mesa: update comment on delete_shader_program()

Reviewed-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
Brian Paul
2015-01-02 16:56:12 -07:00
parent 5b7e7cfb2b
commit 3f687e995f
+3 -2
View File
@@ -326,8 +326,9 @@ create_shader_program(struct gl_context *ctx)
/**
* Named w/ "2" to indicate OpenGL 2.x vs GL_ARB_fragment_programs's
* DeleteProgramARB.
* Delete a shader program. Actually, just decrement the program's
* reference count and mark it as DeletePending.
* Used to implement glDeleteProgram() and glDeleteObjectARB().
*/
static void
delete_shader_program(struct gl_context *ctx, GLuint name)