braodcom/vc5: Flush the job when it grows over 1GB.

Fixes GL_OUT_OF_MEMORY from streaming-texture-leak (and will hopefully
keep piglit from ooming on my no-swap platform, as well).
This commit is contained in:
Eric Anholt
2017-11-07 11:05:16 -08:00
parent 50906e4583
commit 3bfcd31e98
3 changed files with 10 additions and 0 deletions
+3
View File
@@ -205,6 +205,9 @@ struct vc5_job {
*/
struct set *bos;
/** Sum of the sizes of the BOs referenced by the job. */
uint32_t referenced_size;
struct set *write_prscs;
/* Size of the submit.bo_handles array. */
+6
View File
@@ -479,6 +479,12 @@ vc5_draw_vbo(struct pipe_context *pctx, const struct pipe_draw_info *info)
vc5_job_add_bo(job, rsc->bo);
}
if (job->referenced_size > 768 * 1024 * 1024) {
perf_debug("Flushing job with %dkb to try to free up memory\n",
job->referenced_size / 1024);
vc5_flush(pctx);
}
if (V3D_DEBUG & V3D_DEBUG_ALWAYS_FLUSH)
vc5_flush(pctx);
}
+1
View File
@@ -118,6 +118,7 @@ vc5_job_add_bo(struct vc5_job *job, struct vc5_bo *bo)
vc5_bo_reference(bo);
_mesa_set_add(job->bos, bo);
job->referenced_size += bo->size;
uint32_t *bo_handles = (void *)(uintptr_t)job->submit.bo_handles;