radv: add RT stages to radv_get_shader_name()
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21780>
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@@ -2749,6 +2749,18 @@ radv_get_shader_name(const struct radv_shader_info *info, gl_shader_stage stage)
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return "Mesh Shader as NGG";
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case MESA_SHADER_TASK:
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return "Task Shader as CS";
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case MESA_SHADER_RAYGEN:
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return "Ray Generation Shader as CS Function";
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case MESA_SHADER_CLOSEST_HIT:
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return "Closest Hit Shader as CS Function";
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case MESA_SHADER_INTERSECTION:
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return "Intersection Shader as CS Function";
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case MESA_SHADER_ANY_HIT:
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return "Any Hit Shader as CS Function";
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case MESA_SHADER_MISS:
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return "Miss Shader as CS Function";
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case MESA_SHADER_CALLABLE:
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return "Callable Shader as CS Function";
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default:
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return "Unknown shader";
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};
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