llvmpipe: repartition lp_rasterizer state for threading
Some of the state is per-thread. Put that state in new lp_rasterizer_task struct.
This commit is contained in:
@@ -56,7 +56,9 @@
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/* switch to a non-pointer value for this:
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*/
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typedef void (*lp_rast_cmd)( struct lp_rasterizer *, const union lp_rast_cmd_arg );
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typedef void (*lp_rast_cmd)( struct lp_rasterizer *,
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unsigned thread_index,
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const union lp_rast_cmd_arg );
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struct cmd_block {
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lp_rast_cmd cmd[CMD_BLOCK_MAX];
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@@ -39,14 +39,18 @@
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struct lp_rasterizer *lp_rast_create( struct pipe_screen *screen )
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{
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struct lp_rasterizer *rast;
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unsigned i;
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rast = CALLOC_STRUCT(lp_rasterizer);
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if(!rast)
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return NULL;
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rast->screen = screen;
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rast->tile.color = align_malloc( TILE_SIZE*TILE_SIZE*4, 16 );
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rast->tile.depth = align_malloc( TILE_SIZE*TILE_SIZE*4, 16 );
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for (i = 0; i < Elements(rast->tasks); i++) {
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rast->tasks[i].tile.color = align_malloc( TILE_SIZE*TILE_SIZE*4, 16 );
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rast->tasks[i].tile.depth = align_malloc( TILE_SIZE*TILE_SIZE*4, 16 );
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}
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return rast;
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}
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@@ -153,12 +157,13 @@ lp_rast_end( struct lp_rasterizer *rast )
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*/
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static void
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lp_rast_start_tile( struct lp_rasterizer *rast,
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unsigned thread_index,
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unsigned x, unsigned y )
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{
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LP_DBG(DEBUG_RAST, "%s %d,%d\n", __FUNCTION__, x, y);
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rast->x = x;
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rast->y = y;
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rast->tasks[thread_index].x = x;
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rast->tasks[thread_index].y = y;
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}
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@@ -167,9 +172,11 @@ lp_rast_start_tile( struct lp_rasterizer *rast,
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* This is a bin command called during bin processing.
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*/
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void lp_rast_clear_color( struct lp_rasterizer *rast,
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unsigned thread_index,
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const union lp_rast_cmd_arg arg )
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{
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const uint8_t *clear_color = arg.clear_color;
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uint8_t *color_tile = rast->tasks[thread_index].tile.color;
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LP_DBG(DEBUG_RAST, "%s 0x%x,0x%x,0x%x,0x%x\n", __FUNCTION__,
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clear_color[0],
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@@ -180,14 +187,14 @@ void lp_rast_clear_color( struct lp_rasterizer *rast,
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if (clear_color[0] == clear_color[1] &&
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clear_color[1] == clear_color[2] &&
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clear_color[2] == clear_color[3]) {
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memset(rast->tile.color, clear_color[0], TILE_SIZE * TILE_SIZE * 4);
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memset(color_tile, clear_color[0], TILE_SIZE * TILE_SIZE * 4);
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}
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else {
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unsigned x, y, chan;
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for (y = 0; y < TILE_SIZE; y++)
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for (x = 0; x < TILE_SIZE; x++)
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for (chan = 0; chan < 4; ++chan)
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TILE_PIXEL(rast->tile.color, x, y, chan) = clear_color[chan];
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TILE_PIXEL(color_tile, x, y, chan) = clear_color[chan];
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}
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}
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@@ -197,15 +204,17 @@ void lp_rast_clear_color( struct lp_rasterizer *rast,
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* This is a bin command called during bin processing.
