i965: Get rid of prog_data compare functions

They are no longer used.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Jason Ekstrand
2015-09-29 18:06:49 -07:00
parent bfdc76c133
commit 3948ac19a4
11 changed files with 1 additions and 135 deletions
+1 -26
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@@ -340,9 +340,6 @@ struct brw_shader {
bool compiled_once;
};
/* Note: If adding fields that need anything besides a normal memcmp() for
* comparing them, be sure to go fix brw_stage_prog_data_compare().
*/
struct brw_stage_prog_data {
struct {
/** size of our binding table. */
@@ -378,18 +375,11 @@ struct brw_stage_prog_data {
/* Pointers to tracked values (only valid once
* _mesa_load_state_parameters has been called at runtime).
*
* These must be the last fields of the struct (see
* brw_stage_prog_data_compare()).
*/
const gl_constant_value **param;
const gl_constant_value **pull_param;
/**
* Image metadata passed to the shader as uniforms. This is deliberately
* ignored by brw_stage_prog_data_compare() because its contents don't have
* any influence on program compilation.
*/
/** Image metadata passed to the shader as uniforms. */
struct brw_image_param *image_param;
};
@@ -443,9 +433,6 @@ struct brw_image_param {
* there can be many of these, each in a different GL state
* corresponding to a different brw_wm_prog_key struct, with different
* compiled programs.
*
* Note: brw_wm_prog_data_compare() must be updated when adding fields to this
* struct!
*/
struct brw_wm_prog_data {
struct brw_stage_prog_data base;
@@ -489,9 +476,6 @@ struct brw_wm_prog_data {
int urb_setup[VARYING_SLOT_MAX];
};
/* Note: brw_cs_prog_data_compare() must be updated when adding fields to this
* struct!
*/
struct brw_cs_prog_data {
struct brw_stage_prog_data base;
@@ -692,9 +676,6 @@ enum shader_dispatch_mode {
DISPATCH_MODE_SIMD8 = 3,
};
/* Note: brw_vue_prog_data_compare() must be updated when adding fields to
* this struct!
*/
struct brw_vue_prog_data {
struct brw_stage_prog_data base;
struct brw_vue_map vue_map;
@@ -712,9 +693,6 @@ struct brw_vue_prog_data {
};
/* Note: brw_vs_prog_data_compare() must be updated when adding fields to this
* struct!
*/
struct brw_vs_prog_data {
struct brw_vue_prog_data base;
@@ -774,9 +752,6 @@ struct brw_vs_prog_data {
#define SURF_INDEX_GEN6_SOL_BINDING(t) (t)
/* Note: brw_gs_prog_data_compare() must be updated when adding fields to
* this struct!
*/
struct brw_gs_prog_data
{
struct brw_vue_prog_data base;
-21
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@@ -31,27 +31,6 @@
#include "brw_state.h"
#include "intel_batchbuffer.h"
bool
brw_cs_prog_data_compare(const void *in_a, const void *in_b)
{
const struct brw_cs_prog_data *a =
(const struct brw_cs_prog_data *)in_a;
const struct brw_cs_prog_data *b =
(const struct brw_cs_prog_data *)in_b;
/* Compare the base structure. */
if (!brw_stage_prog_data_compare(&a->base, &b->base))
return false;
/* Compare the rest of the structure. */
const unsigned offset = sizeof(struct brw_stage_prog_data);
if (memcmp(((char *) a) + offset, ((char *) b) + offset,
sizeof(struct brw_cs_prog_data) - offset))
return false;
return true;
}
static bool
brw_codegen_cs_prog(struct brw_context *brw,
struct gl_shader_program *prog,
-2
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@@ -36,8 +36,6 @@ struct brw_cs_prog_key {
extern "C" {
#endif
bool brw_cs_prog_data_compare(const void *a, const void *b);
void
brw_upload_cs_prog(struct brw_context *brw);
-21
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@@ -394,24 +394,3 @@ brw_gs_precompile(struct gl_context *ctx,
return success;
}
bool
brw_gs_prog_data_compare(const void *in_a, const void *in_b)
{
const struct brw_gs_prog_data *a = in_a;
const struct brw_gs_prog_data *b = in_b;
/* Compare the base structure. */
