freedreno/ir3: two pass register allocation

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3569>
This commit is contained in:
Rob Clark
2019-10-22 14:00:09 -07:00
committed by Marge Bot
parent b0293af7a5
commit 3e79c4f0ed
2 changed files with 295 additions and 58 deletions

View File

@@ -3479,8 +3479,6 @@ ir3_compile_shader_nir(struct ir3_compiler *compiler,
goto out;
}
ir3_debug_print(ir, "AFTER RA");
ir3_postsched(ctx);
ir3_debug_print(ir, "AFTER POSTSCHED");

View File

@@ -62,14 +62,11 @@
* subsequent partial writes to r0.xy. So the 'add r0.z, ...' is the
* defining instruction, as it is the first to partially write r0.xyz.
*
* Note i965 has a similar scenario, which they solve with a virtual
* LOAD_PAYLOAD instruction which gets turned into multiple MOV's after
* register assignment. But for us that is horrible from a scheduling
* standpoint. Instead what we do is use idea of 'definer' instruction.
* Ie. the first instruction (lowest ip) to write to the variable is the
* one we consider from use/def perspective when building interference
* graph. (Other instructions which write other variable components
* just define the variable some more.)
* To address the fragmentation that this can potentially cause, a
* two pass register allocation is used. After the first pass the
* assignment of scalars is discarded, but the assignment of vecN (for
* N > 1) is used to pre-color in the second pass, which considers
* only scalars.
*
* Arrays of arbitrary size are handled via pre-coloring a consecutive
* sequence of registers. Additional scalar (single component) reg
@@ -289,7 +286,7 @@ ir3_ra_alloc_reg_set(struct ir3_compiler *compiler)
for (unsigned i = 0; i < half_class_count; i++) {
/* NOTE there are fewer half class sizes, but they match the
* first N full class sizes.. but assert in case that ever
* accidentially changes:
* accidentally changes:
*/
debug_assert(class_sizes[i] == half_class_sizes[i]);
for (unsigned j = 0; j < CLASS_REGS(i) / 2; j++) {
@@ -334,6 +331,13 @@ struct ir3_ra_ctx {
struct ir3_ra_reg_set *set;
struct ra_graph *g;
/* Are we in the scalar assignment pass? In this pass, all larger-
* than-vec1 vales have already been assigned and pre-colored, so
* we only consider scalar values.
*/
bool scalar_pass;
unsigned alloc_count;
/* one per class, plus one slot for arrays: */
unsigned class_alloc_count[total_class_count + 1];
@@ -411,6 +415,12 @@ get_definer(struct ir3_ra_ctx *ctx, struct ir3_instruction *instr,
struct ir3_ra_instr_data *id = &ctx->instrd[instr->ip];
struct ir3_instruction *d = NULL;
if (ctx->scalar_pass) {
id->defn = instr;
id->off = 0;
id->sz = 1; /* considering things as N scalar regs now */
}
if (id->defn) {
*sz = id->sz;
*off = id->off;
@@ -428,7 +438,7 @@ get_definer(struct ir3_ra_ctx *ctx, struct ir3_instruction *instr,
/* note: don't use foreach_ssa_src as this gets called once
* while assigning regs (which clears SSA flag)
*/
foreach_src_n(src, n, instr) {
foreach_src_n (src, n, instr) {
struct ir3_instruction *dd;
if (!src->instr)
continue;
@@ -590,12 +600,36 @@ ra_block_name_instructions(struct ir3_ra_ctx *ctx, struct ir3_block *block)
if (id->defn != instr)
continue;
/* In scalar pass, collect/split don't get their own names,
* but instead inherit them from their src(s):
*
* Possibly we don't need this because of scalar_name(), but
* it does make the ir3_print() dumps easier to read.
