gallium: handle fence_finish timeout in various drivers
I copied what fence_signalled does. Reviewed-by: Brian Paul <brianp@vmware.com>
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@@ -69,6 +69,9 @@ boolean fd_screen_fence_finish(struct pipe_screen *screen,
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struct pipe_fence_handle *fence,
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uint64_t timeout)
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{
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if (!timeout)
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return fd_screen_fence_signalled(screen, fence);
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if (fd_pipe_wait(fence->screen->pipe, fence->timestamp))
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return false;
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@@ -478,6 +478,9 @@ i915_fence_finish(struct pipe_screen *screen,
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{
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struct i915_screen *is = i915_screen(screen);
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if (!timeout)
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return is->iws->fence_signalled(is->iws, fence) == 1;
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return is->iws->fence_finish(is->iws, fence) == 1;
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}
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@@ -550,6 +550,9 @@ llvmpipe_fence_finish(struct pipe_screen *screen,
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{
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struct lp_fence *f = (struct lp_fence *) fence_handle;
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if (!timeout)
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return lp_fence_signalled(f);
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lp_fence_wait(f);
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return TRUE;
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}
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@@ -79,6 +79,9 @@ nouveau_screen_fence_finish(struct pipe_screen *screen,
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struct pipe_fence_handle *pfence,
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uint64_t timeout)
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{
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if (!timeout)
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return nouveau_fence_signalled(nouveau_fence(pfence));
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return nouveau_fence_wait(nouveau_fence(pfence));
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}
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@@ -560,6 +560,9 @@ svga_fence_finish(struct pipe_screen *screen,
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{
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struct svga_winsys_screen *sws = svga_screen(screen)->sws;
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if (!timeout)
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return sws->fence_signalled(sws, fence, 0) == 0;
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SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "%s fence_ptr %p\n",
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__FUNCTION__, fence);
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