nir/serialize: store 32-bit object IDs instead of 64-bit
That means we have only 30 bits for object IDs, because 2 bits are sometimes used for something else. This decrease the uncompressed shader size for the biggest Borderlands 2 shader from 33.6 KB to 23.2 KB. (31% decrease) Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
This commit is contained in:
@@ -25,6 +25,8 @@
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#include "nir_control_flow.h"
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#include "util/u_dynarray.h"
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#define MAX_OBJECT_IDS (1 << 30)
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typedef struct {
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size_t blob_offset;
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nir_ssa_def *src;
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@@ -40,7 +42,7 @@ typedef struct {
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struct hash_table *remap_table;
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/* the next index to assign to a NIR in-memory object */
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uintptr_t next_idx;
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uint32_t next_idx;
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/* Array of write_phi_fixup structs representing phi sources that need to
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* be resolved in the second pass.
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@@ -54,10 +56,10 @@ typedef struct {
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struct blob_reader *blob;
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/* the next index to assign to a NIR in-memory object */
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uintptr_t next_idx;
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uint32_t next_idx;
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/* The length of the index -> object table */
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uintptr_t idx_table_len;
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uint32_t idx_table_len;
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/* map from index to deserialized pointer */
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void **idx_table;
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@@ -70,22 +72,23 @@ typedef struct {
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static void
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write_add_object(write_ctx *ctx, const void *obj)
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{
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uintptr_t index = ctx->next_idx++;
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_mesa_hash_table_insert(ctx->remap_table, obj, (void *) index);
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uint32_t index = ctx->next_idx++;
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assert(index != MAX_OBJECT_IDS);
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_mesa_hash_table_insert(ctx->remap_table, obj, (void *)(uintptr_t) index);
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}
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static uintptr_t
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static uint32_t
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write_lookup_object(write_ctx *ctx, const void *obj)
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{
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struct hash_entry *entry = _mesa_hash_table_search(ctx->remap_table, obj);
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assert(entry);
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return (uintptr_t) entry->data;
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return (uint32_t)(uintptr_t) entry->data;
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}
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static void
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write_object(write_ctx *ctx, const void *obj)
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{
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blob_write_intptr(ctx->blob, write_lookup_object(ctx, obj));
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blob_write_uint32(ctx->blob, write_lookup_object(ctx, obj));
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}
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static void
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@@ -96,7 +99,7 @@ read_add_object(read_ctx *ctx, void *obj)
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}
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static void *
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read_lookup_object(read_ctx *ctx, uintptr_t idx)
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read_lookup_object(read_ctx *ctx, uint32_t idx)
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{
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assert(idx < ctx->idx_table_len);
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return ctx->idx_table[idx];
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@@ -105,7 +108,7 @@ read_lookup_object(read_ctx *ctx, uintptr_t idx)
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static void *
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read_object(read_ctx *ctx)
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{
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return read_lookup_object(ctx, blob_read_intptr(ctx->blob));
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return read_lookup_object(ctx, blob_read_uint32(ctx->blob));
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}
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static void
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@@ -289,14 +292,14 @@ write_src(write_ctx *ctx, const nir_src *src)
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* address space would've been exhausted allocating the remap table!
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*/
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if (src->is_ssa) {
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uintptr_t idx = write_lookup_object(ctx, src->ssa) << 2;
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uint32_t idx = write_lookup_object(ctx, src->ssa) << 2;
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idx |= 1;
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blob_write_intptr(ctx->blob, idx);
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blob_write_uint32(ctx->blob, idx);
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} else {
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uintptr_t idx = write_lookup_object(ctx, src->reg.reg) << 2;
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uint32_t idx = write_lookup_object(ctx, src->reg.reg) << 2;
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if (src->reg.indirect)
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idx |= 2;
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blob_write_intptr(ctx->blob, idx);
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blob_write_uint32(ctx->blob, idx);
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blob_write_uint32(ctx->blob, src->reg.base_offset);
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if (src->reg.indirect) {
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write_src(ctx, src->reg.indirect);
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@@ -307,8 +310,8 @@ write_src(write_ctx *ctx, const nir_src *src)
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static void
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read_src(read_ctx *ctx, nir_src *src, void *mem_ctx)
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{
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uintptr_t val = blob_read_intptr(ctx->blob);
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uintptr_t idx = val >> 2;
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uint32_t val = blob_read_uint32(ctx->blob);
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uint32_t idx = val >> 2;
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src->is_ssa = val & 0x1;
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if (src->is_ssa) {
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src->ssa = read_lookup_object(ctx, idx);
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@@ -342,7 +345,7 @@ write_dest(write_ctx *ctx, const nir_dest *dst)
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if (dst->ssa.name)
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blob_write_string(ctx->blob, dst->ssa.name);
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} else {
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blob_write_intptr(ctx->blob, write_lookup_object(ctx, dst->reg.reg));
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blob_write_uint32(ctx->blob, write_lookup_object(ctx, dst->reg.reg));
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blob_write_uint32(ctx->blob, dst->reg.base_offset);
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if (dst->reg.indirect)
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write_src(ctx, dst->reg.indirect);
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@@ -671,7 +674,7 @@ static void
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write_phi(write_ctx *ctx, const nir_phi_instr *phi)
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{
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/* Phi nodes are special, since they may reference SSA definitions and
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* basic blocks that don't exist yet. We leave two empty uintptr_t's here,
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* basic blocks that don't exist yet. We leave two empty uint32_t's here,
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* and then store enough information so that a later fixup pass can fill
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* them in correctly.