*/
if (ctx->scalar_pass) {
if (instr->opc == OPC_META_SPLIT) {
instr->name = instr->regs[1]->instr->name + instr->split.off;
continue;
}
if (instr->opc == OPC_META_COLLECT) {
instr->name = instr->regs[1]->instr->name;
continue;
}
}
/* arrays which don't fit in one of the pre-defined class
* sizes are pre-colored:
*/
if ((id->cls >= 0) && (id->cls < total_class_count)) {
instr->name = ctx->class_alloc_count[id->cls]++;
ctx->alloc_count++;
/* in the scalar pass, we generate a name for each
* scalar component, instr->name is the name of the
* first component.
*/
unsigned n = ctx->scalar_pass ? dest_regs(instr) : 1;
instr->name = ctx->class_alloc_count[id->cls];
ctx->class_alloc_count[id->cls] += n;
ctx->alloc_count += n;
}
}
}
@@ -660,6 +694,27 @@ ra_name(struct ir3_ra_ctx *ctx, struct ir3_ra_instr_data *id)
return __ra_name(ctx, id->cls, id->defn);
}
/* Get the scalar name of the n'th component of an instruction dst: */
static int
scalar_name(struct ir3_ra_ctx *ctx, struct ir3_instruction *instr, unsigned n)
{
if (ctx->scalar_pass) {
if (instr->opc == OPC_META_SPLIT) {
debug_assert(n == 0); /* split results in a scalar */
struct ir3_instruction *src = instr->regs[1]->instr;
return scalar_name(ctx, src, instr->split.off);
} else if (instr->opc == OPC_META_COLLECT) {
debug_assert(n < (instr->regs_count + 1));
struct ir3_instruction *src = instr->regs[n + 1]->instr;
return scalar_name(ctx, src, 0);
}
} else {
debug_assert(n == 0);
}
return ra_name(ctx, &ctx->instrd[instr->ip]) + n;
}
static void
ra_destroy(struct ir3_ra_ctx *ctx)
{
@@ -674,7 +729,7 @@ __def(struct ir3_ra_ctx *ctx, struct ir3_ra_block_data *bd, unsigned name,
/* defined on first write: */
if (!ctx->def[name])
ctx->def[name] = instr->ip;
ctx->use[name] = instr->ip;
ctx->use[name] = MAX2(ctx->use[name], instr->ip);
BITSET_SET(bd->def, name);
}
@@ -714,30 +769,10 @@ ra_block_compute_live_ranges(struct ir3_ra_ctx *ctx, struct ir3_block *block)
}
}
foreach_instr (instr, &block->instr_list) {
struct ir3_instruction *src;
struct ir3_register *reg;
/* There are a couple special cases to deal with here:
*
* split: used to split values from a higher class to a lower
* class, for example split the results of a texture fetch
* into individual scalar values; We skip over these from
* a 'def' perspective, and for a 'use' we walk the chain
* up to the defining instruction.
*
* collect: used to collect values from lower class and assemble
* them together into a higher class, for example arguments
* to texture sample instructions; We consider these to be
* defined at the earliest collect source.
*
* Most of this is handled in the get_definer() helper.
*
* In either case, we trace the instruction back to the original
* definer and consider that as the def/use ip.
*/
if (writes_gpr(instr)) {
struct ir3_ra_instr_data *id = &ctx->instrd[instr->ip];
struct ir3_register *dst = instr->regs[0];
@@ -772,27 +807,40 @@ ra_block_compute_live_ranges(struct ir3_ra_ctx *ctx, struct ir3_block *block)
unsigned name = arr->base + dst->array.offset;
def(name, instr);
}
} else if (id->defn == instr) {
unsigned name = ra_name(ctx, id);
/* in scalar pass, we aren't considering virtual register
* classes, ie. if an instruction writes a vec2, then it
* defines two different scalar register names.
