aco/spill: Avoid copying next_use maps more often than needed

Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11925>
This commit is contained in:
Tony Wasserka
2021-07-10 13:59:42 +02:00
committed by Marge Bot
parent 276da301e6
commit 387b315ea0
+14 -8
View File
@@ -359,10 +359,11 @@ local_next_uses(spill_ctx& ctx, Block* block)
{
std::vector<std::map<Temp, uint32_t>> local_next_uses(block->instructions.size());
std::map<Temp, uint32_t> next_uses;
for (std::pair<const Temp, std::pair<uint32_t, uint32_t>>& pair :
ctx.next_use_distances_end[block->index])
next_uses.insert({pair.first, pair.second.second + block->instructions.size()});
ctx.next_use_distances_end[block->index]) {
local_next_uses[block->instructions.size() - 1].insert(
{pair.first, pair.second.second + block->instructions.size()});
}
for (int idx = block->instructions.size() - 1; idx >= 0; idx--) {
aco_ptr<Instruction>& instr = block->instructions[idx];
@@ -371,19 +372,24 @@ local_next_uses(spill_ctx& ctx, Block* block)
if (instr->opcode == aco_opcode::p_phi || instr->opcode == aco_opcode::p_linear_phi)
break;
if (idx != (int)block->instructions.size() - 1) {
local_next_uses[idx] = local_next_uses[idx + 1];
}
for (const Operand& op : instr->operands) {
if (op.isFixed() && op.physReg() == exec)
continue;
if (op.regClass().type() == RegType::vgpr && op.regClass().is_linear())
continue;
if (op.isTemp())
next_uses[op.getTemp()] = idx;
if (op.isTemp()) {
local_next_uses[idx][op.getTemp()] = idx;
}
}
for (const Definition& def : instr->definitions) {
if (def.isTemp())
next_uses.erase(def.getTemp());
if (def.isTemp()) {
local_next_uses[idx].erase(def.getTemp());
}
}
local_next_uses[idx] = next_uses;
}
return local_next_uses;
}