shader_ctx, t_list_ptr,
|
||||
lp_build_const_int32(gallivm,
|
||||
NUM_PIPE_CONST_BUFFERS + 1));
|
||||
|
||||
args[0] = t_list;
|
||||
args[1] = lp_build_mul_imm(uint,
|
||||
LLVMGetParam(si_shader_ctx->radeon_bld.main_fn,
|
||||
si_shader_ctx->param_vertex_id),
|
||||
4);
|
||||
args[3] = uint->zero;
|
||||
args[4] = uint->one; /* OFFEN */
|
||||
args[5] = uint->zero; /* IDXEN */
|
||||
args[6] = uint->one; /* GLC */
|
||||
args[7] = uint->one; /* SLC */
|
||||
args[8] = uint->zero; /* TFE */
|
||||
|
||||
/* Fetch vertex data from GSVS ring */
|
||||
for (i = 0; i < gs->noutput; ++i) {
|
||||
struct si_shader_output *out = gs->output + i;
|
||||
unsigned chan;
|
||||
|
||||
outputs[i].name = out->name;
|
||||
outputs[i].index = out->index;
|
||||
outputs[i].usage = out->usage;
|
||||
|
||||
for (chan = 0; chan < 4; chan++) {
|
||||
args[2] = lp_build_const_int32(gallivm,
|
||||
(i * 4 + chan) *
|
||||
gs->gs_max_out_vertices * 16 * 4);
|
||||
|
||||
outputs[i].values[chan] =
|
||||
LLVMBuildBitCast(gallivm->builder,
|
||||
build_intrinsic(gallivm->builder,
|
||||
"llvm.SI.buffer.load.dword.i32.i32",
|
||||
LLVMInt32TypeInContext(gallivm->context),
|
||||
args, 9,
|
||||
LLVMReadOnlyAttribute | LLVMNoUnwindAttribute),
|
||||
base->elem_type, "");
|
||||
}
|
||||
}
|
||||
|
||||
si_llvm_export_vs(bld_base, outputs, gs->noutput);
|
||||
|
||||
radeon_llvm_finalize_module(&si_shader_ctx->radeon_bld);
|
||||
|
||||
if (dump)
|
||||
fprintf(stderr, "Copy Vertex Shader for Geometry Shader:\n\n");
|
||||
|
||||
r = si_compile_llvm(sctx, si_shader_ctx->shader,
|
||||
bld_base->base.gallivm->module);
|
||||
|
||||
radeon_llvm_dispose(&si_shader_ctx->radeon_bld);
|
||||
|
||||
FREE(outputs);
|
||||
return r;
|
||||
}
|
||||
|
||||
int si_pipe_shader_create(
|
||||
struct pipe_context *ctx,
|
||||
struct si_pipe_shader *shader)
|
||||
@@ -2036,6 +2420,9 @@ int si_pipe_shader_create(
|
||||
bld_base->op_actions[TGSI_OPCODE_DDY].emit = si_llvm_emit_ddxy;
|
||||
#endif
|
||||
|
||||
bld_base->op_actions[TGSI_OPCODE_EMIT].emit = si_llvm_emit_vertex;
|
||||
bld_base->op_actions[TGSI_OPCODE_ENDPRIM].emit = si_llvm_emit_primitive;
|
||||
|
||||
si_shader_ctx.radeon_bld.load_system_value = declare_system_value;
|
||||
si_shader_ctx.tokens = sel->tokens;
|
||||
tgsi_parse_init(&si_shader_ctx.parse, si_shader_ctx.tokens);
|
||||
@@ -2045,8 +2432,35 @@ int si_pipe_shader_create(
|
||||
switch (si_shader_ctx.type) {
|
||||
case TGSI_PROCESSOR_VERTEX:
|
||||
si_shader_ctx.radeon_bld.load_input = declare_input_vs;
|
||||
bld_base->emit_epilogue = si_llvm_emit_vs_epilogue;
|
||||
if (shader->key.vs.as_es) {
|
||||
si_shader_ctx.gs_for_vs = &sctx->gs_shader->current->shader;
|
||||
bld_base->emit_epilogue = si_llvm_emit_es_epilogue;
|
||||
} else {
|
||||
bld_base->emit_epilogue = si_llvm_emit_vs_epilogue;
|
||||
}
|
||||
break;
|
||||
case TGSI_PROCESSOR_GEOMETRY: {
|
||||
int i;
|
||||
|
||||
si_shader_ctx.radeon_bld.load_input = declare_input_gs;
|
||||
bld_base->emit_fetch_funcs[TGSI_FILE_INPUT] = fetch_input_gs;
|
||||
bld_base->emit_epilogue = si_llvm_emit_gs_epilogue;
|
||||
|
||||
for (i = 0; i < shader_info.num_properties; i++) {
|
||||
switch (shader_info.properties[i].name) {
|
||||
case TGSI_PROPERTY_GS_INPUT_PRIM:
|
||||
shader->shader.gs_input_prim = shader_info.properties[i].data[0];
|
||||
break;
|
||||
case TGSI_PROPERTY_GS_OUTPUT_PRIM:
|
||||
shader->shader.gs_output_prim = shader_info.properties[i].data[0];
|
||||
break;
|
||||
case TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES:
|
||||
shader->shader.gs_max_out_vertices = shader_info.properties[i].data[0];
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case TGSI_PROCESSOR_FRAGMENT:
|
||||
si_shader_ctx.radeon_bld.load_input = declare_input_fs;
|
||||
bld_base->emit_epilogue = si_llvm_emit_fs_epilogue;
|
||||
@@ -2071,21 +2485,34 @@ int si_pipe_shader_create(
|
||||
|
||||
if (!lp_build_tgsi_llvm(bld_base, sel->tokens)) {
|
||||
