mesa: s/short/ushort/ in unpack_SIGNED_RGBA_16()
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@@ -947,7 +947,7 @@ unpack_SIGNED_RGBA_16(const void *src, GLfloat dst[4])
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static void
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unpack_RGBA_16(const void *src, GLfloat dst[4])
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{
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const GLshort *s = (const GLshort *) src;
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const GLushort *s = (const GLushort *) src;
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dst[RCOMP] = USHORT_TO_FLOAT( s[0] );
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dst[GCOMP] = USHORT_TO_FLOAT( s[1] );
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dst[BCOMP] = USHORT_TO_FLOAT( s[2] );
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