radeonsi: move gathering VMEM information into si_get_shader_variant_info

This is a step towards gathering shader info from shader variants instead of
input NIR.

uses_fbfetch_output can be ignored because it's already lowered to image
loads.

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34492>
This commit is contained in:
Marek Olšák
2025-04-10 16:29:05 -04:00
committed by Marge Bot
parent c59fc30fee
commit 3b276e4ba6
3 changed files with 86 additions and 112 deletions
+81 -19
View File
@@ -2393,7 +2393,7 @@ static void run_late_optimization_and_lowering_passes(struct si_nir_shader_ctx *
NIR_PASS(progress, nir, ac_nir_lower_image_opcodes);
/* LLVM does not work well with this, so is handled in llvm backend waterfall. */
if (nir->info.use_aco_amd && sel->info.has_non_uniform_tex_access) {
if (nir->info.use_aco_amd && ctx->shader->info.has_non_uniform_tex_access) {
nir_lower_non_uniform_access_options options = {
.types = nir_lower_non_uniform_texture_access,
};
@@ -2571,7 +2571,7 @@ static void run_late_optimization_and_lowering_passes(struct si_nir_shader_ctx *
/* LLVM keep non-uniform sampler as index, so can't do this in NIR.
* Must be done after si_nir_lower_resource().
*/
if (nir->info.use_aco_amd && sel->info.has_shadow_comparison &&
if (nir->info.use_aco_amd && ctx->shader->info.has_shadow_comparison &&
sel->screen->info.gfx_level >= GFX8 && sel->screen->info.gfx_level <= GFX9) {
NIR_PASS(progress, nir, si_nir_clamp_shadow_comparison_value);
}
@@ -2744,6 +2744,8 @@ si_get_shader_variant_info(struct si_shader *shader, nir_shader *nir)
/* Find out which frag coord components are used. */
uint8_t frag_coord_mask = 0;
nir_divergence_analysis(nir);
if (nir->info.stage == MESA_SHADER_FRAGMENT) {
/* Since flat+convergent and non-flat components can occur in the same vec4, start with
* all PS inputs as flat and change them to smooth when we find a component that's
@@ -2756,7 +2758,7 @@ si_get_shader_variant_info(struct si_shader *shader, nir_shader *nir)
nir_foreach_block(block, nir_shader_get_entrypoint(nir)) {
nir_foreach_instr(instr, block) {
switch (instr->type) {
case nir_instr_type_intrinsic:
case nir_instr_type_intrinsic: {
nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
switch (intr->intrinsic) {
@@ -2765,8 +2767,13 @@ si_get_shader_variant_info(struct si_shader *shader, nir_shader *nir)
frag_coord_mask |= nir_def_components_read(&intr->def);
break;
case nir_intrinsic_load_input:
case nir_intrinsic_load_input_vertex:
case nir_intrinsic_load_per_vertex_input:
case nir_intrinsic_load_interpolated_input: {
if (nir->info.stage == MESA_SHADER_FRAGMENT) {
if (nir->info.stage == MESA_SHADER_VERTEX ||
nir->info.stage == MESA_SHADER_TESS_EVAL) {
shader->info.uses_vmem_load_other = true;
} else if (nir->info.stage == MESA_SHADER_FRAGMENT) {
nir_io_semantics sem = nir_intrinsic_io_semantics(intr);
unsigned index = nir_intrinsic_base(intr);
assert(sem.num_slots == 1);
@@ -2792,9 +2799,79 @@ si_get_shader_variant_info(struct si_shader *shader, nir_shader *nir)
assert(!shader->is_monolithic);
shader->info.ps_colors_read |= nir_def_components_read(&intr->def) << 4;
break;
case nir_intrinsic_load_ubo:
if (intr->src[1].ssa->divergent)
shader->info.uses_vmem_load_other = true;
break;
case nir_intrinsic_load_constant:
if (intr->src[0].ssa->divergent)
shader->info.uses_vmem_load_other = true;
break;
/* Global */
case nir_intrinsic_load_global:
case nir_intrinsic_global_atomic:
case nir_intrinsic_global_atomic_swap:
/* SSBOs (this list is from si_nir_lower_resource.c) */