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*/
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@@ -681,9 +684,9 @@ write_phi(write_ctx *ctx, const nir_phi_instr *phi)
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nir_foreach_phi_src(src, phi) {
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assert(src->src.is_ssa);
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size_t blob_offset = blob_reserve_intptr(ctx->blob);
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ASSERTED size_t blob_offset2 = blob_reserve_intptr(ctx->blob);
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assert(blob_offset + sizeof(uintptr_t) == blob_offset2);
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size_t blob_offset = blob_reserve_uint32(ctx->blob);
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ASSERTED size_t blob_offset2 = blob_reserve_uint32(ctx->blob);
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assert(blob_offset + sizeof(uint32_t) == blob_offset2);
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write_phi_fixup fixup = {
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.blob_offset = blob_offset,
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.src = src->src.ssa,
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@@ -697,7 +700,7 @@ static void
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write_fixup_phis(write_ctx *ctx)
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{
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util_dynarray_foreach(&ctx->phi_fixups, write_phi_fixup, fixup) {
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uintptr_t *blob_ptr = (uintptr_t *)(ctx->blob->data + fixup->blob_offset);
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uint32_t *blob_ptr = (uint32_t *)(ctx->blob->data + fixup->blob_offset);
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blob_ptr[0] = write_lookup_object(ctx, fixup->src);
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blob_ptr[1] = write_lookup_object(ctx, fixup->block);
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}
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@@ -728,8 +731,8 @@ read_phi(read_ctx *ctx, nir_block *blk)
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nir_phi_src *src = ralloc(phi, nir_phi_src);
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src->src.is_ssa = true;
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src->src.ssa = (nir_ssa_def *) blob_read_intptr(ctx->blob);
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src->pred = (nir_block *) blob_read_intptr(ctx->blob);
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src->src.ssa = (nir_ssa_def *)(uintptr_t) blob_read_uint32(ctx->blob);
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src->pred = (nir_block *)(uintptr_t) blob_read_uint32(ctx->blob);
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/* Since we're not letting nir_insert_instr handle use/def stuff for us,
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* we have to set the parent_instr manually. It doesn't really matter
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@@ -780,7 +783,7 @@ read_jump(read_ctx *ctx)
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static void
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write_call(write_ctx *ctx, const nir_call_instr *call)
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{
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blob_write_intptr(ctx->blob, write_lookup_object(ctx, call->callee));
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blob_write_uint32(ctx->blob, write_lookup_object(ctx, call->callee));
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for (unsigned i = 0; i < call->num_params; i++)
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write_src(ctx, &call->params[i]);
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@@ -1109,7 +1112,7 @@ nir_serialize(struct blob *blob, const nir_shader *nir, bool strip)
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ctx.nir = nir;
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util_dynarray_init(&ctx.phi_fixups, NULL);
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size_t idx_size_offset = blob_reserve_intptr(blob);
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size_t idx_size_offset = blob_reserve_uint32(blob);
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struct shader_info info = nir->info;
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uint32_t strings = 0;
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@@ -1151,7 +1154,7 @@ nir_serialize(struct blob *blob, const nir_shader *nir, bool strip)
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if (nir->constant_data_size > 0)
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blob_write_bytes(blob, nir->constant_data, nir->constant_data_size);
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*(uintptr_t *)(blob->data + idx_size_offset) = ctx.next_idx;
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*(uint32_t *)(blob->data + idx_size_offset) = ctx.next_idx;
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_mesa_hash_table_destroy(ctx.remap_table, NULL);
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util_dynarray_fini(&ctx.phi_fixups);
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@@ -1168,7 +1171,7 @@ nir_deserialize(void *mem_ctx,
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read_ctx ctx;
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ctx.blob = blob;
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list_inithead(&ctx.phi_srcs);
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ctx.idx_table_len = blob_read_intptr(blob);
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ctx.idx_table_len = blob_read_uint32(blob);
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ctx.idx_table = calloc(ctx.idx_table_len, sizeof(uintptr_t));
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ctx.next_idx = 0;
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