util: fix compile breakage
D'oh!
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@@ -997,7 +997,7 @@ static void *get_clear_blend_state(struct blitter_context_priv *ctx,
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blend.independent_blend_enable = 1;
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for i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
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for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
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if (clear_buffers & (PIPE_CLEAR_COLOR0 << i)) {
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blend.rt[i].colormask = PIPE_MASK_RGBA;
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}
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