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*/
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void lp_rast_clear_zstencil( struct lp_rasterizer *rast,
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unsigned thread_index,
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const union lp_rast_cmd_arg arg)
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{
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unsigned i, j;
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uint32_t *depth_tile = rast->tasks[thread_index].tile.depth;
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LP_DBG(DEBUG_RAST, "%s 0x%x\n", __FUNCTION__, arg.clear_zstencil);
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for (i = 0; i < TILE_SIZE; i++)
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for (j = 0; j < TILE_SIZE; j++)
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rast->tile.depth[i*TILE_SIZE + j] = arg.clear_zstencil;
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depth_tile[i*TILE_SIZE + j] = arg.clear_zstencil;
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}
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@@ -214,6 +223,7 @@ void lp_rast_clear_zstencil( struct lp_rasterizer *rast,
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* This is a bin command called during bin processing.
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*/
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void lp_rast_load_color( struct lp_rasterizer *rast,
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unsigned thread_index,
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const union lp_rast_cmd_arg arg)
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{
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LP_DBG(DEBUG_RAST, "%s\n", __FUNCTION__);
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@@ -227,6 +237,7 @@ void lp_rast_load_color( struct lp_rasterizer *rast,
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* This is a bin command called during bin processing.
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*/
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void lp_rast_load_zstencil( struct lp_rasterizer *rast,
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unsigned thread_index,
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const union lp_rast_cmd_arg arg )
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{
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LP_DBG(DEBUG_RAST, "%s\n", __FUNCTION__);
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@@ -236,6 +247,7 @@ void lp_rast_load_zstencil( struct lp_rasterizer *rast,
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void lp_rast_set_state( struct lp_rasterizer *rast,
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unsigned thread_index,
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const union lp_rast_cmd_arg arg )
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{
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const struct lp_rast_state *state = arg.set_state;
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@@ -243,7 +255,7 @@ void lp_rast_set_state( struct lp_rasterizer *rast,
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LP_DBG(DEBUG_RAST, "%s %p\n", __FUNCTION__, (void *) state);
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/* just set the current state pointer for this rasterizer */
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rast->current_state = state;
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rast->tasks[thread_index].current_state = state;
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}
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@@ -257,9 +269,12 @@ void lp_rast_set_state( struct lp_rasterizer *rast,
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* This is a bin command called during bin processing.
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*/
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void lp_rast_shade_tile( struct lp_rasterizer *rast,
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unsigned thread_index,
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const union lp_rast_cmd_arg arg )
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{
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const struct lp_rast_shader_inputs *inputs = arg.shade_tile;
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const unsigned tile_x = rast->tasks[thread_index].x;
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const unsigned tile_y = rast->tasks[thread_index].y;
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const unsigned mask = ~0;
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unsigned x, y;
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@@ -269,7 +284,12 @@ void lp_rast_shade_tile( struct lp_rasterizer *rast,
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*/
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for (y = 0; y < TILE_SIZE; y += 4)
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for (x = 0; x < TILE_SIZE; x += 4)
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lp_rast_shade_quads( rast, inputs, rast->x + x, rast->y + y, mask);
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lp_rast_shade_quads( rast,
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thread_index,
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inputs,
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tile_x + x,
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tile_y + y,
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mask);
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}
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@@ -278,13 +298,14 @@ void lp_rast_shade_tile( struct lp_rasterizer *rast,
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* This is a bin command called during bin processing.
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*/
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void lp_rast_shade_quads( struct lp_rasterizer *rast,
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unsigned thread_index,
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const struct lp_rast_shader_inputs *inputs,
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unsigned x, unsigned y,
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unsigned mask)
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{
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#if 1
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const struct lp_rast_state *state = rast->current_state;
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struct lp_rast_tile *tile = &rast->tile;
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const struct lp_rast_state *state = rast->tasks[thread_index].current_state;
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struct lp_rast_tile *tile = &rast->tasks[thread_index].tile;
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void *color;
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void *depth;
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uint32_t ALIGN16_ATTRIB masks[2][2][2][2];
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@@ -388,10 +409,11 @@ void lp_rast_shade_quads( struct lp_rasterizer *rast,
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/**
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* Write the rasterizer's color tile to the framebuffer.