fprintf(stderr, "Failed to translate shader from TGSI to LLVM\n");
|
||||
for (int i = 0; i < NUM_CONST_BUFFERS; i++)
|
||||
FREE(si_shader_ctx.constants[i]);
|
||||
FREE(si_shader_ctx.resources);
|
||||
FREE(si_shader_ctx.samplers);
|
||||
return -EINVAL;
|
||||
goto out;
|
||||
}
|
||||
|
||||
radeon_llvm_finalize_module(&si_shader_ctx.radeon_bld);
|
||||
|
||||
mod = bld_base->base.gallivm->module;
|
||||
r = si_compile_llvm(sctx, shader, mod);
|
||||
if (r) {
|
||||
fprintf(stderr, "LLVM failed to compile shader\n");
|
||||
goto out;
|
||||
}
|
||||
|
||||
radeon_llvm_dispose(&si_shader_ctx.radeon_bld);
|
||||
|
||||
if (si_shader_ctx.type == TGSI_PROCESSOR_GEOMETRY) {
|
||||
shader->gs_copy_shader = CALLOC_STRUCT(si_pipe_shader);
|
||||
shader->gs_copy_shader->selector = shader->selector;
|
||||
si_shader_ctx.shader = shader->gs_copy_shader;
|
||||
if ((r = si_generate_gs_copy_shader(sctx, &si_shader_ctx, dump))) {
|
||||
free(shader->gs_copy_shader);
|
||||
shader->gs_copy_shader = NULL;
|
||||
goto out;
|
||||
}
|
||||
}
|
||||
|
||||
tgsi_parse_free(&si_shader_ctx.parse);
|
||||
|
||||
out:
|
||||
for (int i = 0; i < NUM_CONST_BUFFERS; i++)
|
||||
FREE(si_shader_ctx.constants[i]);
|
||||
FREE(si_shader_ctx.resources);
|
||||
|
||||
@@ -40,6 +40,7 @@
|
||||
#define SI_SGPR_ALPHA_REF 6 /* PS only */
|
||||
|
||||
#define SI_VS_NUM_USER_SGPR 11
|
||||
#define SI_GS_NUM_USER_SGPR 6
|
||||
#define SI_PS_NUM_USER_SGPR 7
|
||||
|
||||
/* LLVM function parameter indices */
|
||||
@@ -53,6 +54,21 @@
|
||||
#define SI_PARAM_START_INSTANCE 5
|
||||
/* the other VS parameters are assigned dynamically */
|
||||
|
||||
/* ES only parameters */
|
||||
#define SI_PARAM_ES2GS_OFFSET 6
|
||||
|
||||
/* GS only parameters */
|
||||
#define SI_PARAM_GS2VS_OFFSET 3
|
||||
#define SI_PARAM_GS_WAVE_ID 4
|
||||
#define SI_PARAM_VTX0_OFFSET 5
|
||||
#define SI_PARAM_VTX1_OFFSET 6
|
||||
#define SI_PARAM_PRIMITIVE_ID 7
|
||||
#define SI_PARAM_VTX2_OFFSET 8
|
||||
#define SI_PARAM_VTX3_OFFSET 9
|
||||
#define SI_PARAM_VTX4_OFFSET 10
|
||||
#define SI_PARAM_VTX5_OFFSET 11
|
||||
#define SI_PARAM_GS_INSTANCE_ID 12
|
||||
|
||||
/* PS only parameters */
|
||||
#define SI_PARAM_ALPHA_REF 3
|
||||
#define SI_PARAM_PRIM_MASK 4
|
||||
@@ -73,7 +89,7 @@
|
||||
#define SI_PARAM_SAMPLE_COVERAGE 19
|
||||
#define SI_PARAM_POS_FIXED_PT 20
|
||||
|
||||
struct si_shader_io {
|
||||
struct si_shader_input {
|
||||
unsigned name;
|
||||
int sid;
|
||||
unsigned param_offset;
|
||||
@@ -81,6 +97,14 @@ struct si_shader_io {
|
||||
bool centroid;
|
||||
};
|
||||
|
||||
struct si_shader_output {
|
||||
unsigned name;
|
||||
int sid;
|
||||
unsigned param_offset;
|
||||
unsigned index;
|
||||
unsigned usage;
|
||||
};
|
||||
|
||||
struct si_pipe_shader;
|
||||
|
||||
struct si_pipe_shader_selector {
|
||||
@@ -102,10 +126,15 @@ struct si_pipe_shader_selector {
|
||||
|
||||
struct si_shader {
|
||||
unsigned ninput;
|
||||
struct si_shader_io input[40];
|
||||
struct si_shader_input input[40];
|
||||
|
||||
unsigned noutput;
|
||||
struct si_shader_io output[40];
|
||||
struct si_shader_output output[40];
|
||||
|
||||
/* geometry shader properties */
|
||||
unsigned gs_input_prim;
|
||||
unsigned gs_output_prim;
|
||||
unsigned gs_max_out_vertices;
|
||||
|
||||
unsigned ninterp;
|
||||
bool uses_kill;
|
||||
@@ -131,12 +160,14 @@ union si_shader_key {
|
||||
struct {
|
||||
unsigned instance_divisors[PIPE_MAX_ATTRIBS];
|
||||
unsigned ucps_enabled:2;
|
||||
unsigned as_es:1;
|
||||
} vs;
|
||||
};
|
||||
|
||||
struct si_pipe_shader {
|
||||
struct si_pipe_shader_selector *selector;
|
||||
struct si_pipe_shader *next_variant;
|
||||
struct si_pipe_shader *gs_copy_shader;
|
||||
struct si_shader shader;
|
||||
struct si_pm4_state *pm4;
|
||||
struct r600_resource *bo;
|
||||
|
||||
@@ -2183,6 +2183,8 @@ static INLINE void si_shader_selector_key(struct pipe_context *ctx,
|
||||
key->vs.ucps_enabled |= 0x2;
|
||||
