get rid of accum param
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@@ -425,8 +425,7 @@ clear_buffers(GLcontext *ctx, GLbitfield buffers)
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GLboolean color = (buffers & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT)) ? 1: 0;
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GLboolean depth = (buffers & BUFFER_BIT_DEPTH) ? 1 : 0;
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GLboolean stencil = (buffers & BUFFER_BIT_STENCIL) ? 1 : 0;
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GLboolean accum = (buffers & BUFFER_BIT_ACCUM) ? 1 : 0;
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st_clear(st, color, depth, stencil, accum);
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st_clear(st, color, depth, stencil);
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#endif
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}
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}
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