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*/
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static void lp_rast_store_color( struct lp_rasterizer *rast )
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static void lp_rast_store_color( struct lp_rasterizer *rast,
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unsigned thread_index)
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{
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const unsigned x = rast->x;
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const unsigned y = rast->y;
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const unsigned x = rast->tasks[thread_index].x;
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const unsigned y = rast->tasks[thread_index].y;
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unsigned w = TILE_SIZE;
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unsigned h = TILE_SIZE;
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@@ -404,7 +426,7 @@ static void lp_rast_store_color( struct lp_rasterizer *rast )
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LP_DBG(DEBUG_RAST, "%s %d,%d %dx%d\n", __FUNCTION__, x, y, w, h);
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lp_tile_write_4ub(rast->cbuf_transfer->format,
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rast->tile.color,
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rast->tasks[thread_index].tile.color,
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rast->cbuf_map,
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rast->cbuf_transfer->stride,
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x, y,
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@@ -430,10 +452,11 @@ lp_tile_write_z32(const uint32_t *src, uint8_t *dst, unsigned dst_stride,
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/**
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* Write the rasterizer's z/stencil tile to the framebuffer.
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*/
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static void lp_rast_store_zstencil( struct lp_rasterizer *rast )
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static void lp_rast_store_zstencil( struct lp_rasterizer *rast,
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unsigned thread_index )
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{
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const unsigned x = rast->x;
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const unsigned y = rast->y;
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const unsigned x = rast->tasks[thread_index].x;
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const unsigned y = rast->tasks[thread_index].y;
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unsigned w = TILE_SIZE;
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unsigned h = TILE_SIZE;
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@@ -446,7 +469,7 @@ static void lp_rast_store_zstencil( struct lp_rasterizer *rast )
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LP_DBG(DEBUG_RAST, "%s %d,%d %dx%d\n", __FUNCTION__, x, y, w, h);
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assert(rast->zsbuf_transfer->format == PIPE_FORMAT_Z32_UNORM);
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lp_tile_write_z32(rast->tile.depth,
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lp_tile_write_z32(rast->tasks[thread_index].tile.depth,
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rast->zsbuf_map,
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rast->zsbuf_transfer->stride,
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x, y, w, h);
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@@ -457,15 +480,16 @@ static void lp_rast_store_zstencil( struct lp_rasterizer *rast )
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* Write the rasterizer's tiles to the framebuffer.
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*/
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static void
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lp_rast_end_tile( struct lp_rasterizer *rast )
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lp_rast_end_tile( struct lp_rasterizer *rast,
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unsigned thread_index )
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{
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LP_DBG(DEBUG_RAST, "%s\n", __FUNCTION__);
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if (rast->state.write_color)
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lp_rast_store_color(rast);
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lp_rast_store_color(rast, thread_index);
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if (rast->state.write_zstencil)
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lp_rast_store_zstencil(rast);
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lp_rast_store_zstencil(rast, thread_index);
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}
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@@ -476,6 +500,7 @@ lp_rast_end_tile( struct lp_rasterizer *rast )
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*/
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static void
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rasterize_bin( struct lp_rasterizer *rast,
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unsigned thread_index,
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const struct cmd_bin *bin,
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int x, int y)
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{
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@@ -483,16 +508,16 @@ rasterize_bin( struct lp_rasterizer *rast,
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struct cmd_block *block;
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unsigned k;
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lp_rast_start_tile( rast, x, y );
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lp_rast_start_tile( rast, thread_index, x, y );
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/* simply execute each of the commands in the block list */
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for (block = commands->head; block; block = block->next) {
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for (k = 0; k < block->count; k++) {
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block->cmd[k]( rast, block->arg[k] );
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block->cmd[k]( rast, 0, block->arg[k] );
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}
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}
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lp_rast_end_tile( rast );
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lp_rast_end_tile( rast, thread_index );
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}
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@@ -522,7 +547,7 @@ lp_rasterize_bins( struct lp_rasterizer *rast,
