softpipe: fix constant buffer tracking after rework
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@@ -176,19 +176,17 @@ softpipe_set_constant_buffer(struct pipe_context *pipe,
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assert(shader < PIPE_SHADER_TYPES);
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assert(index == 0);
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if(softpipe->constants[shader][index] == constants)
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return;
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draw_flush(softpipe->draw);
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/* note: reference counting */
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pipe_buffer_reference(&softpipe->constants[shader][index], constants);
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if(shader == PIPE_SHADER_VERTEX) {
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draw_set_mapped_constant_buffer(softpipe->draw, PIPE_SHADER_VERTEX, 0,
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draw_set_mapped_constant_buffer(softpipe->draw, PIPE_SHADER_VERTEX, index,
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data, size);
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}
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softpipe->mapped_constants[shader][index] = data;
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softpipe->dirty |= SP_NEW_CONSTANTS;
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}
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