mesa: update comment on delete_shader_program()
Reviewed-by: Eric Anholt <eric@anholt.net>
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@@ -326,8 +326,9 @@ create_shader_program(struct gl_context *ctx)
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/**
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* Named w/ "2" to indicate OpenGL 2.x vs GL_ARB_fragment_programs's
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* DeleteProgramARB.
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* Delete a shader program. Actually, just decrement the program's
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* reference count and mark it as DeletePending.
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* Used to implement glDeleteProgram() and glDeleteObjectARB().
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*/
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static void
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delete_shader_program(struct gl_context *ctx, GLuint name)
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