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for (i = 0; i < bins->tiles_x; i++) {
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for (j = 0; j < bins->tiles_y; j++) {
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struct cmd_bin *bin = lp_get_bin(bins, i, j);
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rasterize_bin( rast, bin, i * TILE_SIZE, j * TILE_SIZE );
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rasterize_bin( rast, 0, bin, i * TILE_SIZE, j * TILE_SIZE );
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}
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}
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}
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@@ -534,7 +559,7 @@ lp_rasterize_bins( struct lp_rasterizer *rast,
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lp_bin_iter_begin( bins );
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while ((bin = lp_bin_iter_next(bins, &x, &y))) {
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rasterize_bin( rast, bin, x * TILE_SIZE, y * TILE_SIZE);
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rasterize_bin( rast, 0, bin, x * TILE_SIZE, y * TILE_SIZE);
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}
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}
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#endif
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@@ -550,10 +575,16 @@ lp_rasterize_bins( struct lp_rasterizer *rast,
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*/
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void lp_rast_destroy( struct lp_rasterizer *rast )
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{
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unsigned i;
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pipe_surface_reference(&rast->state.cbuf, NULL);
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pipe_surface_reference(&rast->state.zsbuf, NULL);
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align_free(rast->tile.depth);
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align_free(rast->tile.color);
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for (i = 0; i < Elements(rast->tasks); i++) {
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align_free(rast->tasks[i].tile.depth);
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align_free(rast->tasks[i].tile.color);
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}
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FREE(rast);
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}
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@@ -193,24 +193,31 @@ lp_rast_arg_null( void )
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*/
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void lp_rast_clear_color( struct lp_rasterizer *,
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unsigned thread_index,
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const union lp_rast_cmd_arg );
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void lp_rast_clear_zstencil( struct lp_rasterizer *,
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unsigned thread_index,
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const union lp_rast_cmd_arg );
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void lp_rast_load_color( struct lp_rasterizer *,
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unsigned thread_index,
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const union lp_rast_cmd_arg );
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void lp_rast_load_zstencil( struct lp_rasterizer *,
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unsigned thread_index,
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const union lp_rast_cmd_arg );
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void lp_rast_set_state( struct lp_rasterizer *,
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unsigned thread_index,
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const union lp_rast_cmd_arg );
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void lp_rast_triangle( struct lp_rasterizer *,
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unsigned thread_index,
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const union lp_rast_cmd_arg );
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void lp_rast_shade_tile( struct lp_rasterizer *,
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unsigned thread_index,
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const union lp_rast_cmd_arg );
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@@ -30,6 +30,10 @@
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#include "lp_rast.h"
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#define MAX_THREADS 4 /* XXX probably temporary here */
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struct pipe_transfer;
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struct pipe_screen;
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@@ -47,14 +51,34 @@ struct lp_rast_tile
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/**
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* This is the state required while rasterizing a tile.
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* The tile size is TILE_SIZE x TILE_SIZE pixels.
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* Per-thread rasterization state
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*/
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struct lp_rasterizer
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struct lp_rasterizer_task
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{
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struct lp_rast_tile tile; /** Tile color/z/stencil memory */
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unsigned x, y; /**< Pos of this tile in framebuffer, in pixels */
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/* Pixel blocks produced during rasterization
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*/
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unsigned nr_blocks;
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struct {
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unsigned x;
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unsigned y;
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unsigned mask;
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} blocks[256];
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const struct lp_rast_state *current_state;
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};
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/**
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* This is the state required while rasterizing tiles.
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* Note that this contains per-thread information too.
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* The tile size is TILE_SIZE x TILE_SIZE pixels.