*/
unsigned n = ctx->scalar_pass ? dest_regs(instr) : 1;
for (unsigned i = 0; i < n; i++) {
unsigned name = scalar_name(ctx, instr, i);
/* since we are in SSA at this point: */
debug_assert(!BITSET_TEST(bd->use, name));
/* tex instructions actually have a wrmask, and
* don't touch masked out components. We can't do
* anything useful about that in the first pass,
* but in the scalar pass we can realize these
* registers are available:
*/
if (ctx->scalar_pass && is_tex_or_prefetch(instr) &&
!(instr->regs[0]->wrmask & (1 << i)))
continue;
def(name, id->defn);
def(name, instr);
if ((instr->opc == OPC_META_INPUT) && first_non_input)
use(name, first_non_input);
if ((instr->opc == OPC_META_INPUT) && first_non_input)
use(name, first_non_input);
if (is_high(id->defn)) {
ra_set_node_class(ctx->g, name,
ctx->set->high_classes[id->cls - HIGH_OFFSET]);
} else if (is_half(id->defn)) {
ra_set_node_class(ctx->g, name,
ctx->set->half_classes[id->cls - HALF_OFFSET]);
} else {
ra_set_node_class(ctx->g, name,
ctx->set->classes[id->cls]);
if (is_high(instr)) {
ra_set_node_class(ctx->g, name,
ctx->set->high_classes[id->cls - HIGH_OFFSET]);
} else if (is_half(instr)) {
ra_set_node_class(ctx->g, name,
ctx->set->half_classes[id->cls - HALF_OFFSET]);
} else {
ra_set_node_class(ctx->g, name,
ctx->set->classes[id->cls]);
}
}
}
}
@@ -804,7 +852,7 @@ ra_block_compute_live_ranges(struct ir3_ra_ctx *ctx, struct ir3_block *block)
arr->start_ip = MIN2(arr->start_ip, instr->ip);
arr->end_ip = MAX2(arr->end_ip, instr->ip);
/* indirect read is treated like a read fromall array
/* indirect read is treated like a read from all array
* elements, since we don't know which one is actually
* read:
*/
@@ -813,6 +861,7 @@ ra_block_compute_live_ranges(struct ir3_ra_ctx *ctx, struct ir3_block *block)
for (i = 0; i < arr->length; i++) {
unsigned name = arr->base + i;
use(name, instr);
BITSET_SET(bd->use, name);
}
} else {
unsigned name = arr->base + reg->array.offset;
@@ -823,6 +872,37 @@ ra_block_compute_live_ranges(struct ir3_ra_ctx *ctx, struct ir3_block *block)
BITSET_SET(bd->use, name);
debug_assert(reg->array.offset < arr->length);
}
} else if (ctx->scalar_pass) {
struct ir3_instruction *src = reg->instr;
/* skip things that aren't SSA: */
unsigned n = src ? dest_regs(src) : 0;
/* in scalar pass, we aren't considering virtual register
* classes, ie. if an instruction writes a vec2, then it
* defines two different scalar register names.
*
* We need to traverse up thru collect/split to find the
* actual non-meta instruction names for each of the
* components:
*/
for (unsigned i = 0; i < n; i++) {
/* Need to filter out a couple special cases, ie.
* writes to a0.x or p0.x:
*/
if (!writes_gpr(src))
continue;
/* split takes a src w/ wrmask potentially greater
* than 0x1, but it really only cares about a single
* component. This shows up in splits coming out of
* a tex instruction w/ wrmask=.z, for example.
