llvmpipe: remove lp_rast_cmd_arg::state field
Use the existing 'set_state' field. Some code was using 'state' and other code was using 'set_state'. It didn't really matter since lp_rast_cmd_arg is a union, but this removes some potential confusion. Signed-off-by: Brian Paul <brianp@vmware.com> Reviewed-by: Roland Scheidegger <sroland@vmware.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17062>
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@@ -683,7 +683,7 @@ void
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lp_rast_set_state(struct lp_rasterizer_task *task,
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const union lp_rast_cmd_arg arg)
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{
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task->state = arg.state;
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task->state = arg.set_state;
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}
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@@ -222,7 +222,6 @@ union lp_rast_cmd_arg {
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uint64_t value;
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uint64_t mask;
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} clear_zstencil;
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const struct lp_rast_state *state;
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struct lp_fence *fence;
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struct llvmpipe_query *query_obj;
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};
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@@ -177,7 +177,7 @@ debug_bin( const struct cmd_bin *bin, int x, int y )
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while (head) {
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for (i = 0; i < head->count; i++, j++) {
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if (head->cmd[i] == LP_RAST_OP_SET_STATE)
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state = head->arg[i].state;
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state = head->arg[i].set_state;
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debug_printf("%d: %s %s\n", j,
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cmd_name(head->cmd[i]),
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@@ -390,7 +390,7 @@ do_debug_bin( struct tile *tile,
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debug_printf("%c: %15s", val, cmd_name(block->cmd[k]));
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if (block->cmd[k] == LP_RAST_OP_SET_STATE)
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tile->state = block->arg[k].state;
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tile->state = block->arg[k].set_state;
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if (block->cmd[k] == LP_RAST_OP_CLEAR_COLOR ||
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block->cmd[k] == LP_RAST_OP_CLEAR_ZSTENCIL)
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