radeonsi: move DMA CS functions from r600_pipe_common.c to si_dma_cs.c
Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
This commit is contained in:
@@ -31,119 +31,6 @@
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* pipe_context
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*/
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static void r600_dma_emit_wait_idle(struct r600_common_context *rctx)
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{
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struct radeon_winsys_cs *cs = rctx->dma.cs;
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/* NOP waits for idle on Evergreen and later. */
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if (rctx->chip_class >= CIK)
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radeon_emit(cs, 0x00000000); /* NOP */
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else
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radeon_emit(cs, 0xf0000000); /* NOP */
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}
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void si_need_dma_space(struct r600_common_context *ctx, unsigned num_dw,
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struct r600_resource *dst, struct r600_resource *src)
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{
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uint64_t vram = ctx->dma.cs->used_vram;
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uint64_t gtt = ctx->dma.cs->used_gart;
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if (dst) {
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vram += dst->vram_usage;
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gtt += dst->gart_usage;
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}
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if (src) {
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vram += src->vram_usage;
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gtt += src->gart_usage;
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}
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/* Flush the GFX IB if DMA depends on it. */
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if (radeon_emitted(ctx->gfx.cs, ctx->initial_gfx_cs_size) &&
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((dst &&
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ctx->ws->cs_is_buffer_referenced(ctx->gfx.cs, dst->buf,
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RADEON_USAGE_READWRITE)) ||
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(src &&
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ctx->ws->cs_is_buffer_referenced(ctx->gfx.cs, src->buf,
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RADEON_USAGE_WRITE))))
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si_flush_gfx_cs(ctx, PIPE_FLUSH_ASYNC, NULL);
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/* Flush if there's not enough space, or if the memory usage per IB
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* is too large.
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*
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* IBs using too little memory are limited by the IB submission overhead.
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* IBs using too much memory are limited by the kernel/TTM overhead.
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* Too long IBs create CPU-GPU pipeline bubbles and add latency.
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*
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* This heuristic makes sure that DMA requests are executed
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* very soon after the call is made and lowers memory usage.
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* It improves texture upload performance by keeping the DMA
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* engine busy while uploads are being submitted.
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*/
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num_dw++; /* for emit_wait_idle below */
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if (!ctx->ws->cs_check_space(ctx->dma.cs, num_dw) ||
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ctx->dma.cs->used_vram + ctx->dma.cs->used_gart > 64 * 1024 * 1024 ||
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!radeon_cs_memory_below_limit(ctx->screen, ctx->dma.cs, vram, gtt)) {
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si_flush_dma_cs(ctx, PIPE_FLUSH_ASYNC, NULL);
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assert((num_dw + ctx->dma.cs->current.cdw) <= ctx->dma.cs->current.max_dw);
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}
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/* Wait for idle if either buffer has been used in the IB before to
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* prevent read-after-write hazards.
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*/
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if ((dst &&
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ctx->ws->cs_is_buffer_referenced(ctx->dma.cs, dst->buf,
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RADEON_USAGE_READWRITE)) ||
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(src &&
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ctx->ws->cs_is_buffer_referenced(ctx->dma.cs, src->buf,
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RADEON_USAGE_WRITE)))
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r600_dma_emit_wait_idle(ctx);
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if (dst) {
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radeon_add_to_buffer_list(ctx, &ctx->dma, dst,
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RADEON_USAGE_WRITE,
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RADEON_PRIO_SDMA_BUFFER);
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}
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if (src) {
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radeon_add_to_buffer_list(ctx, &ctx->dma, src,
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RADEON_USAGE_READ,
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RADEON_PRIO_SDMA_BUFFER);
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}
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/* this function is called before all DMA calls, so increment this. */
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ctx->num_dma_calls++;
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}
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void si_flush_dma_cs(void *ctx, unsigned flags, struct pipe_fence_handle **fence)
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{
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struct r600_common_context *rctx = (struct r600_common_context *)ctx;
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struct radeon_winsys_cs *cs = rctx->dma.cs;
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struct radeon_saved_cs saved;
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bool check_vm = (rctx->screen->debug_flags & DBG(CHECK_VM));
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if (!radeon_emitted(cs, 0)) {
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if (fence)
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rctx->ws->fence_reference(fence, rctx->last_sdma_fence);
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return;
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}
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if (check_vm)
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si_save_cs(rctx->ws, cs, &saved, true);
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rctx->ws->cs_flush(cs, flags, &rctx->last_sdma_fence);
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if (fence)
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rctx->ws->fence_reference(fence, rctx->last_sdma_fence);
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if (check_vm) {
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/* Use conservative timeout 800ms, after which we won't wait any
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* longer and assume the GPU is hung.