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*/
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struct lp_rasterizer
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{
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unsigned width, height; /**< Size of framebuffer, in pixels */
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boolean clipped_tile;
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@@ -78,20 +102,13 @@ struct lp_rasterizer
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char clear_stencil;
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} state;
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/* Pixel blocks produced during rasterization
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*/
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unsigned nr_blocks;
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struct {
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unsigned x;
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unsigned y;
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unsigned mask;
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} blocks[256];
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const struct lp_rast_state *current_state;
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/** A task object for each rasterization thread */
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struct lp_rasterizer_task tasks[MAX_THREADS];
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};
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void lp_rast_shade_quads( struct lp_rasterizer *rast,
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unsigned thread_index,
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const struct lp_rast_shader_inputs *inputs,
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unsigned x, unsigned y,
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unsigned masks);
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@@ -40,15 +40,15 @@
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* All pixels are known to be inside the triangle's bounds.
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*/
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static void
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block_full_4( struct lp_rasterizer *rast, int x, int y )
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block_full_4( struct lp_rasterizer_task *rast_task, int x, int y )
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{
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const unsigned i = rast->nr_blocks;
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const unsigned i = rast_task->nr_blocks;
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assert(x % 4 == 0);
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assert(y % 4 == 0);
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rast->blocks[i].x = x;
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rast->blocks[i].y = y;
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rast->blocks[i].mask = ~0;
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rast->nr_blocks++;
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rast_task->blocks[i].x = x;
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rast_task->blocks[i].y = y;
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rast_task->blocks[i].mask = ~0;
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rast_task->nr_blocks++;
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}
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@@ -57,14 +57,14 @@ block_full_4( struct lp_rasterizer *rast, int x, int y )
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* All pixels are known to be inside the triangle's bounds.
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*/
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static void
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block_full_16( struct lp_rasterizer *rast, int x, int y )
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block_full_16( struct lp_rasterizer_task *rast_task, int x, int y )
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{
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unsigned ix, iy;
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assert(x % 16 == 0);
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assert(y % 16 == 0);
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for (iy = 0; iy < 16; iy += 4)
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for (ix = 0; ix < 16; ix += 4)
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block_full_4(rast, x + ix, y + iy);
|
||||
block_full_4(rast_task, x + ix, y + iy);
|
||||
}
|
||||
|
||||
|
||||
@@ -74,7 +74,7 @@ block_full_16( struct lp_rasterizer *rast, int x, int y )
|
||||
* Generate a mask of in/out flags and add the block to the blocks list.
|
||||
*/
|
||||
static void
|
||||
do_block_4( struct lp_rasterizer *rast,
|
||||
do_block_4( struct lp_rasterizer_task *rast_task,
|
||||
const struct lp_rast_triangle *tri,
|
||||
int x, int y,
|
||||
int c1,
|
||||
@@ -97,11 +97,11 @@ do_block_4( struct lp_rasterizer *rast,
|
||||
/* As we do trivial reject already, masks should rarely be all zero:
|
||||
*/
|
||||
if (mask) {
|
||||
const unsigned i = rast->nr_blocks;
|
||||
rast->blocks[i].x = x;
|
||||
rast->blocks[i].y = y;
|
||||
rast->blocks[i].mask = mask;
|
||||
rast->nr_blocks++;
|
||||
const unsigned i = rast_task->nr_blocks;
|
||||
rast_task->blocks[i].x = x;
|
||||
rast_task->blocks[i].y = y;
|
||||
rast_task->blocks[i].mask = mask;
|
||||
rast_task->nr_blocks++;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -111,7 +111,7 @@ do_block_4( struct lp_rasterizer *rast,
|
||||
* of the triangle's bounds.
