va: flush_resource before presentation
drivers require this to ensure presentation resources are present-able Reviewed-by: Dave Airlie <airlied@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30984>
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@@ -540,6 +540,8 @@ vlVaPutSurface(VADriverContextP ctx, VASurfaceID surface_id, void* draw, short s
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return status;
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}
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drv->pipe->flush_resource(drv->pipe, tex);
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/* flush before calling flush_frontbuffer so that rendering is flushed
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* to back buffer so the texture can be copied in flush_frontbuffer
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*/
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