remove unused var
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@@ -207,7 +207,6 @@ clear_ci_buffer(GLcontext *ctx, struct gl_renderbuffer *rb)
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static void
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clear_color_buffers(GLcontext *ctx)
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{
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SWcontext *swrast = SWRAST_CONTEXT(ctx);
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GLboolean masking;
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GLuint i;
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