case nir_intrinsic_load_ssbo:
case nir_intrinsic_ssbo_atomic:
case nir_intrinsic_ssbo_atomic_swap:
/* Images (this list is from si_nir_lower_resource.c) */
case nir_intrinsic_image_deref_load:
case nir_intrinsic_image_deref_sparse_load:
case nir_intrinsic_image_deref_fragment_mask_load_amd:
case nir_intrinsic_image_deref_atomic:
case nir_intrinsic_image_deref_atomic_swap:
case nir_intrinsic_bindless_image_load:
case nir_intrinsic_bindless_image_sparse_load:
case nir_intrinsic_bindless_image_fragment_mask_load_amd:
case nir_intrinsic_bindless_image_atomic:
case nir_intrinsic_bindless_image_atomic_swap:
/* Scratch */
case nir_intrinsic_load_scratch:
/* AMD-specific. */
case nir_intrinsic_load_buffer_amd:
/* Atomics without return are not treated as loads. */
if (nir_def_components_read(&intr->def) &&
(!nir_intrinsic_has_atomic_op(intr) ||
nir_intrinsic_atomic_op(intr) != nir_atomic_op_ordered_add_gfx12_amd))
shader->info.uses_vmem_load_other = true;
break;
default:
break;
}
break;
}
case nir_instr_type_tex: {
nir_tex_instr *tex = nir_instr_as_tex(instr);
shader->info.has_non_uniform_tex_access |= tex->texture_non_uniform || tex->sampler_non_uniform;
shader->info.has_shadow_comparison |= tex->is_shadow;
/* Gather the types of used VMEM instructions that return something. */
switch (tex->op) {
case nir_texop_tex:
case nir_texop_txb:
case nir_texop_txl:
case nir_texop_txd:
case nir_texop_lod:
case nir_texop_tg4:
shader->info.uses_vmem_sampler_or_bvh = true;
break;
case nir_texop_txs:
case nir_texop_query_levels:
case nir_texop_texture_samples:
case nir_texop_descriptor_amd:
case nir_texop_sampler_descriptor_amd:
/* These just return the descriptor or information from it. */
break;
default:
shader->info.uses_vmem_load_other = true;
break;
}
break;
}
default:
break;
}
@@ -2904,21 +2981,6 @@ static void get_nir_shaders(struct si_shader *shader, struct si_linked_shaders *
run_late_optimization_and_lowering_passes(&linked->shader[i]);
}
}
/* TODO: gather this where other shader_info is gathered */
for (unsigned i = 0; i < SI_NUM_LINKED_SHADERS; i++) {
if (linked->shader[i].nir) {
struct si_shader_info info;
/* Save and restore use_aco_amd because si_nir_scan_shader changes it. */
bool use_aco_amd = linked->shader[i].nir->info.use_aco_amd;
si_nir_scan_shader(shader->selector->screen, linked->shader[i].nir, &info, true);
linked->shader[i].nir->info.use_aco_amd = use_aco_amd;
shader->info.uses_vmem_load_other |= info.uses_vmem_load_other;
shader->info.uses_vmem_sampler_or_bvh |= info.uses_vmem_sampler_or_bvh;
}
}
}
/* Generate code for the hardware VS shader stage to go with a geometry shader */
+5 -8
View File
@@ -561,11 +561,6 @@ struct si_shader_info {
bool uses_bindless_samplers;
bool uses_bindless_images;
bool has_divergent_loop;
bool has_non_uniform_tex_access;
bool has_shadow_comparison;
bool uses_vmem_sampler_or_bvh;
bool uses_vmem_load_other; /* all other VMEM loads and atomics with return */
/** Whether all codepaths write tess factors in all invocations. */
bool tessfactors_are_def_in_all_invocs;
@@ -877,9 +872,11 @@ struct si_shader_binary_info {
uint8_t ps_colors_read;
uint8_t num_input_sgprs;
uint8_t num_input_vgprs;
bool uses_vmem_load_other; /* all other VMEM loads and atomics with return */
bool uses_vmem_sampler_or_bvh;
bool uses_instanceid;
bool uses_vmem_load_other : 1; /* all other VMEM loads and atomics with return */
bool uses_vmem_sampler_or_bvh : 1;
bool has_non_uniform_tex_access : 1;
bool has_shadow_comparison : 1;