*/
if (ctx->scalar_pass && (instr->opc == OPC_META_SPLIT) &&
!(i == instr->split.off))
continue;
use(scalar_name(ctx, src, i), instr);
}
} else if ((src = ssa(reg)) && writes_gpr(src)) {
unsigned name = ra_name(ctx, &ctx->instrd[src->ip]);
use(name, instr);
@@ -930,6 +1010,19 @@ ra_add_interference(struct ir3_ra_ctx *ctx)
debug_printf(" start_ip: %u\n", arr->start_ip);
debug_printf(" end_ip: %u\n", arr->end_ip);
}
debug_printf("INSTRUCTION VREG NAMES:\n");
foreach_block (block, &ctx->ir->block_list) {
foreach_instr (instr, &block->instr_list) {
if (!ctx->instrd[instr->ip].defn)
continue;
debug_printf("%04u: ", scalar_name(ctx, instr, 0));
ir3_print_instr(instr);
}
}
debug_printf("ARRAY VREG NAMES:\n");
foreach_array (arr, &ctx->ir->array_list) {
debug_printf("%04u: arr%u\n", arr->base, arr->id);
}
}
/* extend start/end ranges based on livein/liveout info from cfg: */
@@ -1060,16 +1153,34 @@ reg_assign(struct ir3_ra_ctx *ctx, struct ir3_register *reg,
reg->flags &= ~IR3_REG_ARRAY;
} else if ((id = &ctx->instrd[instr->ip]) && id->defn) {
unsigned name = ra_name(ctx, id);
unsigned first_component = 0;
/* Special case for tex instructions, which may use the wrmask
* to mask off the first component(s). In the scalar pass,
* this means the masked off component(s) are not def'd/use'd,
* so we get a bogus value when we ask the register_allocate
* algo to get the assigned reg for the unused/untouched
* component. So we need to consider the first used component:
*/
if (ctx->scalar_pass && is_tex_or_prefetch(id->defn)) {
unsigned n = ffs(id->defn->regs[0]->wrmask);
debug_assert(n > 0);
first_component = n - 1;
}
unsigned name = scalar_name(ctx, id->defn, first_component);
unsigned r = ra_get_node_reg(ctx->g, name);
unsigned num = ctx->set->ra_reg_to_gpr[r] + id->off;
debug_assert(!(reg->flags & IR3_REG_RELATIV));
debug_assert(num >= first_component);
if (is_high(id->defn))
num += FIRST_HIGH_REG;
reg->num = num;
reg->num = num - first_component;
reg->flags &= ~IR3_REG_SSA;
if (is_half(id->defn))
@@ -1077,6 +1188,16 @@ reg_assign(struct ir3_ra_ctx *ctx, struct ir3_register *reg,
}
}
/* helper to determine which regs to assign in which pass: */
static bool
should_assign(struct ir3_ra_ctx *ctx, struct ir3_instruction *instr)
{
if ((instr->opc == OPC_META_SPLIT) ||
(instr->opc == OPC_META_COLLECT))
return !ctx->scalar_pass;
return ctx->scalar_pass;
}
static void
ra_block_alloc(struct ir3_ra_ctx *ctx, struct ir3_block *block)
{
@@ -1084,20 +1205,45 @@ ra_block_alloc(struct ir3_ra_ctx *ctx, struct ir3_block *block)
struct ir3_register *reg;
if (writes_gpr(instr)) {
reg_assign(ctx, instr->regs[0], instr);
if (instr->regs[0]->flags & IR3_REG_HALF)
fixup_half_instr_dst(instr);
if (should_assign(ctx, instr)) {
reg_assign(ctx, instr->regs[0], instr);
if (instr->regs[0]->flags & IR3_REG_HALF)
fixup_half_instr_dst(instr);
}
}
foreach_src_n(reg, n, instr) {
struct ir3_instruction *src = reg->instr;
if (src && !should_assign(ctx, src) && !should_assign(ctx, instr))
continue;
if (src && should_assign(ctx, instr))
reg_assign(ctx, src->regs[0], src);
/* Note: reg->instr could be null for IR3_REG_ARRAY */
if (src || (reg->flags & IR3_REG_ARRAY))
reg_assign(ctx, instr->regs[n+1], src);
if (instr->regs[n+1]->flags & IR3_REG_HALF)
fixup_half_instr_src(instr);
}
}
/* We need to pre-color outputs for the scalar pass in
* ra_precolor_assigned(), so we need to actually assign
* them in the first pass:
*/
if (!ctx->scalar_pass) {
struct ir3_instruction *in, *out;
foreach_input (in, ctx->ir) {
reg_assign(ctx, in->regs[0], in);
}
foreach_output (out, ctx->ir) {
reg_assign(ctx, out->regs[0], out);
}
}
}
/* handle pre-colored registers. This includes "arrays" (which could be of
@@ -1120,6 +1266,9 @@ ra_precolor(struct ir3_ra_ctx *ctx, struct ir3_instruction **precolor, unsigned
if (id->off > 0)
continue;
if (ctx->scalar_pass && !should_assign(ctx, instr))
continue;
/* 'base' is in scalar (class 0) but we need to map that
* the conflicting register of the appropriate class (ie.