if (sctx->queued.named.rasterizer->clip_plane_enable & 0xf)
|
||||
key->vs.ucps_enabled |= 0x1;
|
||||
|
||||
key->vs.as_es = sctx->gs_shader != NULL;
|
||||
} else if (sel->type == PIPE_SHADER_FRAGMENT) {
|
||||
if (sel->fs_write_all)
|
||||
key->ps.nr_cbufs = sctx->framebuffer.nr_cbufs;
|
||||
@@ -2247,11 +2249,16 @@ int si_shader_select(struct pipe_context *ctx,
|
||||
}
|
||||
}
|
||||
|
||||
if (unlikely(!shader)) {
|
||||
if (shader) {
|
||||
shader->next_variant = sel->current;
|
||||
sel->current = shader;
|
||||
} else {
|
||||
shader = CALLOC(1, sizeof(struct si_pipe_shader));
|
||||
shader->selector = sel;
|
||||
shader->key = key;
|
||||
|
||||
shader->next_variant = sel->current;
|
||||
sel->current = shader;
|
||||
r = si_pipe_shader_create(ctx, shader);
|
||||
if (unlikely(r)) {
|
||||
R600_ERR("Failed to build shader variant (type=%u) %d\n",
|
||||
@@ -2266,8 +2273,6 @@ int si_shader_select(struct pipe_context *ctx,
|
||||
if (dirty)
|
||||
*dirty = 1;
|
||||
|
||||
shader->next_variant = sel->current;
|
||||
sel->current = shader;
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -2305,6 +2310,16 @@ static void *si_create_fs_state(struct pipe_context *ctx,
|
||||
return si_create_shader_state(ctx, state, PIPE_SHADER_FRAGMENT);
|
||||
}
|
||||
|
||||
#if HAVE_LLVM >= 0x0305
|
||||
|
||||
static void *si_create_gs_state(struct pipe_context *ctx,
|
||||
const struct pipe_shader_state *state)
|
||||
{
|
||||
return si_create_shader_state(ctx, state, PIPE_SHADER_GEOMETRY);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
static void *si_create_vs_state(struct pipe_context *ctx,
|
||||
const struct pipe_shader_state *state)
|
||||
{
|
||||
@@ -2328,6 +2343,27 @@ static void si_bind_vs_shader(struct pipe_context *ctx, void *state)
|
||||
sctx->b.flags |= R600_CONTEXT_INV_SHADER_CACHE;
|
||||
}
|
||||
|
||||
#if HAVE_LLVM >= 0x0305
|
||||
|
||||
static void si_bind_gs_shader(struct pipe_context *ctx, void *state)
|
||||
{
|
||||
struct si_context *sctx = (struct si_context *)ctx;
|
||||
struct si_pipe_shader_selector *sel = state;
|
||||
|
||||
if (sctx->gs_shader == sel)
|
||||
return;
|
||||
|
||||
sctx->gs_shader = sel;
|
||||
|
||||
if (sel && sel->current) {
|
||||
si_pm4_bind_state(sctx, gs, sel->current->pm4);
|
||||
sctx->b.streamout.stride_in_dw = sel->so.stride;
|
||||
sctx->b.flags |= R600_CONTEXT_INV_SHADER_CACHE;
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
static void si_bind_ps_shader(struct pipe_context *ctx, void *state)
|
||||
{
|
||||
struct si_context *sctx = (struct si_context *)ctx;
|
||||
@@ -2374,6 +2410,22 @@ static void si_delete_vs_shader(struct pipe_context *ctx, void *state)
|
||||
si_delete_shader_selector(ctx, sel);
|
||||
}
|
||||
|
||||
#if HAVE_LLVM >= 0x0305
|
||||
|
||||
static void si_delete_gs_shader(struct pipe_context *ctx, void *state)
|
||||
{
|
||||
struct si_context *sctx = (struct si_context *)ctx;
|
||||
struct si_pipe_shader_selector *sel = (struct si_pipe_shader_selector *)state;
|
||||
|
||||
if (sctx->gs_shader == sel) {
|
||||
sctx->gs_shader = NULL;
|
||||
}
|
||||
|
||||
si_delete_shader_selector(ctx, sel);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
static void si_delete_ps_shader(struct pipe_context *ctx, void *state)
|
||||
{
|
||||
struct si_context *sctx = (struct si_context *)ctx;
|
||||
@@ -2718,7 +2770,7 @@ static void si_set_sampler_views(struct pipe_context *ctx,
|
||||
struct si_pipe_sampler_view **rviews = (struct si_pipe_sampler_view **)views;
|
||||
int i;
|
||||
|
||||
if (shader != PIPE_SHADER_VERTEX && shader != PIPE_SHADER_FRAGMENT)
|
||||
if (shader >= SI_NUM_SHADERS)
|
||||
return;
|
||||
|
||||
assert(start == 0);
|
||||
@@ -2855,6 +2907,16 @@ static void si_bind_vs_sampler_states(struct pipe_context *ctx, unsigned count,
|
||||
si_pm4_set_state(sctx, vs_sampler, pm4);
|
||||
}
|
||||
|
||||
static void si_bind_gs_sampler_states(struct pipe_context *ctx, unsigned count, void **states)
|
||||
{
|
