i965/fs Add a wm_prog_data bit for has_side_effects
This is more accurate than calling _mesa_active_fragment_shader_has_side_effects because it looks at whether or not the SSBOs, images, or atomic buffers are actually written rather than just existing in the program. Signed-off-by: Jason Ekstrand <jason@jlekstrand.net> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Cc: "12.0" <mesa-stable@lists.freedesktop.org>
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@@ -402,6 +402,7 @@ struct brw_wm_prog_data {
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bool uses_src_depth;
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bool uses_src_w;
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bool uses_sample_mask;
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bool has_side_effects;
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bool pulls_bary;
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/**
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@@ -3331,6 +3331,10 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr
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case nir_intrinsic_atomic_counter_inc:
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case nir_intrinsic_atomic_counter_dec:
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case nir_intrinsic_atomic_counter_read: {
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if (stage == MESA_SHADER_FRAGMENT &&
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instr->intrinsic != nir_intrinsic_atomic_counter_read)
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((struct brw_wm_prog_data *)prog_data)->has_side_effects = true;
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/* Get the arguments of the atomic intrinsic. */
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const fs_reg offset = get_nir_src(instr->src[0]);
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const unsigned surface = (stage_prog_data->binding_table.abo_start +
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@@ -3377,6 +3381,10 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr
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case nir_intrinsic_image_atomic_comp_swap: {
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using namespace image_access;
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if (stage == MESA_SHADER_FRAGMENT &&
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instr->intrinsic != nir_intrinsic_image_load)
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((struct brw_wm_prog_data *)prog_data)->has_side_effects = true;
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/* Get the referenced image variable and type. */
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const nir_variable *var = instr->variables[0]->var;
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const glsl_type *type = var->type->without_array();
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@@ -3690,6 +3698,9 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr
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case nir_intrinsic_store_ssbo: {
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assert(devinfo->gen >= 7);
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if (stage == MESA_SHADER_FRAGMENT)
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((struct brw_wm_prog_data *)prog_data)->has_side_effects = true;
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/* Block index */
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fs_reg surf_index;
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nir_const_value *const_uniform_block =
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@@ -3893,6 +3904,9 @@ void
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fs_visitor::nir_emit_ssbo_atomic(const fs_builder &bld,
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int op, nir_intrinsic_instr *instr)
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{
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if (stage == MESA_SHADER_FRAGMENT)
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((struct brw_wm_prog_data *)prog_data)->has_side_effects = true;
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fs_reg dest;
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if (nir_intrinsic_infos[instr->intrinsic].has_dest)
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dest = get_nir_dest(instr->dest);
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