gallium/cso: Put the comment about shader in the code for future reference.
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@@ -185,6 +185,13 @@ cso_restore_clip(struct cso_context *cso);
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/* fragment sampler view state */
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/*
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* We don't provide shader caching in CSO. Most of the time the api provides
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* object semantics for shaders anyway, and the cases where it doesn't
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* (eg mesa's internally-generated texenv programs), it will be up to
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* the state tracker to implement their own specialized caching.
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*/
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void
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cso_set_fragment_sampler_views(struct cso_context *cso,
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uint count,
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