||||
struct si_context *sctx = (struct si_context *)ctx;
|
||||
struct si_pm4_state *pm4;
|
||||
|
||||
pm4 = si_set_sampler_states(sctx, count, states, &sctx->samplers[PIPE_SHADER_GEOMETRY],
|
||||
R_00B230_SPI_SHADER_USER_DATA_GS_0);
|
||||
si_pm4_set_state(sctx, gs_sampler, pm4);
|
||||
}
|
||||
|
||||
static void si_bind_ps_sampler_states(struct pipe_context *ctx, unsigned count, void **states)
|
||||
{
|
||||
struct si_context *sctx = (struct si_context *)ctx;
|
||||
@@ -2876,6 +2938,9 @@ static void si_bind_sampler_states(struct pipe_context *ctx, unsigned shader,
|
||||
case PIPE_SHADER_VERTEX:
|
||||
si_bind_vs_sampler_states(ctx, count, states);
|
||||
break;
|
||||
case PIPE_SHADER_GEOMETRY:
|
||||
si_bind_gs_sampler_states(ctx, count, states);
|
||||
break;
|
||||
case PIPE_SHADER_FRAGMENT:
|
||||
si_bind_ps_sampler_states(ctx, count, states);
|
||||
break;
|
||||
@@ -3108,6 +3173,11 @@ void si_init_state_functions(struct si_context *sctx)
|
||||
sctx->b.b.bind_fs_state = si_bind_ps_shader;
|
||||
sctx->b.b.delete_vs_state = si_delete_vs_shader;
|
||||
sctx->b.b.delete_fs_state = si_delete_ps_shader;
|
||||
#if HAVE_LLVM >= 0x0305
|
||||
sctx->b.b.create_gs_state = si_create_gs_state;
|
||||
sctx->b.b.bind_gs_state = si_bind_gs_shader;
|
||||
sctx->b.b.delete_gs_state = si_delete_gs_shader;
|
||||
#endif
|
||||
|
||||
sctx->b.b.create_sampler_state = si_create_sampler_state;
|
||||
sctx->b.b.bind_sampler_states = si_bind_sampler_states;
|
||||
@@ -3159,10 +3229,22 @@ void si_init_config(struct si_context *sctx)
|
||||
si_pm4_set_reg(pm4, R_028A34_VGT_GROUP_VECT_1_CNTL, 0x0);
|
||||
si_pm4_set_reg(pm4, R_028A38_VGT_GROUP_VECT_0_FMT_CNTL, 0x0);
|
||||
si_pm4_set_reg(pm4, R_028A3C_VGT_GROUP_VECT_1_FMT_CNTL, 0x0);
|
||||
si_pm4_set_reg(pm4, R_028A40_VGT_GS_MODE, 0x0);
|
||||
|
||||
/* FIXME calculate these values somehow ??? */
|
||||
si_pm4_set_reg(pm4, R_028A54_VGT_GS_PER_ES, 0x80);
|
||||
si_pm4_set_reg(pm4, R_028A58_VGT_ES_PER_GS, 0x40);
|
||||
si_pm4_set_reg(pm4, R_028A5C_VGT_GS_PER_VS, 0x2);
|
||||
|
||||
si_pm4_set_reg(pm4, R_028A84_VGT_PRIMITIVEID_EN, 0x0);
|
||||
si_pm4_set_reg(pm4, R_028A8C_VGT_PRIMITIVEID_RESET, 0x0);
|
||||
si_pm4_set_reg(pm4, R_028AB8_VGT_VTX_CNT_EN, 0);
|
||||
si_pm4_set_reg(pm4, R_028B28_VGT_STRMOUT_DRAW_OPAQUE_OFFSET, 0);
|
||||
|
||||
si_pm4_set_reg(pm4, R_028B60_VGT_GS_VERT_ITEMSIZE_1, 0);
|
||||
si_pm4_set_reg(pm4, R_028B64_VGT_GS_VERT_ITEMSIZE_2, 0);
|
||||
si_pm4_set_reg(pm4, R_028B68_VGT_GS_VERT_ITEMSIZE_3, 0);
|
||||
si_pm4_set_reg(pm4, R_028B90_VGT_GS_INSTANCE_CNT, 0);
|
||||
|
||||
si_pm4_set_reg(pm4, R_028B94_VGT_STRMOUT_CONFIG, 0x0);
|
||||
si_pm4_set_reg(pm4, R_028B98_VGT_STRMOUT_BUFFER_CONFIG, 0x0);
|
||||
if (sctx->b.chip_class == SI) {
|
||||
@@ -3177,7 +3259,6 @@ void si_init_config(struct si_context *sctx)
|
||||
si_pm4_set_reg(pm4, R_008A14_PA_CL_ENHANCE, S_008A14_NUM_CLIP_SEQ(3) |
|
||||
S_008A14_CLIP_VTX_REORDER_ENA(1));
|
||||
|
||||
si_pm4_set_reg(pm4, R_028B54_VGT_SHADER_STAGES_EN, 0);
|
||||
si_pm4_set_reg(pm4, R_028BD4_PA_SC_CENTROID_PRIORITY_0, 0x76543210);
|
||||
si_pm4_set_reg(pm4, R_028BD8_PA_SC_CENTROID_PRIORITY_1, 0xfedcba98);
|
||||
|
||||
|
||||
@@ -88,6 +88,11 @@ union si_state {
|
||||
struct si_pm4_state *fb_rs;
|
||||
struct si_pm4_state *fb_blend;
|
||||
struct si_pm4_state *dsa_stencil_ref;
|
||||
struct si_pm4_state *es;
|
||||
struct si_pm4_state *gs;
|
||||
struct si_pm4_state *gs_rings;
|
||||
struct si_pm4_state *gs_sampler;
|
||||
struct si_pm4_state *gs_onoff;
|
||||
struct si_pm4_state *vs;
|
||||
struct si_pm4_state *vs_sampler;
|
||||
struct si_pm4_state *ps;
|
||||
@@ -110,7 +115,7 @@ union si_state {
|
||||
#define NUM_SAMPLER_STATES NUM_TEX_UNITS
|
||||
|
||||
#define NUM_PIPE_CONST_BUFFERS 16
|
||||
#define NUM_CONST_BUFFERS 17
|
||||
#define NUM_CONST_BUFFERS 19
|
||||
|
||||
/* This represents resource descriptors in memory, such as buffer resources,
|
||||
* image resources, and sampler states.
