nvc0: remove obsolete nvc0_push2.c
Slower version of nvc0_push.c, was only used to ascertain that bugs were not the new version's fault.
This commit is contained in:
committed by
Ben Skeggs
parent
a3fee8fc86
commit
3c7872f35f
@@ -14,7 +14,6 @@ C_SOURCES := \
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nvc0_program.c \
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nvc0_shader_state.c \
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nvc0_push.c \
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nvc0_push2.c \
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nvc0_query.c
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CPP_SOURCES := \
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@@ -1,333 +0,0 @@
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#if 0 /* not used, kept for now to compare with util/translate */
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#include "pipe/p_context.h"
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#include "pipe/p_state.h"
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#include "util/u_inlines.h"
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#include "util/u_format.h"
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#include "translate/translate.h"
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#include "nvc0_context.h"
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#include "nvc0_resource.h"
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#include "nvc0_3d.xml.h"
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struct push_context {
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struct nvc0_context *nvc0;
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uint vertex_size;
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void *idxbuf;
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uint idxsize;
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float edgeflag;
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int edgeflag_input;
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struct {
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void *map;
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void (*push)(struct nouveau_channel *, void *);
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uint32_t stride;
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uint32_t divisor;
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uint32_t step;
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} attr[32];
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int num_attrs;
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};
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static void
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emit_b32_1(struct nouveau_channel *chan, void *data)
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{
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uint32_t *v = data;
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OUT_RING(chan, v[0]);
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}
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static void
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emit_b32_2(struct nouveau_channel *chan, void *data)
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{
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uint32_t *v = data;
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OUT_RING(chan, v[0]);
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OUT_RING(chan, v[1]);
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}
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static void
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emit_b32_3(struct nouveau_channel *chan, void *data)
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{
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uint32_t *v = data;
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OUT_RING(chan, v[0]);
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OUT_RING(chan, v[1]);
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OUT_RING(chan, v[2]);
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}
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static void
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emit_b32_4(struct nouveau_channel *chan, void *data)
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{
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uint32_t *v = data;
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OUT_RING(chan, v[0]);
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OUT_RING(chan, v[1]);
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OUT_RING(chan, v[2]);
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OUT_RING(chan, v[3]);
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}
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static void
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emit_b16_1(struct nouveau_channel *chan, void *data)
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{
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uint16_t *v = data;
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OUT_RING(chan, v[0]);
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}
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static void
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emit_b16_3(struct nouveau_channel *chan, void *data)
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{
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uint16_t *v = data;
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OUT_RING(chan, (v[1] << 16) | v[0]);
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OUT_RING(chan, v[2]);
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}
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static void
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emit_b08_1(struct nouveau_channel *chan, void *data)
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{
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uint8_t *v = data;
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OUT_RING(chan, v[0]);
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}
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static void
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emit_b08_3(struct nouveau_channel *chan, void *data)
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{
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uint8_t *v = data;
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OUT_RING(chan, (v[2] << 16) | (v[1] << 8) | v[0]);
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}
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static void
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emit_b64_1(struct nouveau_channel *chan, void *data)
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{
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double *v = data;
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OUT_RINGf(chan, v[0]);
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}
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static void
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emit_b64_2(struct nouveau_channel *chan, void *data)
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{
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double *v = data;
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OUT_RINGf(chan, v[0]);
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OUT_RINGf(chan, v[1]);
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}
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static void
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emit_b64_3(struct nouveau_channel *chan, void *data)
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{
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double *v = data;
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OUT_RINGf(chan, v[0]);
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OUT_RINGf(chan, v[1]);
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OUT_RINGf(chan, v[2]);
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}
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static void
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emit_b64_4(struct nouveau_channel *chan, void *data)
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{
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double *v = data;
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OUT_RINGf(chan, v[0]);
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OUT_RINGf(chan, v[1]);
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OUT_RINGf(chan, v[2]);
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OUT_RINGf(chan, v[3]);
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}
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static INLINE void
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emit_vertex(struct push_context *ctx, unsigned n)
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{
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struct nouveau_channel *chan = ctx->nvc0->screen->base.channel;
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int i;
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if (ctx->edgeflag_input < 32) {
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/* TODO */
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}
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BEGIN_RING_NI(chan, RING_3D(VERTEX_DATA), ctx->vertex_size);
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for (i = 0; i < ctx->num_attrs; ++i)
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ctx->attr[i].push(chan,
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(uint8_t *)ctx->attr[i].map + n * ctx->attr[i].stride);
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}
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static void
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emit_edgeflag(struct push_context *ctx, boolean enabled)
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{
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struct nouveau_channel *chan = ctx->nvc0->screen->base.channel;
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IMMED_RING(chan, RING_3D(EDGEFLAG_ENABLE), enabled);
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}
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static void
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emit_elt08(struct push_context *ctx, unsigned start, unsigned count)
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{
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uint8_t *idxbuf = ctx->idxbuf;
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while (count--)
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emit_vertex(ctx, idxbuf[start++]);
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}
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static void
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emit_elt16(struct push_context *ctx, unsigned start, unsigned count)
