i965: Add comments about URB size units and limits.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Acked-by: Chris Wilson <chris@chris-wilson.co.uk>
This commit is contained in:
Kenneth Graunke
2011-04-12 15:21:21 -07:00
parent 35b3f597bd
commit 3f7318c1b8
2 changed files with 10 additions and 4 deletions
+4 -4
View File
@@ -555,12 +555,12 @@ struct brw_context
GLuint nr_sf_entries;
GLuint nr_cs_entries;
/* gen6 */
/* gen6:
* The length of each URB entry owned by the VS (or GS), as
* a number of 1024-bit (128-byte) rows. Should be >= 1.
*/
GLuint vs_size;
/* GLuint gs_size; */
/* GLuint clip_size; */
/* GLuint sf_size; */
/* GLuint cs_size; */
GLuint vs_start;
GLuint gs_start;
+6
View File
@@ -437,8 +437,14 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
if (c->key.nr_userclip)
header_regs += 2;
/* Each attribute is 16 bytes (1 vec4), so dividing by 8 gives us the
* number of 128-byte (1024-bit) units.
*/
c->prog_data.urb_entry_size = (attributes_in_vue + header_regs + 7) / 8;
} else if (intel->gen == 5)
/* Each attribute is 16 bytes (1 vec4), so dividing by 4 gives us the
* number of 64-byte (512-bit) units.
*/
c->prog_data.urb_entry_size = (attributes_in_vue + 6 + 3) / 4;
else
c->prog_data.urb_entry_size = (attributes_in_vue + 2 + 3) / 4;