* input could be vec2/vec3/etc)
@@ -1146,6 +1295,10 @@ ra_precolor(struct ir3_ra_ctx *ctx, struct ir3_instruction **precolor, unsigned
}
/* pre-assign array elements:
*
* TODO this is going to need some work for half-precision.. possibly
* this is easier on a6xx, where we can just divide array size by two?
* But on a5xx and earlier it will need to track two bases.
*/
foreach_array (arr, &ctx->ir->array_list) {
unsigned base = 0;
@@ -1223,6 +1376,58 @@ retry:
}
}
static void
precolor(struct ir3_ra_ctx *ctx, struct ir3_instruction *instr)
{
struct ir3_ra_instr_data *id = &ctx->instrd[instr->ip];
unsigned n = dest_regs(instr);
for (unsigned i = 0; i < n; i++) {
/* tex instructions actually have a wrmask, and
* don't touch masked out components. So we
* shouldn't precolor them::
*/
if (is_tex_or_prefetch(instr) &&
!(instr->regs[0]->wrmask & (1 << i)))
continue;
unsigned name = scalar_name(ctx, instr, i);
unsigned regid = instr->regs[0]->num + i;
if (instr->regs[0]->flags & IR3_REG_HIGH)
regid -= FIRST_HIGH_REG;
unsigned vreg = ctx->set->gpr_to_ra_reg[id->cls][regid];
ra_set_node_reg(ctx->g, name, vreg);
}
}
/* pre-color non-scalar registers based on the registers assigned in previous
* pass. Do this by looking actually at the fanout instructions.
*/
static void
ra_precolor_assigned(struct ir3_ra_ctx *ctx)
{
debug_assert(ctx->scalar_pass);
foreach_block (block, &ctx->ir->block_list) {
foreach_instr (instr, &block->instr_list) {
if ((instr->opc != OPC_META_SPLIT) &&
(instr->opc != OPC_META_COLLECT))
continue;
precolor(ctx, instr);
struct ir3_register *src;
foreach_src (src, instr) {
if (!src->instr)
continue;
precolor(ctx, src->instr);
}
}
}
}
static int
ra_alloc(struct ir3_ra_ctx *ctx)
{
@@ -1236,20 +1441,54 @@ ra_alloc(struct ir3_ra_ctx *ctx)
return 0;
}
int ir3_ra(struct ir3_shader_variant *v, struct ir3_instruction **precolor, unsigned nprecolor)
static int
ir3_ra_pass(struct ir3_shader_variant *v, struct ir3_instruction **precolor,
unsigned nprecolor, bool scalar_pass)
{
struct ir3_ra_ctx ctx = {
.v = v,
.ir = v->ir,
.set = v->ir->compiler->set,
.scalar_pass = scalar_pass,
};
int ret;
ra_init(&ctx);
ra_add_interference(&ctx);
ra_precolor(&ctx, precolor, nprecolor);
if (scalar_pass)
ra_precolor_assigned(&ctx);
ret = ra_alloc(&ctx);
ra_destroy(&ctx);
return ret;
}
int
ir3_ra(struct ir3_shader_variant *v, struct ir3_instruction **precolor,
unsigned nprecolor)
{
int ret;
/* First pass, assign the vecN (non-scalar) registers: */
ret = ir3_ra_pass(v, precolor, nprecolor, false);
if (ret)
return ret;
if (ir3_shader_debug & IR3_DBG_OPTMSGS) {
printf("AFTER RA (1st pass):\n");
ir3_print(v->ir);
}
/* Second pass, assign the scalar registers: */
ret = ir3_ra_pass(v, precolor, nprecolor, true);
if (ret)
return ret;
if (ir3_shader_debug & IR3_DBG_OPTMSGS) {
printf("AFTER RA (2nd pass):\n");
ir3_print(v->ir);
}
return ret;
}