radv: Always set depthbuffer using image format instead of iview format.
We have some cases where changing between depth and stencil only aspect was causing hangs. Signed-off-by: Bas Nieuwenhuizen <basni@google.com> Acked-by: Dave Airlie <airlied@redhat.com>
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@@ -2876,7 +2876,7 @@ radv_initialise_ds_surface(struct radv_device *device,
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uint64_t va, s_offs, z_offs;
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bool stencil_only = false;
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memset(ds, 0, sizeof(*ds));
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switch (iview->vk_format) {
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switch (iview->image->vk_format) {
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case VK_FORMAT_D24_UNORM_S8_UINT:
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case VK_FORMAT_X8_D24_UNORM_PACK32:
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ds->pa_su_poly_offset_db_fmt_cntl = S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-24);
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@@ -2900,7 +2900,7 @@ radv_initialise_ds_surface(struct radv_device *device,
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break;
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}
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format = radv_translate_dbformat(iview->vk_format);
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format = radv_translate_dbformat(iview->image->vk_format);
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stencil_format = iview->image->surface.flags & RADEON_SURF_SBUFFER ?
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V_028044_STENCIL_8 : V_028044_STENCIL_INVALID;
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