iris: Drop vestiges of throttling code

This commit is contained in:
Kenneth Graunke
2018-11-19 14:16:03 -08:00
parent 54347c078e
commit 3e332af611
2 changed files with 1 additions and 12 deletions
+1 -9
View File
@@ -345,11 +345,7 @@ create_batch(struct iris_batch *batch)
static void
iris_batch_reset(struct iris_batch *batch)
{
if (batch->last_bo != NULL) {
iris_bo_unreference(batch->last_bo);
batch->last_bo = NULL;
}
batch->last_bo = batch->bo;
iris_bo_unreference(batch->bo);
batch->primary_batch_size = 0;
batch->contains_draw = false;
@@ -381,8 +377,6 @@ iris_batch_free(struct iris_batch *batch)
batch->map = NULL;
batch->map_next = NULL;
iris_bo_unreference(batch->last_bo);
iris_destroy_hw_context(bufmgr, batch->hw_ctx_id);
_mesa_hash_table_destroy(batch->cache.render, NULL);
@@ -552,8 +546,6 @@ _iris_batch_flush(struct iris_batch *batch, const char *file, int line)
int ret = submit_batch(batch);
//throttle(iris);
if (ret >= 0) {
//if (iris->ctx.Const.ResetStrategy == GL_LOSE_CONTEXT_ON_RESET_ARB)
//iris_check_for_reset(ice);
-3
View File
@@ -62,9 +62,6 @@ struct iris_batch {
/** Size of the primary batch if we've moved on to a secondary. */
unsigned primary_batch_size;
/** Last BO submitted to the hardware. Used for glFinish(). */
struct iris_bo *last_bo;
/** Last Surface State Base Address set in this hardware context. */
uint64_t last_surface_base_address;