ac/nir: compute correct number of user SGPRs on GFX9

For merged shaders.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Samuel Pitoiset
2018-02-08 23:04:53 +01:00
parent 171076f082
commit 3a2bb4db23
+29 -10
View File
@@ -513,8 +513,21 @@ static bool needs_view_index_sgpr(struct nir_to_llvm_context *ctx,
return false;
}
static uint8_t
count_vs_user_sgprs(struct nir_to_llvm_context *ctx)
{
uint8_t count = 0;
count += ctx->shader_info->info.vs.has_vertex_buffers ? 2 : 0;
count += ctx->shader_info->info.vs.needs_draw_id ? 3 : 2;
return count;
}
static void allocate_user_sgprs(struct nir_to_llvm_context *ctx,
gl_shader_stage stage,
bool has_previous_stage,
gl_shader_stage previous_stage,
bool needs_view_index,
struct user_sgpr_info *user_sgpr_info)
{
@@ -537,7 +550,6 @@ static void allocate_user_sgprs(struct nir_to_llvm_context *ctx,
user_sgpr_info->sgpr_count += 2;
}
/* FIXME: fix the number of user sgprs for merged shaders on GFX9 */
switch (stage) {
case MESA_SHADER_COMPUTE:
if (ctx->shader_info->info.cs.uses_grid_size)
@@ -547,24 +559,30 @@ static void allocate_user_sgprs(struct nir_to_llvm_context *ctx,
user_sgpr_info->sgpr_count += ctx->shader_info->info.ps.needs_sample_positions;
break;
case MESA_SHADER_VERTEX:
if (!ctx->is_gs_copy_shader) {
user_sgpr_info->sgpr_count += ctx->shader_info->info.vs.has_vertex_buffers ? 2 : 0;
if (ctx->shader_info->info.vs.needs_draw_id) {
user_sgpr_info->sgpr_count += 3;
} else {
user_sgpr_info->sgpr_count += 2;
}
}
if (!ctx->is_gs_copy_shader)
user_sgpr_info->sgpr_count += count_vs_user_sgprs(ctx);
if (ctx->options->key.vs.as_ls)
user_sgpr_info->sgpr_count++;
break;
case MESA_SHADER_TESS_CTRL:
if (has_previous_stage) {
if (previous_stage == MESA_SHADER_VERTEX)
user_sgpr_info->sgpr_count += count_vs_user_sgprs(ctx);
user_sgpr_info->sgpr_count++;
}
user_sgpr_info->sgpr_count += 4;
break;
case MESA_SHADER_TESS_EVAL:
user_sgpr_info->sgpr_count += 1;
break;
case MESA_SHADER_GEOMETRY:
if (has_previous_stage) {
if (previous_stage == MESA_SHADER_VERTEX) {
user_sgpr_info->sgpr_count += count_vs_user_sgprs(ctx);
} else {
user_sgpr_info->sgpr_count++;
}
}
user_sgpr_info->sgpr_count += 2;
break;
default:
@@ -746,7 +764,8 @@ static void create_function(struct nir_to_llvm_context *ctx,
struct arg_info args = {};
LLVMValueRef desc_sets;
bool needs_view_index = needs_view_index_sgpr(ctx, stage);
allocate_user_sgprs(ctx, stage, needs_view_index, &user_sgpr_info);
allocate_user_sgprs(ctx, stage, has_previous_stage,
previous_stage, needs_view_index, &user_sgpr_info);
if (user_sgpr_info.need_ring_offsets && !ctx->options->supports_spill) {
add_arg(&args, ARG_SGPR, ac_array_in_const_addr_space(ctx->ac.v4i32),