glthread: fix typo related to upload_vertices()

Fixes: 68a926a15b ("glthread: set GL_OUT_OF_MEMORY if we fail to upload vertices")
Signed-off-by: Patrick Lerda <patrick9876@free.fr>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23166>
This commit is contained in:
Patrick Lerda
2023-05-20 17:12:34 +02:00
committed by Marge Bot
parent e18344dd24
commit 39a9ebde37

View File

@@ -207,7 +207,7 @@ upload_vertices(struct gl_context *ctx, unsigned user_buffer_mask,
&upload_buffer, NULL, ctx->Const.VertexBufferOffsetIsInt32 ? 0 : start);
if (!upload_buffer) {
for (unsigned i = 0; i < num_buffers; i++)
_mesa_reference_buffer_object(ctx, &buffers->buffer, NULL);
_mesa_reference_buffer_object(ctx, &buffers[i].buffer, NULL);
_mesa_marshal_InternalSetError(GL_OUT_OF_MEMORY);
return false;
@@ -267,7 +267,7 @@ upload_vertices(struct gl_context *ctx, unsigned user_buffer_mask,
ctx->Const.VertexBufferOffsetIsInt32 ? 0 : offset);
if (!upload_buffer) {
for (unsigned i = 0; i < num_buffers; i++)
_mesa_reference_buffer_object(ctx, &buffers->buffer, NULL);
_mesa_reference_buffer_object(ctx, &buffers[i].buffer, NULL);
_mesa_marshal_InternalSetError(GL_OUT_OF_MEMORY);
return false;