|
||||
*/
|
||||
static void
|
||||
do_block_16( struct lp_rasterizer *rast,
|
||||
do_block_16( struct lp_rasterizer_task *rast_task,
|
||||
const struct lp_rast_triangle *tri,
|
||||
int x, int y,
|
||||
int c1,
|
||||
@@ -146,11 +146,11 @@ do_block_16( struct lp_rasterizer *rast,
|
||||
cx2 + ei2 > 0 &&
|
||||
cx3 + ei3 > 0) {
|
||||
/* the block is completely inside the triangle */
|
||||
block_full_4(rast, x+ix, y+iy);
|
||||
block_full_4(rast_task, x+ix, y+iy);
|
||||
}
|
||||
else {
|
||||
/* the block is partially in/out of the triangle */
|
||||
do_block_4(rast, tri, x+ix, y+iy, cx1, cx2, cx3);
|
||||
do_block_4(rast_task, tri, x+ix, y+iy, cx1, cx2, cx3);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -163,12 +163,14 @@ do_block_16( struct lp_rasterizer *rast,
|
||||
*/
|
||||
void
|
||||
lp_rast_triangle( struct lp_rasterizer *rast,
|
||||
unsigned thread_index,
|
||||
const union lp_rast_cmd_arg arg )
|
||||
{
|
||||
struct lp_rasterizer_task *rast_task = &rast->tasks[thread_index];
|
||||
const struct lp_rast_triangle *tri = arg.triangle;
|
||||
|
||||
int x = rast->x;
|
||||
int y = rast->y;
|
||||
int x = rast_task->x;
|
||||
int y = rast_task->y;
|
||||
int ix, iy;
|
||||
unsigned i = 0;
|
||||
|
||||
@@ -184,11 +186,11 @@ lp_rast_triangle( struct lp_rasterizer *rast,
|
||||
int eo2 = tri->eo2 * 16;
|
||||
int eo3 = tri->eo3 * 16;
|
||||
|
||||
assert(Elements(rast->blocks) == (TILE_SIZE * TILE_SIZE) / (4*4));
|
||||
assert(Elements(rast_task->blocks) == (TILE_SIZE * TILE_SIZE) / (4*4));
|
||||
|
||||
LP_DBG(DEBUG_RAST, "lp_rast_triangle\n");
|
||||
|
||||
rast->nr_blocks = 0;
|
||||
rast_task->nr_blocks = 0;
|
||||
|
||||
/* Walk over the tile to build a list of 4x4 pixel blocks which will
|
||||
* be filled/shaded. We do this at two granularities: 16x16 blocks
|
||||
@@ -209,21 +211,23 @@ lp_rast_triangle( struct lp_rasterizer *rast,
|
||||
cx2 + ei2 > 0 &&
|
||||
cx3 + ei3 > 0) {
|
||||
/* the block is completely inside the triangle */
|
||||
block_full_16(rast, x+ix, y+iy);
|
||||
block_full_16(rast_task, x+ix, y+iy);
|
||||
}
|
||||
else {
|
||||
/* the block is partially in/out of the triangle */
|
||||
do_block_16(rast, tri, x+ix, y+iy, cx1, cx2, cx3);
|
||||
do_block_16(rast_task, tri, x+ix, y+iy, cx1, cx2, cx3);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
assert(rast->nr_blocks <= Elements(rast->blocks));
|
||||
assert(rast_task->nr_blocks <= Elements(rast_task->blocks));
|
||||
|
||||
/* Shade the 4x4 pixel blocks */
|
||||
for (i = 0; i < rast->nr_blocks; i++)
|
||||
lp_rast_shade_quads(rast, &tri->inputs,
|
||||
rast->blocks[i].x,
|
||||
rast->blocks[i].y,
|
||||
rast->blocks[i].mask);
|
||||
for (i = 0; i < rast_task->nr_blocks; i++)
|
||||
lp_rast_shade_quads(rast,
|
||||
thread_index,
|
||||
&tri->inputs,
|
||||
rast_task->blocks[i].x,
|
||||
rast_task->blocks[i].y,
|
||||
rast_task->blocks[i].mask);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user