bool uses_instanceid : 1;
uint8_t nr_pos_exports;
uint8_t nr_param_exports;
unsigned private_mem_vgprs;
@@ -269,93 +269,10 @@ static void scan_instruction(const struct nir_shader *nir, struct si_shader_info
nir_tex_instr *tex = nir_instr_as_tex(instr);
info->uses_bindless_samplers |= get_texture_src(tex, nir_tex_src_texture_handle) != NULL;
/* Gather the types of used VMEM instructions that return something. */
switch (tex->op) {
case nir_texop_tex:
case nir_texop_txb:
case nir_texop_txl:
case nir_texop_txd:
case nir_texop_lod:
case nir_texop_tg4:
info->uses_vmem_sampler_or_bvh = true;
break;
case nir_texop_txs:
case nir_texop_query_levels:
case nir_texop_texture_samples:
case nir_texop_descriptor_amd:
case nir_texop_sampler_descriptor_amd:
/* These just return the descriptor or information from it. */
break;
default:
info->uses_vmem_load_other = true;
break;
}
info->has_non_uniform_tex_access |=
tex->texture_non_uniform || tex->sampler_non_uniform;
info->has_shadow_comparison |= tex->is_shadow;
} else if (instr->type == nir_instr_type_intrinsic) {
nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
const char *intr_name = nir_intrinsic_infos[intr->intrinsic].name;
/* Gather the types of used VMEM instructions that return something. */
if (nir_intrinsic_infos[intr->intrinsic].has_dest) {
switch (intr->intrinsic) {
case nir_intrinsic_load_ubo:
if (intr->src[1].ssa->divergent)
info->uses_vmem_load_other = true;
break;
case nir_intrinsic_load_input:
case nir_intrinsic_load_input_vertex:
case nir_intrinsic_load_per_vertex_input:
if (nir->info.stage == MESA_SHADER_VERTEX ||
nir->info.stage == MESA_SHADER_TESS_EVAL)
info->uses_vmem_load_other = true;
break;
case nir_intrinsic_load_constant:
if (intr->src[0].ssa->divergent)
info->uses_vmem_load_other = true;
break;
/* Global */
case nir_intrinsic_load_global:
case nir_intrinsic_global_atomic:
case nir_intrinsic_global_atomic_swap:
/* SSBOs (this list is from si_nir_lower_resource.c) */
case nir_intrinsic_load_ssbo:
case nir_intrinsic_ssbo_atomic:
case nir_intrinsic_ssbo_atomic_swap:
/* Images (this list is from si_nir_lower_resource.c) */
case nir_intrinsic_image_deref_load:
case nir_intrinsic_image_deref_sparse_load:
case nir_intrinsic_image_deref_fragment_mask_load_amd:
case nir_intrinsic_image_deref_atomic:
case nir_intrinsic_image_deref_atomic_swap:
case nir_intrinsic_bindless_image_load:
case nir_intrinsic_bindless_image_sparse_load:
case nir_intrinsic_bindless_image_fragment_mask_load_amd:
case nir_intrinsic_bindless_image_atomic:
case nir_intrinsic_bindless_image_atomic_swap:
/* Scratch */
case nir_intrinsic_load_scratch:
/* AMD-specific. */
case nir_intrinsic_load_buffer_amd:
/* Atomics without return are not treated as loads. */
if (nir_def_components_read(&intr->def) &&
(!nir_intrinsic_has_atomic_op(intr) ||
nir_intrinsic_atomic_op(intr) != nir_atomic_op_ordered_add_gfx12_amd))
info->uses_vmem_load_other = true;
break;
default:
break;
}
}
info->uses_bindless_images |= strstr(intr_name, "bindless_image") == intr_name;
if (nir_intrinsic_has_atomic_op(intr)) {
@@ -626,8 +543,6 @@ void si_nir_scan_shader(struct si_screen *sscreen, struct nir_shader *nir,
BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_SAMPLE_MASK_IN) ||
BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_HELPER_INVOCATION));
info->uses_vmem_load_other |= nir->info.fs.uses_fbfetch_output;
/* Add both front and back color inputs. */
unsigned num_inputs_with_colors = info->num_inputs;
for (unsigned back = 0; back < 2; back++) {