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*/
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rctx->ws->fence_wait(rctx->ws, rctx->last_sdma_fence, 800*1000*1000);
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si_check_vm_faults(rctx, &saved, RING_DMA);
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si_clear_saved_cs(&saved);
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}
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}
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/**
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* Store a linearized copy of all chunks of \p cs together with the buffer
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* list in \p saved.
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@@ -390,15 +277,3 @@ void si_common_context_cleanup(struct r600_common_context *rctx)
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rctx->ws->fence_reference(&rctx->last_sdma_fence, NULL);
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r600_resource_reference(&rctx->eop_bug_scratch, NULL);
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}
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void si_screen_clear_buffer(struct si_screen *sscreen, struct pipe_resource *dst,
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uint64_t offset, uint64_t size, unsigned value)
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{
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struct r600_common_context *rctx = (struct r600_common_context*)sscreen->aux_context;
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mtx_lock(&sscreen->aux_context_lock);
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rctx->dma_clear_buffer(&rctx->b, dst, offset, size, value);
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sscreen->aux_context->flush(sscreen->aux_context, NULL, 0);
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mtx_unlock(&sscreen->aux_context_lock);
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}
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@@ -515,15 +515,10 @@ bool si_common_context_init(struct r600_common_context *rctx,
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struct si_screen *sscreen,
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unsigned context_flags);
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void si_common_context_cleanup(struct r600_common_context *rctx);
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void si_screen_clear_buffer(struct si_screen *sscreen, struct pipe_resource *dst,
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uint64_t offset, uint64_t size, unsigned value);
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void si_need_dma_space(struct r600_common_context *ctx, unsigned num_dw,
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struct r600_resource *dst, struct r600_resource *src);
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void si_save_cs(struct radeon_winsys *ws, struct radeon_winsys_cs *cs,
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struct radeon_saved_cs *saved, bool get_buffer_list);
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void si_clear_saved_cs(struct radeon_saved_cs *saved);
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bool si_check_device_reset(struct r600_common_context *rctx);
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void si_flush_dma_cs(void *ctx, unsigned flags, struct pipe_fence_handle **fence);
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/* r600_gpu_load.c */
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void si_gpu_load_kill_thread(struct si_screen *sscreen);
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@@ -13,6 +13,7 @@ C_SOURCES := \
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si_debug.c \
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si_descriptors.c \
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si_dma.c \
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si_dma_cs.c \
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si_fence.c \
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si_get.c \
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si_gfx_cs.c \
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@@ -0,0 +1,149 @@
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/*
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* Copyright 2018 Advanced Micro Devices, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* on the rights to use, copy, modify, merge, publish, distribute, sub
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* license, and/or sell copies of the Software, and to permit persons to whom
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* the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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* USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include "si_pipe.h"
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#include "radeon/r600_cs.h"
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static void si_dma_emit_wait_idle(struct r600_common_context *rctx)
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{
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struct radeon_winsys_cs *cs = rctx->dma.cs;
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/* NOP waits for idle on Evergreen and later. */
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if (rctx->chip_class >= CIK)
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radeon_emit(cs, 0x00000000); /* NOP */
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else
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radeon_emit(cs, 0xf0000000); /* NOP */
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}
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void si_need_dma_space(struct r600_common_context *ctx, unsigned num_dw,
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struct r600_resource *dst, struct r600_resource *src)
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{
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uint64_t vram = ctx->dma.cs->used_vram;
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uint64_t gtt = ctx->dma.cs->used_gart;
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if (dst) {
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vram += dst->vram_usage;
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gtt += dst->gart_usage;
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}
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if (src) {
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vram += src->vram_usage;
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gtt += src->gart_usage;
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}
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/* Flush the GFX IB if DMA depends on it. */
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if (radeon_emitted(ctx->gfx.cs, ctx->initial_gfx_cs_size) &&
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((dst &&
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ctx->ws->cs_is_buffer_referenced(ctx->gfx.cs, dst->buf,
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RADEON_USAGE_READWRITE)) ||
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(src &&
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ctx->ws->cs_is_buffer_referenced(ctx->gfx.cs, src->buf,
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RADEON_USAGE_WRITE))))
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si_flush_gfx_cs(ctx, PIPE_FLUSH_ASYNC, NULL);
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/* Flush if there's not enough space, or if the memory usage per IB
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* is too large.
