added GL_EXT_multi_draw_arrays
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@@ -70,6 +70,10 @@ GL_NV_texture_rectangle
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Allows one to use textures with sizes that are not powers of two.
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Note that mipmapping and several texture wrap modes are not allowed.
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GL_EXT_multi_draw_arrays
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Allows arrays of vertex arrays to be rendered with one call.
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Device Driver Status
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@@ -199,4 +203,4 @@ are some things to change:
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----------------------------------------------------------------------
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$Id: RELNOTES-4.1,v 1.11 2002/06/15 03:15:16 brianp Exp $
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$Id: RELNOTES-4.1,v 1.12 2002/06/30 15:49:03 brianp Exp $
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@@ -1,4 +1,4 @@
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$Id: VERSIONS,v 1.91 2002/06/26 02:36:34 brianp Exp $
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$Id: VERSIONS,v 1.92 2002/06/30 15:49:03 brianp Exp $
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Mesa Version History
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@@ -996,6 +996,7 @@ Mesa Version History
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- GL_ARB_texture_env_crossbar
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- GL_NV_point_sprite extension
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- GL_NV_texture_rectangle extension
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- GL_EXT_multi_draw_arrays extension
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- massive overhaul/simplification of software rasterizer module,
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many contributions from Klaus Niederkrueger
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- faster software texturing in some cases (i.e. trilinear filtering)
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