|
||||
@@ -193,6 +198,11 @@ struct si_buffer_resources {
|
||||
void si_set_sampler_view(struct si_context *sctx, unsigned shader,
|
||||
unsigned slot, struct pipe_sampler_view *view,
|
||||
unsigned *view_desc);
|
||||
void si_set_ring_buffer(struct pipe_context *ctx, uint shader, uint slot,
|
||||
struct pipe_constant_buffer *input,
|
||||
unsigned stride, unsigned num_records,
|
||||
bool add_tid, bool swizzle,
|
||||
unsigned element_size, unsigned index_stride);
|
||||
void si_init_all_descriptors(struct si_context *sctx);
|
||||
void si_release_all_descriptors(struct si_context *sctx);
|
||||
void si_all_descriptors_begin_new_cs(struct si_context *sctx);
|
||||
|
||||
@@ -39,6 +39,120 @@
|
||||
* Shaders
|
||||
*/
|
||||
|
||||
static void si_pipe_shader_es(struct pipe_context *ctx, struct si_pipe_shader *shader)
|
||||
{
|
||||
struct si_context *sctx = (struct si_context *)ctx;
|
||||
struct si_pm4_state *pm4;
|
||||
unsigned num_sgprs, num_user_sgprs;
|
||||
unsigned vgpr_comp_cnt;
|
||||
uint64_t va;
|
||||
|
||||
si_pm4_delete_state(sctx, es, shader->pm4);
|
||||
pm4 = shader->pm4 = si_pm4_alloc_state(sctx);
|
||||
|
||||
if (pm4 == NULL)
|
||||
return;
|
||||
|
||||
va = r600_resource_va(ctx->screen, (void *)shader->bo);
|
||||
si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ);
|
||||
|
||||
vgpr_comp_cnt = shader->shader.uses_instanceid ? 3 : 0;
|
||||
|
||||
num_user_sgprs = SI_VS_NUM_USER_SGPR;
|
||||
num_sgprs = shader->num_sgprs;
|
||||
/* One SGPR after user SGPRs is pre-loaded with es2gs_offset */
|
||||
if ((num_user_sgprs + 1) > num_sgprs) {
|
||||
/* Last 2 reserved SGPRs are used for VCC */
|
||||
num_sgprs = num_user_sgprs + 1 + 2;
|
||||
}
|
||||
assert(num_sgprs <= 104);
|
||||
|
||||
si_pm4_set_reg(pm4, R_00B320_SPI_SHADER_PGM_LO_ES, va >> 8);
|
||||
si_pm4_set_reg(pm4, R_00B324_SPI_SHADER_PGM_HI_ES, va >> 40);
|
||||
si_pm4_set_reg(pm4, R_00B328_SPI_SHADER_PGM_RSRC1_ES,
|
||||
S_00B328_VGPRS((shader->num_vgprs - 1) / 4) |
|
||||
S_00B328_SGPRS((num_sgprs - 1) / 8) |
|
||||
S_00B328_VGPR_COMP_CNT(vgpr_comp_cnt));
|
||||
si_pm4_set_reg(pm4, R_00B32C_SPI_SHADER_PGM_RSRC2_ES,
|
||||
S_00B32C_USER_SGPR(num_user_sgprs));
|
||||
|
||||
si_pm4_bind_state(sctx, es, shader->pm4);
|
||||
sctx->b.flags |= R600_CONTEXT_INV_SHADER_CACHE;
|
||||
}
|
||||
|
||||
static void si_pipe_shader_gs(struct pipe_context *ctx, struct si_pipe_shader *shader)
|
||||
{
|
||||
struct si_context *sctx = (struct si_context *)ctx;
|
||||
unsigned gs_vert_itemsize = shader->shader.noutput * (16 >> 2);
|
||||
unsigned gs_max_vert_out = shader->shader.gs_max_out_vertices;
|
||||
unsigned gsvs_itemsize = gs_vert_itemsize * gs_max_vert_out;
|
||||
unsigned cut_mode;
|
||||
struct si_pm4_state *pm4;
|
||||
unsigned num_sgprs, num_user_sgprs;
|
||||
uint64_t va;
|
||||
|
||||
/* The GSVS_RING_ITEMSIZE register takes 15 bits */
|
||||
assert(gsvs_itemsize < (1 << 15));
|
||||
|
||||
si_pm4_delete_state(sctx, gs, shader->pm4);
|
||||
pm4 = shader->pm4 = si_pm4_alloc_state(sctx);
|
||||
|
||||
if (pm4 == NULL)
|
||||
return;
|
||||
|
||||
if (gs_max_vert_out <= 128) {
|
||||