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*
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* IBs using too little memory are limited by the IB submission overhead.
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* IBs using too much memory are limited by the kernel/TTM overhead.
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* Too long IBs create CPU-GPU pipeline bubbles and add latency.
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*
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* This heuristic makes sure that DMA requests are executed
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* very soon after the call is made and lowers memory usage.
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* It improves texture upload performance by keeping the DMA
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* engine busy while uploads are being submitted.
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*/
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num_dw++; /* for emit_wait_idle below */
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if (!ctx->ws->cs_check_space(ctx->dma.cs, num_dw) ||
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ctx->dma.cs->used_vram + ctx->dma.cs->used_gart > 64 * 1024 * 1024 ||
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!radeon_cs_memory_below_limit(ctx->screen, ctx->dma.cs, vram, gtt)) {
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si_flush_dma_cs(ctx, PIPE_FLUSH_ASYNC, NULL);
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assert((num_dw + ctx->dma.cs->current.cdw) <= ctx->dma.cs->current.max_dw);
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}
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/* Wait for idle if either buffer has been used in the IB before to
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* prevent read-after-write hazards.
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*/
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if ((dst &&
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ctx->ws->cs_is_buffer_referenced(ctx->dma.cs, dst->buf,
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RADEON_USAGE_READWRITE)) ||
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(src &&
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ctx->ws->cs_is_buffer_referenced(ctx->dma.cs, src->buf,
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RADEON_USAGE_WRITE)))
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si_dma_emit_wait_idle(ctx);
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if (dst) {
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radeon_add_to_buffer_list(ctx, &ctx->dma, dst,
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RADEON_USAGE_WRITE,
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RADEON_PRIO_SDMA_BUFFER);
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}
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if (src) {
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radeon_add_to_buffer_list(ctx, &ctx->dma, src,
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RADEON_USAGE_READ,
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RADEON_PRIO_SDMA_BUFFER);
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}
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/* this function is called before all DMA calls, so increment this. */
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ctx->num_dma_calls++;
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}
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void si_flush_dma_cs(void *ctx, unsigned flags, struct pipe_fence_handle **fence)
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{
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struct r600_common_context *rctx = (struct r600_common_context *)ctx;
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struct radeon_winsys_cs *cs = rctx->dma.cs;
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struct radeon_saved_cs saved;
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bool check_vm = (rctx->screen->debug_flags & DBG(CHECK_VM));
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if (!radeon_emitted(cs, 0)) {
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if (fence)
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rctx->ws->fence_reference(fence, rctx->last_sdma_fence);
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return;
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}
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if (check_vm)
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si_save_cs(rctx->ws, cs, &saved, true);
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rctx->ws->cs_flush(cs, flags, &rctx->last_sdma_fence);
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if (fence)
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rctx->ws->fence_reference(fence, rctx->last_sdma_fence);
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if (check_vm) {
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/* Use conservative timeout 800ms, after which we won't wait any
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* longer and assume the GPU is hung.
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*/
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rctx->ws->fence_wait(rctx->ws, rctx->last_sdma_fence, 800*1000*1000);
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si_check_vm_faults(rctx, &saved, RING_DMA);
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si_clear_saved_cs(&saved);
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}
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}
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void si_screen_clear_buffer(struct si_screen *sscreen, struct pipe_resource *dst,
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uint64_t offset, uint64_t size, unsigned value)
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{
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struct r600_common_context *rctx = (struct r600_common_context*)sscreen->aux_context;
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mtx_lock(&sscreen->aux_context_lock);
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rctx->dma_clear_buffer(&rctx->b, dst, offset, size, value);
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sscreen->aux_context->flush(sscreen->aux_context, NULL, 0);
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mtx_unlock(&sscreen->aux_context_lock);
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}
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@@ -718,6 +718,13 @@ bool si_replace_shader(unsigned num, struct ac_shader_binary *binary);
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/* si_dma.c */
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void si_init_dma_functions(struct si_context *sctx);
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/* si_dma_cs.c */
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void si_need_dma_space(struct r600_common_context *ctx, unsigned num_dw,
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struct r600_resource *dst, struct r600_resource *src);
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void si_flush_dma_cs(void *ctx, unsigned flags, struct pipe_fence_handle **fence);
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void si_screen_clear_buffer(struct si_screen *sscreen, struct pipe_resource *dst,
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uint64_t offset, uint64_t size, unsigned value);
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/* si_fence.c */
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void si_gfx_write_event_eop(struct r600_common_context *ctx,
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unsigned event, unsigned event_flags,
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