if (!brw_stage_prog_data_compare(&a->base.base, &b->base.base))
return false;
/* Compare the rest of the struct. */
const unsigned offset = sizeof(struct brw_stage_prog_data);
if (memcmp(((char *) a) + offset, ((char *) b) + offset,
sizeof(struct brw_gs_prog_data) - offset)) {
return false;
}
return true;
}
-2
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@@ -37,8 +37,6 @@ struct gl_context;
struct gl_shader_program;
struct gl_program;
bool brw_gs_prog_data_compare(const void *a, const void *b);
void
brw_upload_gs_prog(struct brw_context *brw);
-17
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@@ -544,23 +544,6 @@ brw_mark_surface_used(struct brw_stage_prog_data *prog_data,
MAX2(prog_data->binding_table.size_bytes, (surf_index + 1) * 4);
}
bool
brw_stage_prog_data_compare(const struct brw_stage_prog_data *a,
const struct brw_stage_prog_data *b)
{
/* Compare all the struct up to the pointers. */
if (memcmp(a, b, offsetof(struct brw_stage_prog_data, param)))
return false;
if (memcmp(a->param, b->param, a->nr_params * sizeof(void *)))
return false;
if (memcmp(a->pull_param, b->pull_param, a->nr_pull_params * sizeof(void *)))
return false;
return true;
}
void
brw_stage_prog_data_free(const void *p)
{
-4
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@@ -169,10 +169,6 @@ void
brw_mark_surface_used(struct brw_stage_prog_data *prog_data,
unsigned surf_index);
bool
brw_stage_prog_data_compare(const struct brw_stage_prog_data *a,
const struct brw_stage_prog_data *b);
void
brw_stage_prog_data_free(const void *prog_data);
-21
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@@ -65,27 +65,6 @@ gl_clip_plane *brw_select_clip_planes(struct gl_context *ctx)
}
}
bool
brw_vs_prog_data_compare(const void *in_a, const void *in_b)
{
const struct brw_vs_prog_data *a = in_a;
const struct brw_vs_prog_data *b = in_b;
/* Compare the base structure. */
if (!brw_stage_prog_data_compare(&a->base.base, &b->base.base))
return false;
/* Compare the rest of the struct. */
const unsigned offset = sizeof(struct brw_stage_prog_data);
if (memcmp(((char *) a) + offset, ((char *) b) + offset,
sizeof(struct brw_vs_prog_data) - offset)) {
return false;
}
return true;
}
bool
brw_codegen_vs_prog(struct brw_context *brw,
struct gl_shader_program *prog,
-1
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@@ -64,7 +64,6 @@ const unsigned *brw_vs_emit(struct brw_context *brw,
void brw_vs_debug_recompile(struct brw_context *brw,
struct gl_shader_program *prog,
const struct brw_vs_prog_key *key);
bool brw_vs_prog_data_compare(const void *a, const void *b);
void
brw_upload_vs_prog(struct brw_context *brw);
-19
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@@ -131,25 +131,6 @@ computed_depth_mode(struct gl_fragment_program *fp)
return BRW_PSCDEPTH_OFF;
}
bool
brw_wm_prog_data_compare(const void *in_a, const void *in_b)
{
const struct brw_wm_prog_data *a = in_a;
const struct brw_wm_prog_data *b = in_b;
/* Compare the base structure. */
if (!brw_stage_prog_data_compare(&a->base, &b->base))
return false;
/* Compare the rest of the structure. */
const unsigned offset = sizeof(struct brw_stage_prog_data);
if (memcmp(((char *) a) + offset, ((char *) b) + offset,
sizeof(struct brw_wm_prog_data) - offset))
return false;
return true;
}
/**
* All Mesa program -> GPU code generation goes through this function.
* Depending on the instructions used (i.e. flow control instructions)
-1
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@@ -85,7 +85,6 @@ bool brw_codegen_wm_prog(struct brw_context *brw,
void brw_wm_debug_recompile(struct brw_context *brw,
struct gl_shader_program *prog,
const struct brw_wm_prog_key *key);
bool brw_wm_prog_data_compare(const void *a, const void *b);
void
brw_upload_wm_prog(struct brw_context *brw);