mesa: remove unused dri option float_depth

This seems to have only been used by DRI1 drivers which were
removed with e4344161bd.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Timothy Arceri
2018-08-30 10:19:03 +10:00
parent 91e76ce493
commit 3a1d09fd55
7 changed files with 0 additions and 29 deletions
-4
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@@ -124,10 +124,6 @@ msgstr "Arrodoneix els components de color a baix"
msgid "Round to nearest color"
msgstr "Arrodoneix al color més proper"
#: t_options.h:190
msgid "Floating point depth buffer"
msgstr "Buffer de profunditat de punt flotant"
#: t_options.h:195
msgid "A post-processing filter to cel-shade the output"
msgstr "Un filtre de postprocessament per a aplicar cel shading a la sortida"
-4
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@@ -99,10 +99,6 @@ msgstr "Farbkomponenten abrunden"
msgid "Round to nearest color"
msgstr "Zur ähnlichsten Farbe runden"
#: t_options.h:190
msgid "Floating point depth buffer"
msgstr "Fließkomma z-Puffer"
#: t_options.h:195
msgid "A post-processing filter to cel-shade the output"
msgstr "Nachbearbeitungsfilter für Cell Shading"
-4
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@@ -106,10 +106,6 @@ msgstr "Redondear hacia abajo los componentes de color"
msgid "Round to nearest color"
msgstr "Redondear al color más cercano"
#: t_options.h:190
msgid "Floating point depth buffer"
msgstr "Búfer de profundidad en coma flotante"
#: t_options.h:195
msgid "A post-processing filter to cel-shade the output"
msgstr "Un filtro de postprocesamiento para aplicar cel shading a la salida"
-4
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@@ -98,10 +98,6 @@ msgstr "Arrondi à l'inférieur"
msgid "Round to nearest color"
msgstr "Arrondi au plus proche"
#: t_options.h:190
msgid "Floating point depth buffer"
msgstr "Z-buffer en virgule flottante"
#: t_options.h:195
msgid "A post-processing filter to cel-shade the output"
msgstr ""
-4
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@@ -98,10 +98,6 @@ msgstr "Horizontale foutdiffusie, zet fout bij lijnbegin terug"
msgid "Ordered 2D color dithering"
msgstr "Geordende 2D kleurrasterisering"
#: t_options.h:190
msgid "Floating point depth buffer"
msgstr "Dieptebuffer als commagetal"
#: t_options.h:195
msgid "A post-processing filter to cel-shade the output"
msgstr ""
-4
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@@ -114,10 +114,6 @@ msgstr "Horisontell felspridning, återställ fel vid radbörjan"
msgid "Ordered 2D color dithering"
msgstr "Ordnad 2D-färgutjämning"
#: t_options.h:190
msgid "Floating point depth buffer"
msgstr "Buffert för flytande punktdjup"
#: t_options.h:195
msgid "A post-processing filter to cel-shade the output"
msgstr ""
-5
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@@ -191,11 +191,6 @@ DRI_CONF_OPT_BEGIN_V(round_mode,enum,def,"0:1") \
DRI_CONF_DESC_END \
DRI_CONF_OPT_END
#define DRI_CONF_FLOAT_DEPTH(def) \
DRI_CONF_OPT_BEGIN_B(float_depth, def) \
DRI_CONF_DESC(en,gettext("Floating point depth buffer")) \
DRI_CONF_OPT_END
#define DRI_CONF_PP_CELSHADE(def) \
DRI_CONF_OPT_BEGIN_V(pp_celshade,enum,def,"0:1") \
DRI_CONF_DESC(en,gettext("A post-processing filter to cel-shade the output")) \