cut_mode = V_028A40_GS_CUT_128;
|
||||
} else if (gs_max_vert_out <= 256) {
|
||||
cut_mode = V_028A40_GS_CUT_256;
|
||||
} else if (gs_max_vert_out <= 512) {
|
||||
cut_mode = V_028A40_GS_CUT_512;
|
||||
} else {
|
||||
assert(gs_max_vert_out <= 1024);
|
||||
cut_mode = V_028A40_GS_CUT_1024;
|
||||
}
|
||||
|
||||
si_pm4_set_reg(pm4, R_028A40_VGT_GS_MODE,
|
||||
S_028A40_MODE(V_028A40_GS_SCENARIO_G) |
|
||||
S_028A40_CUT_MODE(cut_mode)|
|
||||
S_028A40_ES_WRITE_OPTIMIZE(1) |
|
||||
S_028A40_GS_WRITE_OPTIMIZE(1));
|
||||
|
||||
si_pm4_set_reg(pm4, R_028A60_VGT_GSVS_RING_OFFSET_1, gsvs_itemsize);
|
||||
si_pm4_set_reg(pm4, R_028A64_VGT_GSVS_RING_OFFSET_2, gsvs_itemsize);
|
||||
si_pm4_set_reg(pm4, R_028A68_VGT_GSVS_RING_OFFSET_3, gsvs_itemsize);
|
||||
|
||||
si_pm4_set_reg(pm4, R_028AAC_VGT_ESGS_RING_ITEMSIZE,
|
||||
shader->shader.ninput * (16 >> 2));
|
||||
si_pm4_set_reg(pm4, R_028AB0_VGT_GSVS_RING_ITEMSIZE, gsvs_itemsize);
|
||||
|
||||
si_pm4_set_reg(pm4, R_028B38_VGT_GS_MAX_VERT_OUT, gs_max_vert_out);
|
||||
|
||||
si_pm4_set_reg(pm4, R_028B5C_VGT_GS_VERT_ITEMSIZE, gs_vert_itemsize);
|
||||
|
||||
va = r600_resource_va(ctx->screen, (void *)shader->bo);
|
||||
si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ);
|
||||
si_pm4_set_reg(pm4, R_00B220_SPI_SHADER_PGM_LO_GS, va >> 8);
|
||||
si_pm4_set_reg(pm4, R_00B224_SPI_SHADER_PGM_HI_GS, va >> 40);
|
||||
|
||||
num_user_sgprs = SI_GS_NUM_USER_SGPR;
|
||||
num_sgprs = shader->num_sgprs;
|
||||
/* Two SGPRs after user SGPRs are pre-loaded with gs2vs_offset, gs_wave_id */
|
||||
if ((num_user_sgprs + 2) > num_sgprs) {
|
||||
/* Last 2 reserved SGPRs are used for VCC */
|
||||
num_sgprs = num_user_sgprs + 2 + 2;
|
||||
}
|
||||
assert(num_sgprs <= 104);
|
||||
|
||||
si_pm4_set_reg(pm4, R_00B228_SPI_SHADER_PGM_RSRC1_GS,
|
||||
S_00B228_VGPRS((shader->num_vgprs - 1) / 4) |
|
||||
S_00B228_SGPRS((num_sgprs - 1) / 8));
|
||||
si_pm4_set_reg(pm4, R_00B22C_SPI_SHADER_PGM_RSRC2_GS,
|
||||
S_00B22C_USER_SGPR(num_user_sgprs));
|
||||
|
||||
si_pm4_bind_state(sctx, gs, shader->pm4);
|
||||
sctx->b.flags |= R600_CONTEXT_INV_SHADER_CACHE;
|
||||
}
|
||||
|
||||
static void si_pipe_shader_vs(struct pipe_context *ctx, struct si_pipe_shader *shader)
|
||||
{
|
||||
struct si_context *sctx = (struct si_context *)ctx;
|
||||
@@ -53,6 +167,19 @@ static void si_pipe_shader_vs(struct pipe_context *ctx, struct si_pipe_shader *s
|
||||
if (pm4 == NULL)
|
||||
return;
|
||||
|
||||
va = r600_resource_va(ctx->screen, (void *)shader->bo);
|
||||
si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ);
|
||||
|
||||
vgpr_comp_cnt = shader->shader.uses_instanceid ? 3 : 0;
|
||||
|
||||
num_user_sgprs = SI_VS_NUM_USER_SGPR;
|
||||
num_sgprs = shader->num_sgprs;
|
||||
if (num_user_sgprs > num_sgprs) {
|
||||
/* Last 2 reserved SGPRs are used for VCC */
|
||||
num_sgprs = num_user_sgprs + 2;
|
||||
}
|
||||
assert(num_sgprs <= 104);
|
||||
|
||||
/* Certain attributes (position, psize, etc.) don't count as params.
|
||||
* VS is required to export at least one param and r600_shader_from_tgsi()
|
||||
* takes care of adding a dummy export.
