anv/cmd_buffer: Manage Anv state around HZ op emission
Move the assignment to a less surprising location. Signed-off-by: Nanley Chery <nanley.g.chery@intel.com> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
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@@ -455,9 +455,6 @@ genX(cmd_buffer_emit_hz_op)(struct anv_cmd_buffer *cmd_buffer,
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hzp.FullSurfaceDepthandStencilClear = full_surface_op;
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hzp.StencilClearValue =
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cmd_state->attachments[ds].clear_value.depthStencil.stencil & 0xff;
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/* Mark aspects as cleared */
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cmd_state->attachments[ds].pending_clear_aspects = 0;
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break;
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case BLORP_HIZ_OP_DEPTH_RESOLVE:
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hzp.DepthBufferResolveEnable = true;
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@@ -506,11 +503,16 @@ genX(cmd_buffer_emit_hz_op)(struct anv_cmd_buffer *cmd_buffer,
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anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_WM_HZ_OP), hzp);
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if (!full_surface_op && op == BLORP_HIZ_OP_DEPTH_CLEAR) {
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anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL), pc) {
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pc.DepthStallEnable = true;
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pc.DepthCacheFlushEnable = true;
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if (op == BLORP_HIZ_OP_DEPTH_CLEAR) {
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if (!full_surface_op) {
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anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL), pc) {
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pc.DepthStallEnable = true;
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pc.DepthCacheFlushEnable = true;
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}
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}
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/* Mark aspects as cleared */
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cmd_state->attachments[ds].pending_clear_aspects = 0;
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}
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}
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