comment about renderbuffers vs. surfaces
This commit is contained in:
@@ -295,6 +295,11 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv,
|
||||
|
||||
_mesa_initialize_framebuffer(&intel_fb->Base, mesaVis);
|
||||
|
||||
/*
|
||||
* XXX Create pipe_surfaces for front/back buffers,
|
||||
* hand them to state tracker to create a framebuffer object.
|
||||
*/
|
||||
|
||||
{
|
||||
/* fake frontbuffer */
|
||||
/* XXX allocation should only happen in the unusual case
|
||||
|
||||
Reference in New Issue
Block a user