remove stray span.y++
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@@ -103,7 +103,7 @@ _swrast_Bitmap( GLcontext *ctx, GLint px, GLint py,
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if (ctx->Texture._EnabledCoordUnits)
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_swrast_span_default_texcoords(ctx, &span);
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for (row = 0; row < height; row++, span.y++) {
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for (row = 0; row < height; row++) {
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const GLubyte *src = (const GLubyte *) _mesa_image_address2d(unpack,
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bitmap, width, height, GL_COLOR_INDEX, GL_BITMAP, row, 0);
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