|
||||
@@ -85,21 +212,8 @@ static void si_pipe_shader_vs(struct pipe_context *ctx, struct si_pipe_shader *s
|
||||
V_02870C_SPI_SHADER_4COMP :
|
||||
V_02870C_SPI_SHADER_NONE));
|
||||
|
||||
va = r600_resource_va(ctx->screen, (void *)shader->bo);
|
||||
si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ);
|
||||
si_pm4_set_reg(pm4, R_00B120_SPI_SHADER_PGM_LO_VS, va >> 8);
|
||||
si_pm4_set_reg(pm4, R_00B124_SPI_SHADER_PGM_HI_VS, va >> 40);
|
||||
|
||||
num_user_sgprs = SI_VS_NUM_USER_SGPR;
|
||||
num_sgprs = shader->num_sgprs;
|
||||
if (num_user_sgprs > num_sgprs) {
|
||||
/* Last 2 reserved SGPRs are used for VCC */
|
||||
num_sgprs = num_user_sgprs + 2;
|
||||
}
|
||||
assert(num_sgprs <= 104);
|
||||
|
||||
vgpr_comp_cnt = shader->shader.uses_instanceid ? 3 : 0;
|
||||
|
||||
si_pm4_set_reg(pm4, R_00B128_SPI_SHADER_PGM_RSRC1_VS,
|
||||
S_00B128_VGPRS((shader->num_vgprs - 1) / 4) |
|
||||
S_00B128_SGPRS((num_sgprs - 1) / 8) |
|
||||
@@ -291,7 +405,10 @@ static bool si_update_draw_info_state(struct si_context *sctx,
|
||||
struct si_pm4_state *pm4 = si_pm4_alloc_state(sctx);
|
||||
struct si_shader *vs = &sctx->vs_shader->current->shader;
|
||||
unsigned prim = si_conv_pipe_prim(info->mode);
|
||||
unsigned gs_out_prim = si_conv_prim_to_gs_out(info->mode);
|
||||
unsigned gs_out_prim =
|
||||
si_conv_prim_to_gs_out(sctx->gs_shader ?
|
||||
sctx->gs_shader->current->shader.gs_output_prim :
|
||||
info->mode);
|
||||
unsigned ls_mask = 0;
|
||||
|
||||
if (pm4 == NULL)
|
||||
@@ -331,7 +448,9 @@ static bool si_update_draw_info_state(struct si_context *sctx,
|
||||
info->indexed ? info->index_bias : info->start);
|
||||
si_pm4_set_reg(pm4, R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX, info->restart_index);
|
||||
si_pm4_set_reg(pm4, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, info->primitive_restart);
|
||||
si_pm4_set_reg(pm4, R_00B130_SPI_SHADER_USER_DATA_VS_0 + SI_SGPR_START_INSTANCE * 4,
|
||||
si_pm4_set_reg(pm4, SI_SGPR_START_INSTANCE * 4 +
|
||||
(sctx->gs_shader ? R_00B330_SPI_SHADER_USER_DATA_ES_0 :
|
||||
R_00B130_SPI_SHADER_USER_DATA_VS_0),
|
||||
info->start_instance);
|
||||
|
||||
if (prim == V_008958_DI_PT_LINELIST)
|
||||
@@ -423,6 +542,45 @@ bcolor:
|
||||
si_pm4_set_state(sctx, spi, pm4);
|
||||
}
|
||||
|
||||
/* Initialize state related to ESGS / GSVS ring buffers */
|
||||
static void si_init_gs_rings(struct si_context *sctx)
|
||||
{
|
||||
unsigned size = 128 * 1024;
|
||||
|
||||
assert(!sctx->gs_rings);
|
||||
sctx->gs_rings = si_pm4_alloc_state(sctx);
|
||||
|
||||
sctx->esgs_ring.buffer =
|
||||
pipe_buffer_create(sctx->b.b.screen, PIPE_BIND_CUSTOM,
|
||||
PIPE_USAGE_STATIC, size);
|
||||
sctx->esgs_ring.buffer_size = size;
|
||||
|
||||
size = 64 * 1024 * 1024;
|
||||
sctx->gsvs_ring.buffer =
|
||||
pipe_buffer_create(sctx->b.b.screen, PIPE_BIND_CUSTOM,
|
||||
PIPE_USAGE_STATIC, size);
|
||||
sctx->gsvs_ring.buffer_size = size;
|
||||
|
||||
if (sctx->b.chip_class >= CIK) {
|
||||
si_pm4_set_reg(sctx->gs_rings, R_030900_VGT_ESGS_RING_SIZE,
|
||||
sctx->esgs_ring.buffer_size / 256);
|
||||
si_pm4_set_reg(sctx->gs_rings, R_030904_VGT_GSVS_RING_SIZE,
|
||||
sctx->gsvs_ring.buffer_size / 256);
|
||||
} else {
|
||||
si_pm4_set_reg(sctx->gs_rings, R_0088C8_VGT_ESGS_RING_SIZE,
|
||||
sctx->esgs_ring.buffer_size / 256);
|
||||
si_pm4_set_reg(sctx->gs_rings, R_0088CC_VGT_GSVS_RING_SIZE,
|
||||
sctx->gsvs_ring.buffer_size / 256);
|
||||
}
|
||||
|
||||
si_set_ring_buffer(&sctx->b.b, SI_SHADER_EXPORT, 0, &sctx->esgs_ring,
|
||||
0, sctx->esgs_ring.buffer_size, true, true, 4, 64);
|
||||
si_set_ring_buffer(&sctx->b.b, PIPE_SHADER_GEOMETRY, 0, &sctx->esgs_ring,
|
||||
0, sctx->esgs_ring.buffer_size, false, false, 0, 0);
|
||||
si_set_ring_buffer(&sctx->b.b, PIPE_SHADER_VERTEX, 0, &sctx->gsvs_ring,
|
||||
0, sctx->gsvs_ring.buffer_size, false, false, 0, 0);
|
||||
}
|
||||
|
||||
static void si_update_derived_state(struct si_context *sctx)
|
||||
{
|
||||
