docs: Update some out of date sourcetree information
Reviewed-by: Andreas Boll <andreas.boll.dev@gmail.com> Signed-off-by: Andreas Boll <andreas.boll.dev@gmail.com>
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Andreas Boll
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@@ -36,7 +36,7 @@ To add a new GL extension to Mesa you have to do at least the following.
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</pre>
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</li>
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<li>
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In the src/mesa/glapi/ directory, add the new extension functions and
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In the src/mapi/glapi/gen/ directory, add the new extension functions and
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enums to the gl_API.xml file.
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Then, a bunch of source files must be regenerated by executing the
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corresponding Python scripts.
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@@ -59,7 +59,6 @@ each directory.
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<li><b>osmesa</b> - off-screen software driver
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<li>XXX more
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</ul>
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<li><b>es</b> - OpenGL ES overlay, parallelly buildable with the core Mesa
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<li><b>math</b> - vertex array translation and transformation code
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(not used with Gallium)
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<li><b>program</b> - Vertex/fragment shader and GLSL compiler code
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@@ -135,7 +134,6 @@ each directory.
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<li><b>clover</b> - OpenCL state tracker
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<li><b>dri</b> - Meta state tracker for DRI drivers
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<li><b>egl</b> - Meta state tracker for EGL drivers
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<li><b>es</b> - OpenGL ES 1.x and 2.x state trackers
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<li><b>glx</b> - Meta state tracker for GLX
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<li><b>vdpau</b> - VDPAU state tracker
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<li><b>vega</b> - OpenVG 1.x state tracker
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