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{
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uint16_t *idxbuf = ctx->idxbuf;
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while (count--)
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emit_vertex(ctx, idxbuf[start++]);
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}
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static void
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emit_elt32(struct push_context *ctx, unsigned start, unsigned count)
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{
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uint32_t *idxbuf = ctx->idxbuf;
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while (count--)
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emit_vertex(ctx, idxbuf[start++]);
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}
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static void
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emit_seq(struct push_context *ctx, unsigned start, unsigned count)
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{
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while (count--)
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emit_vertex(ctx, start++);
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}
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#define NVC0_PRIM_GL_CASE(n) \
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case PIPE_PRIM_##n: return NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_##n
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static INLINE unsigned
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nvc0_prim_gl(unsigned prim)
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{
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switch (prim) {
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NVC0_PRIM_GL_CASE(POINTS);
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NVC0_PRIM_GL_CASE(LINES);
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NVC0_PRIM_GL_CASE(LINE_LOOP);
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NVC0_PRIM_GL_CASE(LINE_STRIP);
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NVC0_PRIM_GL_CASE(TRIANGLES);
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NVC0_PRIM_GL_CASE(TRIANGLE_STRIP);
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NVC0_PRIM_GL_CASE(TRIANGLE_FAN);
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NVC0_PRIM_GL_CASE(QUADS);
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NVC0_PRIM_GL_CASE(QUAD_STRIP);
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NVC0_PRIM_GL_CASE(POLYGON);
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NVC0_PRIM_GL_CASE(LINES_ADJACENCY);
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NVC0_PRIM_GL_CASE(LINE_STRIP_ADJACENCY);
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NVC0_PRIM_GL_CASE(TRIANGLES_ADJACENCY);
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NVC0_PRIM_GL_CASE(TRIANGLE_STRIP_ADJACENCY);
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/*
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NVC0_PRIM_GL_CASE(PATCHES); */
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default:
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return NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_POINTS;
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break;
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}
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}
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void
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nvc0_push_vbo2(struct nvc0_context *nvc0, const struct pipe_draw_info *info)
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{
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struct push_context ctx;
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unsigned i, n;
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unsigned inst = info->instance_count;
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unsigned prim = nvc0_prim_gl(info->mode);
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ctx.nvc0 = nvc0;
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ctx.vertex_size = nvc0->vertex->vtx_size;
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ctx.idxbuf = NULL;
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ctx.num_attrs = 0;
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ctx.edgeflag = 0.5f;
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ctx.edgeflag_input = 32;
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for (i = 0; i < nvc0->vertex->num_elements; ++i) {
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struct pipe_vertex_element *ve = &nvc0->vertex->element[i].pipe;
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struct pipe_vertex_buffer *vb = &nvc0->vtxbuf[ve->vertex_buffer_index];
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struct nouveau_bo *bo = nvc0_resource(vb->buffer)->bo;
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unsigned nr_components;
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if (!(nvc0->vbo_fifo & (1 << i)))
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continue;
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n = ctx.num_attrs++;
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if (nouveau_bo_map(bo, NOUVEAU_BO_RD))
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return;
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ctx.attr[n].map = (uint8_t *)bo->map + vb->buffer_offset + ve->src_offset;
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nouveau_bo_unmap(bo);
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ctx.attr[n].stride = vb->stride;
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ctx.attr[n].divisor = ve->instance_divisor;
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nr_components = util_format_get_nr_components(ve->src_format);
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switch (util_format_get_component_bits(ve->src_format,
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UTIL_FORMAT_COLORSPACE_RGB, 0)) {
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case 8:
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switch (nr_components) {
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case 1: ctx.attr[n].push = emit_b08_1; break;
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case 2: ctx.attr[n].push = emit_b16_1; break;
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case 3: ctx.attr[n].push = emit_b08_3; break;
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case 4: ctx.attr[n].push = emit_b32_1; break;
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}
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break;
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case 16:
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switch (nr_components) {
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case 1: ctx.attr[n].push = emit_b16_1; break;
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case 2: ctx.attr[n].push = emit_b32_1; break;
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case 3: ctx.attr[n].push = emit_b16_3; break;
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case 4: ctx.attr[n].push = emit_b32_2; break;
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}
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break;
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case 32:
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switch (nr_components) {
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case 1: ctx.attr[n].push = emit_b32_1; break;
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case 2: ctx.attr[n].push = emit_b32_2; break;
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case 3: ctx.attr[n].push = emit_b32_3; break;
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case 4: ctx.attr[n].push = emit_b32_4; break;
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}
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break;
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default:
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assert(0);
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break;
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}
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}
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if (info->indexed) {
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struct nvc0_resource *res = nvc0_resource(nvc0->idxbuf.buffer);
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if (!res || nouveau_bo_map(res->bo, NOUVEAU_BO_RD))
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return;
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ctx.idxbuf = (uint8_t *)res->bo->map + nvc0->idxbuf.offset + res->offset;
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nouveau_bo_unmap(res->bo);
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ctx.idxsize = nvc0->idxbuf.index_size;
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} else {
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ctx.idxsize = 0;
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}
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while (inst--) {
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BEGIN_RING(nvc0->screen->base.channel, RING_3D(VERTEX_BEGIN_GL), 1);
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OUT_RING (nvc0->screen->base.channel, prim);
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switch (ctx.idxsize) {
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case 0:
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emit_seq(&ctx, info->start, info->count);
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break;
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case 1:
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emit_elt08(&ctx, info->start, info->count);
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break;
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case 2:
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emit_elt16(&ctx, info->start, info->count);
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break;
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case 4:
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emit_elt32(&ctx, info->start, info->count);
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break;
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}
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IMMED_RING(nvc0->screen->base.channel, RING_3D(VERTEX_END_GL), 0);
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prim |= NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT;
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}
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}
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#endif
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