struct pipe_context * ctx = (struct pipe_context*)sctx;
|
||||
@@ -440,18 +598,79 @@ static void si_update_derived_state(struct si_context *sctx)
|
||||
}
|
||||
}
|
||||
|
||||
si_shader_select(ctx, sctx->vs_shader, &vs_dirty);
|
||||
if (sctx->gs_shader) {
|
||||
unsigned es_dirty = 0, gs_dirty = 0;
|
||||
|
||||
if (!sctx->vs_shader->current->pm4) {
|
||||
si_pipe_shader_vs(ctx, sctx->vs_shader->current);
|
||||
vs_dirty = 0;
|
||||
si_shader_select(ctx, sctx->gs_shader, &gs_dirty);
|
||||
|
||||
if (!sctx->gs_shader->current->pm4) {
|
||||
si_pipe_shader_gs(ctx, sctx->gs_shader->current);
|
||||
si_pipe_shader_vs(ctx,
|
||||
sctx->gs_shader->current->gs_copy_shader);
|
||||
gs_dirty = 0;
|
||||
}
|
||||
|
||||
if (gs_dirty) {
|
||||
si_pm4_bind_state(sctx, gs, sctx->gs_shader->current->pm4);
|
||||
si_pm4_bind_state(sctx, vs,
|
||||
sctx->gs_shader->current->gs_copy_shader->pm4);
|
||||
}
|
||||
|
||||
si_shader_select(ctx, sctx->vs_shader, &es_dirty);
|
||||
|
||||
if (!sctx->vs_shader->current->pm4) {
|
||||
si_pipe_shader_es(ctx, sctx->vs_shader->current);
|
||||
es_dirty = 0;
|
||||
}
|
||||
|
||||
if (es_dirty) {
|
||||
si_pm4_bind_state(sctx, es, sctx->vs_shader->current->pm4);
|
||||
}
|
||||
|
||||
if (!sctx->gs_rings)
|
||||
si_init_gs_rings(sctx);
|
||||
if (sctx->emitted.named.gs_rings != sctx->gs_rings)
|
||||
sctx->b.flags |= R600_CONTEXT_VGT_FLUSH;
|
||||
si_pm4_bind_state(sctx, gs_rings, sctx->gs_rings);
|
||||
|
||||
si_set_ring_buffer(ctx, PIPE_SHADER_GEOMETRY, 1, &sctx->gsvs_ring,
|
||||
sctx->gs_shader->current->shader.gs_max_out_vertices *
|
||||
sctx->gs_shader->current->shader.noutput * 16,
|
||||
64, true, true, 4, 16);
|
||||
|
||||
if (!sctx->gs_on) {
|
||||
sctx->gs_on = si_pm4_alloc_state(sctx);
|
||||
|
||||
si_pm4_set_reg(sctx->gs_on, R_028B54_VGT_SHADER_STAGES_EN,
|
||||
S_028B54_ES_EN(V_028B54_ES_STAGE_REAL) |
|
||||
S_028B54_GS_EN(1) |
|
||||
S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER));
|
||||
}
|
||||
si_pm4_bind_state(sctx, gs_onoff, sctx->gs_on);
|
||||
} else {
|
||||
si_shader_select(ctx, sctx->vs_shader, &vs_dirty);
|
||||
|
||||
if (!sctx->vs_shader->current->pm4) {
|
||||
si_pipe_shader_vs(ctx, sctx->vs_shader->current);
|
||||
vs_dirty = 0;
|
||||
}
|
||||
|
||||
if (vs_dirty) {
|
||||
si_pm4_bind_state(sctx, vs, sctx->vs_shader->current->pm4);
|
||||
}
|
||||
|
||||
if (!sctx->gs_off) {
|
||||
sctx->gs_off = si_pm4_alloc_state(sctx);
|
||||
|
||||
si_pm4_set_reg(sctx->gs_off, R_028A40_VGT_GS_MODE, 0);
|
||||
si_pm4_set_reg(sctx->gs_off, R_028B54_VGT_SHADER_STAGES_EN, 0);
|
||||
}
|
||||
si_pm4_bind_state(sctx, gs_onoff, sctx->gs_off);
|
||||
si_pm4_bind_state(sctx, gs_rings, NULL);
|
||||
si_pm4_bind_state(sctx, gs, NULL);
|
||||
si_pm4_bind_state(sctx, es, NULL);
|
||||
}
|
||||
|
||||
if (vs_dirty) {
|
||||
si_pm4_bind_state(sctx, vs, sctx->vs_shader->current->pm4);
|
||||
}
|
||||
|
||||
|
||||
si_shader_select(ctx, sctx->ps_shader, &ps_dirty);
|
||||
|
||||
if (!sctx->ps_shader->current->pm4) {
|
||||
@@ -531,7 +750,10 @@ static void si_vertex_buffer_update(struct si_context *sctx)
|
||||
bound[ve->vertex_buffer_index] = true;
|
||||
}
|
||||
}
|
||||
si_pm4_sh_data_end(pm4, R_00B130_SPI_SHADER_USER_DATA_VS_0, SI_SGPR_VERTEX_BUFFER);
|
||||
si_pm4_sh_data_end(pm4, sctx->gs_shader ?
|
||||
R_00B330_SPI_SHADER_USER_DATA_ES_0 :
|
||||
R_00B130_SPI_SHADER_USER_DATA_VS_0,
|
||||
SI_SGPR_VERTEX_BUFFER);
|
||||
si_pm4_set_state(sctx, vertex_buffers, pm4);
|
||||
}
|
||||
|
||||
@@ -691,6 +913,11 @@ void si_emit_cache_flush(struct r600_common_context *sctx, struct r600_atom *ato
|
||||
radeon_emit(cs, EVENT_TYPE(V_028A90_VS_PARTIAL_FLUSH) | EVENT_INDEX(4));
|
||||
}
|
||||
|
||||
if (sctx->flags & R600_CONTEXT_VGT_FLUSH) {
|
||||
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
|
||||
radeon_emit(cs, EVENT_TYPE(V_028A90_VGT_FLUSH) | EVENT_INDEX(0));
|
||||
}
|
||||
|
||||
sctx->flags = 0;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user